Tom Clancy's Ghost Recon® Wildlands
Tom Clancy’s Ghost Recon: Wildlands Live Player Count
1,358 players online.
You are viewing the live Tom Clancy’s Ghost Recon: Wildlands player count on PlayerCounter. Come back to this page when you want the latest update on live Tom Clancy’s Ghost Recon: Wildlands players or an update to show the most recent number of players online. *Ad blockers may prevent stats from updating; please allowlist us.
The more popular a game is, the more frequent the number of players online can change as new players start and others end their gaming session. Special announcements by Ubisoft, the game developer, or tournaments by famous players can affect how many people are playing Tom Clancy’s Ghost Recon: Wildlands.
The number of active players you see above is the closest estimate of how many people are playing Tom Clancy’s Ghost Recon: Wildlands all over the world in real-time; this figure is estimated using our Gohost Network Protocol technology, otherwise known as GNP.
About Tom Clancy’s Ghost Recon: Wildlands
This Recon installment is a tactical shooter version in an open-world environment and plays from a third-person perspective. However, you do have an optional first-person view.
Mission competition during the day hours allows players to spot enemies easily, while missions at night will grant players a tactical advantage. In addition, the night offers players better concealment and infiltration methods.
It was released worldwide in the Spring of 2017 for Microsoft Windows, PlayStation 4, and Xbox One. It was also the 10th installment in the franchise.
Compared to the futuristic settings of other Tom Clancy game titles, this version features a set with an open world and a wide variety of environments such as mountains, forests, deserts, and salt flats. More About Tom Clancy’s Ghost Recon: Wildlands.
Top Countries Playing Tom Clancy’s Ghost Recon: Wildlands
Below you will find stats on the top five countries by active daily participation.
Live Player Count For The Most Popular Games - See Where Your Fav Stacks Up
12 things I wish I knew before playing Ghost Recon Wildlands
We break down safely tagging supplies, helmet deception, the power of going prone, and more.
Ghost Recon Wildlands isn't the open world series revival we were hoping for, but it's still a pretty good co-op game if you've got a reliable group of friends. If you're running low on trustworthy buddies or feel a bit in over your head in Wildlands' massive world, don't sweat it. Use these tips to help you get your expensive tactically armored feet under you.
Find one of the best sniper rifles in the game from the moment you start playing with our guide.
Helmets don't stop bullets
Wildlands is more of a simulation than most open world adventures. Common design tropes teach us that a soldier wearing a helmet is capable of withstanding more than one headshot. Typically, the first bullet blasts off the helmet—don't think about the logistics of this—leaving the guard unprotected for a follow-up shot.
Not in Wildlands. For a while, my infiltration plans were thrown off by helmeted guards, before I realised that a single headshot took them down just as easily as their bald brethren.
If you're detected, there's still hope
If you're seen, or if a guard notices a dead body, you'll enter one of the alert states—either Hunted or Engaged. These aren't binary phases, though. If an enemy spots you, you've got a split second to kill him before his return fire alerts nearby guards. If you miss a shot, giving away your position, you've got time to take a second and save the situation.
It's even possible to take out more guards than a standard Sync Shot would allow. If a square contains five guards, but you can only Sync kill three, taking out the remaining two quickly enough will cancel the Hunted state and keep you undetected. The only exception is for missions that explicitly state you can't be seen.
Is a guard about to spot you? Is a helicopter hovering overhead? Is that sniper turning your way? Tap 'C' to go prone, and it will significantly reduce your visibility, helping you stay unseen in otherwise hopeless situations.
( Not that it's a key binding we encourage , mind you.)
Picked something up? Press 'Ctrl'
This is dumb, but if you tag resources or pick up a skill point while crouching, you'll be reset to standing once the animation finishes. If you're deep in enemy territory, remember to press the crouch key again before you go sprinting off like a big, clumsy idiot, attracting everyone's attention and getting yourself killed.
OK, I confess. I've only added this tip in the hope Ubisoft will fix it in the next patch.
Always go blue when using intel
When you first enter an area, you'll see exclamation marks on the minimap denoting minor intel. These mark new events and items on your map—raids, rebel ops, skills and weapons. The rebel op sidequest unlocks the ability to call in resistance fighters and support—rarely that useful. The Raids offer more resources, which you'll already be collecting at a good rate. But skills, weapons and attachments are almost always useful—even just for expanding your potential tactical options. When you find some minor intel, be sure to pick up the middle, blue option first. And, if you see a blue icon on the minimap, always check it out.
Leave no supply behind
A skill point isn't enough to unlock new abilities. You'll also need resources, picked up from supplies that are marked green on your minimap. There are loads of these to be found, and so you'll naturally find them in the outposts you are constantly infiltrating. Always grab them, even if you think you've got loads. You'll be thankful for it when you've progressed to the expensive advanced skills.
Do your reconnaissance
I don't know if you've noticed, but the word 'Recon' is in the title of Tom Clancy's Ghost Recon Wildlands.* And Recon you should: scout each location thoroughly before you enter. You get a heatmap of guard locations by default, but that isn't enough information to successfully enter unseen. Grab a few drone and binocular upgrades, and take the time to tag threats, items and other interesting features.
*The word Tom is also in the title, but doesn't appear to be relevant.
Shoot the alarms
One of the worse situations you can find yourself in is a firefight in a hostile base as the alarm is blaring—signalling to reinforcements that they should drive on up. Unlike in Far Cry, you can shoot alarm panels from afar without anybody becoming suspicious. Make this a priority. With the alarms disabled, even a messy infiltration becomes easier to contain.
Wait until night
Struggling with a mission? Wait until it's nighttime, or go in as the rain starts pouring down. Despite the AI in Wildlands being questionable, they do respond well to the environment—going to sleep at night, or taking shelter in buildings during a shower. This should reduce the number of patrolling guards, who will also have lower visibility. Hit 'N', and you'll enable Night Vision, and an optional skill gives you access to Thermal Goggles, too. Just take care around sleeping guards. Shoot one, and you'll likely wake his nearby friends.
You don't need to kill everyone
It can be tempting to assume you should clear out a base before completing your objective. Sometimes, though, this is a mistake. By being so methodical you increase your risk of being spotted—bad in normal missions, but disastrous in the ones that ask you not to be detected. Ensure a clear path from your insertion point to the objective, and then do what you're there to do—leaving the other guards none the wiser.
If you're playing solo…
You don't need to wait for your squadmates to enter your car, or even secure a four-seater for them to all pile in. Just drive off in whatever vehicle you fancy, and your squad will teleport into your vehicle. If there isn't space, they'll be left behind, but teleport to you whenever you exit the vehicle.
Off-roading is fun
The minimap's GPS would have you follow Bolivia's twisty, turny roads. But the network of dirt tracks are complicated enough that you can add many more miles to your journey. Just point in a direction and go—most of the vehicles are tough, rugged off-roaders, and able to handle steep climbs and rock formations. Alternatively, drive by some bases, and check the minimap to see if they're hiding a helicopter. It's an easier ride, and, as long as you land a few hundred meters from your mission point, they'll be none the wiser.
PC Gamer Newsletter
Sign up to get the best content of the week, and great gaming deals, as picked by the editors.
Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.
Japanese games are kicking ass on PC so far this year
How 'driving survival game' Pacific Drive is being built for people who don't like survival games
Wordle today: Hint and answer #959 for Saturday, February 3
By Jody Macgregor 1 February 2024
By Lincoln Carpenter 1 February 2024
By Robin Valentine 1 February 2024
By Jacob Ridley 1 February 2024
By Joshua Wolens 1 February 2024
By Morgan Park 1 February 2024
By Morgan Park 31 January 2024
By Evan Lahti 31 January 2024
By Noah Smith 31 January 2024
By Robin Valentine 31 January 2024
By Rick Lane 31 January 2024
Ghost Recon: Wildlands - the pros and cons of multiplayer co-op
Once a mission is completed, is there any temptation to go back?
"If the End Game is completing all the missions on Ghost difficulty, it may be hard to convince friends to pursue this without superior loot in prospect"
First attempts at 4-player co-op in Tom Clancy's Ghost Recon: Wildlands highlight the pros and cons of the game in a brutal fashion.
With a handful of EXP-points to spend on upgrading our weapon, drone, equipment and squad capabilities, the Ghost Recon: Wildlands experience was about to get real. Assigned three random (respected fellow journalist) players, my missions require excellent real-world verbal communication in addition to cover-and-shoot experience and expertise.
Our instructor had the AI ramped up to Elite, one below the most difficult Ghost setting, so that our enemy would now be more aware and retaliate with greater force. At this stage it is perhaps worth pointing out that, unlike with The Division, health and mobility on both sides of the battle remain neutral – characters are not artificially levelled to necessitate grinding. Mission success in Wildlands is down to decision making and execution, pure and simple.
Or, not so simple as it turned out.
Ubisoft's Responsive Open World
The mission routine in Ghost Recon: Wildlands is different to The Division in a couple of key ways. First, Wildlands is not a shared-world shooter with instanced scenarios, it is played as a regular co-op campaign with difficulty set from the menus. Second, and equally important, is how the method of approach to locations can affect mission outcomes in significant ways.
And so, for our first infiltration of a cartel outpost, we wisely drove by night, stopping short of the facility to scope it out. With night-vision equipped, we coordinated reasonably well to thin the numbers of guards armed with mini-guns. We could’ve parachuted from a chopper, or shot the place to shreds from the air (or tried to) but the ground assault seemed right at the time. Once you’re committed to the strategy, you have to make it work as the team.
Speaking in terms of Destiny, the four-man missions feel something between a Strike and a Raid in many ways, but more free-form and – okay – without colossal bosses to take-down. As a shared activity, though, the beats feel quite familiar, and perfected along similar lines.
Vehicles play a major role in the entertainment value, as well as being a practical concern. Why take the flat-bed truck when an armoured troop carrier is also at hand? One is subtle, the other not so much. Guess which one will raise the alarm, though.
After gathering intel by interrogating a cartel soldier, it was the next stage of the mission that tested the team most of all. Shooting our way in and out of an outpost just about ran smoothly, with few friendly casualties. This was Battlefield or Call of Duty territory. Where the game truly became Ghost Recon is in the attempted exfiltration of a cartel deserter.
Our guy was being guarded by an organised team out in the open somewhere, with spotters and snipers positioned on the rocks and guards patrolling muddy roads close to their cars. The task was simple, but identifying all the components in addition to perfect execution was tough for our new team. The key to this particular puzzle was that the deserter, already out of favour, was dispensable to the cartel. If the group became alerted they would shoot him without a second thought. And so, this needed to be a clean push from start to end.
After countless embarrassing restarts, having risked a gung-ho approach numerous times, the trick was to identify only a handful of threats to sneak away the target unharmed. Or, in our case, cause a distraction with two or three players while one agent made the snatch.
More familiar territory
"Our official hands-on time was up, but even so I think the team would’ve called it a night by that stage. The mission was done. We earned more EXP for upgrades. Catch you all later"
Our group fared much better in the second, allegedly more challenging, mission. Our overall impression was less favourable as a consequence. After a soft interrogation of the deserter, Emilio – presented as a cinematic cut-scene – we learned the identity of a new target; one former army ranger Carl Bookhart, holed up in an abandoned silver mine. We stormed the base from the outside, before hosing our way in and out without much strategic thought.
We worked the entrance tunnels and metal stairwells exceptionally well – the objective always right in front of us: guys to shoot. The action was reminiscent of the Mexican tunnel scenes in Sicario, watching corners, following the sounds of gunfire to provide support to a team that had forgotten the benefits of sticking close together. With flashbangs, frags and heavy firepower, Brookhart was soon smoked out of his hiding place and effortlessly slain.
Our official hands-on time was up, but even so I think the team would’ve called it a night by that stage. The mission was done. We earned more EXP for upgrades. Catch you all later.
Personally speaking, enthusiasm for Ghost Recon: Wildlands centres a lot on the theme of resourceful agents and the potential to shape missions in inventive new ways. One concern is that, unlike The Division, Destiny and to some extent the team-based efforts of Overwatch to gain EXP and improve ranking as a group, the take-away from Wildlands is much more traditional. Your reward is Mission Complete, since there is no loot system as such.
On the one hand this is good, since effort is put into acquiring and upgrading gear that suits a particular playstyle. But if the End Game is completing all the missions on Ghost difficulty, it may be hard to convince friends to pursue this without superior loot in prospect.
Ubisoft recently confirmed a PvP mode to be added after launch, but no details have been shared. Perhaps this will be the key to the game’s longevity owing to bragging rights of the top players, and a go-to destination for people looking to mix things up between grand-scale Battlefield, cat-and-mouse Call of Duty and the grindfests of Destiny and The Division.
These impressions are based on a preview event for Ghost Recon: Wildlands held in Paris earlier this month. Ubisoft paid for travel.
The latest video game jobs on GamesIndustry.biz
Tom Clancy's Ghost Recon Wildlands
- View history
“ Bolivia has become the largest cocaine producer in the world. The vicious Santa Blanca drug cartel has turned the country into a narco-state, leading to fear, injustice, and violence. The Ghosts, a legendary U.S. Elite Special Operations team, is sent behind enemy lines to wreak havoc and break alliances between the cartel and the corrupted government. - Description ”
Tom Clancy's Ghost Recon Wildlands is an open world and a minor role-playing game first in the Ghost Recon franchise developed by Ubisoft Paris focusing on a conflict with the Santa Blanca drug cartel and a small team of Ghost Recon operators sent to destabilize the cartel's operations in a fictionalized Bolivia in 2019 .
Ghost Recon Wildlands was released on March 7th, 2017 for PC, PlayStation 4 and Xbox One .
- 1 Development
- 3.1 Operation Kingslayer
- 3.4 Montuyoc
- 3.5 La Cruz
- 3.6 Buchons
- 3.7 El Sueño's Proposition
- 3.8 End of the Dream
- 4.1 Reception
- 5.1 Season 1: The Rise and Fall of Unidad
- 5.2 Season 2: The Shadow of Santa Muerte
- 5.3 Season 3: The Tools of the Trade
- 5.4 Tier 1 Mode
- 6 Ghost Mode
- 7.1 Gallery
- 8.1 Daily Challenges
- 10 Equipment
- 11 Vehicles
- 12 Other Topics
- 13.1.1 Gallery
- 13.2.1 Gallery
- 13.3.1 Gallery
- 13.4.1 Gallery
- 13.5.1 Gallery
- 13.6.1 Gallery
- 13.7.1 Gallery
- 13.8 Guerilla Mode
- 13.9.1 Gallery
- 14 Tie-in Media
- 15 Live action trailers
- 16.1 Promotional
- 16.2 Official Screenshots
- 16.3 Screenshots
- 16.4 Videos
- 16.5 Soundtrack
- 17 Bibliography
- 18 Notes and references
Development [ ]
Wildlands was developed by Ubisoft Paris in collaboration with several other studios. Ghost Recon Wildlands was announced at E3 2015 to a crowd of nearly 52,000. The reveal displayed a mission pitting the players against "White Hat" at his Bolivian drug lab. At the show, it won 25 awards from the media. The game features singleplayer and up to four-player co-op, along with a 4v4 PvP mode called " Ghost War ", that had a beta in September 2017 and released fully in October 2017. The game was in development for multiple years, and Ubisoft has stated that it is moving the series "in a new direction". The producers wanted shades of grey along the story, not just simple good-vs-evil.
An interview with the Lead Game Designer (Dominic Butler) and Senior Producer revealed that it is set in the near future - about four years from now.  The team has done significant research to make this entry into the "Clancyverse", and to create one of the series "What If" entries. This includes visiting Bolivia and conferring with subject matter experts. Lead artist Benoit Martinez's team created thousands of pictures as part of creating the open world.
Along with the "What If" aspect, the developers asked what would happen if a single cartel seized power over the entirety of the cocaine trade. It allows for a group of special ops soldiers to go behind enemy lines and break the ties between corrupt government and the cartel. Additionally, the map is set up so certain operations are more common along parts of the map, allowing players to set up mini-story arcs.
Gameplay [ ]
Tom Clancy's Ghost Recon Wildlands is an open world, tactical shooter utilizing a third person perspective. The game will not feature the futuristic setting used in Advanced Warfighter and Future Soldier , but will instead adopt a modern-day setting, similar to the original Tom Clancy's Ghost Recon . As a result, the equipment featured in the game will be based on weapons and gear commonly used by military forces around the world. However, the game will feature some original equipment, such as UAV Drones that can be used to tag and show the highlighted enemies and objectives. The game will be the first entry to feature an open world, which includes nine different types of terrain, such as mountains, forests, desert, salt flats and will also introduce dynamic weather system and a day-night cycle. The map size is 440km².
Wildlands features 21 Provinces to explore as they go about disrupting the Santa Blanca Cartel. The game features 36 cartel buchons (including DLCs) which can be taken down as the player chooses before drawing out the leader. The game will also feature a total of 114 missions for players to complete. Players will have to disrupt two of the four aspects (Security, Influence, Smuggling, and Production) of the cartel. Completing all four will unlock an alternate ending.
When completing missions, players can reach the location where the mission starts through a variety of ways. Players can parachute from a helicopter, walk overland, boat, or drive towards their objectives. Players are allowed to use multiple ways to complete objectives, such as utilizing stealth, melee combat, or using the long-ranged or short-ranged weapons provided in the game. Between missions, players are free to explore the game's world, and the game will feature outposts that can be taken down by players.
The game has brought back Gunsmith mode, and parts are collected throughout the world map. Each weapon is heavily customizable, with the exception of the Legendary weapons acquired by defeating the bosses.
When not completing missions, players can interact, and build friendly or hostile relationships with other non-playable characters, such as the citizens, officials or the rebels of the world. These interactions require strategy, as interactions will bring consequences and impact the game's world, and change how players can achieve their objectives. Players can also gain experience points to level up, as character and gear customization is also available in the game.
The game features four-player co-operative multiplayer, in which players can be joined by three other players to explore the game's world and to complete campaign's mission. The game can also be played solo, in which the player will be accompanied by three AI teammates, which the player can give orders to.
Operation Kingslayer [ ]
In 2019, the Santa Blanca drug cartel tortured DEA special agent Ricardo "Ricky" Sandoval to death, who had been undercover in their organization for 6 years, and bombed the U.S. embassy in La Paz, injuring two U.S. Marines. these actions upgrade their status from simple narcos to narco-terrorists and puts them near the top of a threat list.
The cartel is led by the vicious killer El Sueño , along with The Beauty Queen (Smuggling), El Yayo (Production), El Muro (Security) and El Cardenal (Influence). The cartel has also corrupted the Bolivian Government so much to the core that the Government cannot handle them and cannot call for any external help. The cartel mainly deals in the production and distribution of cocaine and other drugs, and their influence is spreading to other countries. Therefore they need to break the connection between them and the Bolivian government.
In order to stop the problem the CIA , DEA , and JSOC have decided to send the Ghosts , an elite unit of the U.S. Military, as part of Operation Kingslayer . The team sent in consists of Nomad ( Ghost Lead and Support Specialist), Weaver (Team Sniper and Weapons Specialist), Holt (Team Engineer and Drone Specialist) and Midas (Team Combat Specialist and Vehicle Engineer). The team is supervised by CIA agent Karen Bowman .
The Ghosts are brought into Bolivia by helicopter. When they land in the province of Itacua , they meet " Pac Katari ", leader of the Kataris 26 , the only resistance against Santa Blanca. He gives them their first mission - to recover Amaru , one of the group's founding members, who has been captured by Santa Blanca.
The Ghosts rescue Amaru in exchange for information about the people who tortured Sandoval. These are revealed to be La Yuri and El Polito , Santa Blanca's chief doctors and torturers, and devoted lovers of each other.
The Ghosts infiltrate FOB Armadillo, the local base of UNIDAD (a Bolivian special forces organization originally set up to combat drug cartels but now on Santa Blanca's payroll and turning a blind eye to their activities), and interrogate the base's commander. They force him to call El Polito and request that he and La Yuri return to Itacua.
Having lured the duo back to Itacua, the Ghosts determine their exact location by infiltrating a Santa Blanca camp and stealing El Polito's car. Their analysts examine its GPS history and locate El Polito and La Yuri at a mountain hunting lodge.
The Ghosts then go after El Polito and La Yuri. They locate them in the basement of their hunting lodge, torturing a prisoner. Both are killed by the Ghosts along with their guards, much to Bowman's satisfaction.
The Ghosts then go to Ocoro to get information on the location of El Yayo.
Montuyoc [ ]
The Ghosts then move to continue their assault against the Santa Blanca's Security Pillar. They move into Montuyoc, site of the cartel's sicario training camp.
They discover that El Muro chose a former Army Ranger by the name of Carl Bookhart as his head of training. The Ghosts then track and eliminate Carl Bookhart in an underground mining facility.
La Cruz [ ]
The Ghosts then go to La Cruz to kill La Plaga .
Buchons [ ]
After every VIP of each operations of the Santa Blanca cartel have been dealt with, the buchon of each branch will be available for takedown.
El Sueño's Proposition [ ]
After taking down the first operation of the cartel, El Sueño invites the Ghosts to a meeting. The Ghosts plan on killing him, but Sueño leaves a message: inviting them to join him. When they answer the cellphone left there, Nomad swears to kill the cartel boss.
End of the Dream [ ]
Note: Depending on whether or not the player has completed the two necessary Cartel operations or taken down all four heads, the ending will change. Though regardless of that, both endings can be watched back-to-back if the cartel's operations have been destabilized by 100%.
Nomad receives word that Pac Katari has spotted El Sueno at the Sueño masoleum. Nomad receives coordinates for a meeting, but finds Amaru dead by Incan ruins. Nomad contacts Bowman only for the call to be abrubtly cut off. The Ghosts reach Bowman's location and find her in a safehouse knocked on the ground. Bowman explains that the Kataris 26 have betrayed the Ghosts and Pac Katari is attempting to martyr El Sueño.
Nomad races against time to the masoleum while getting chased by both the Santa Blanca cartel and Kataris 26. Nomad contacts Pac Katari and demands for an explanation. Katari explains that he needs no more help from outsiders and that Bolivia is free to choose its own destiny. Katari then ends the call to face off El Sueño.
After reaching the masoleum in time, what follows after the intro cutscene played when the game is launched is shown: Nomad orders El Sueño to surrender and show the Ghosts he is unarmed, but El Sueño presents Pac Katari's decapitated head and throws it on the floor.
Bowman arrives just in time to receive a call from the Department of Justice, while El Sueño is being smug. Bowman throws the phone on the floor and explains that Sueño offered his rivals in exchange for an immunity. El Sueño calls Bowman his chauffer and orders her to take him to Bowman's superiors.
Now, depending on if the cartel has been fully destablizied or not, the following scene plays differently:
If the cartel is operational, Bowman tells the Ghosts that she is sorry in a saddened manner and shoots El Sueño multiple times before collapsing on her knees while Nomad tries to stop her. The following outro footage explains that Bowman has been arrested for her "crimes".
If the cartel is in shambles, Bowman tells the Ghosts calmly that she is sorry and escorts El Sueño safely out of Bolivia. The following outro footage shows that as a result of El Sueño's knowledge on his rival gangs, leading members of criminal organization across the globe ended up locked up. The footage shows that El Sueño's is enjoying his immunity is a monitored luxury safehouse, while Bowman suspects that Sueño might end up locked up, but will rise again, though Bowman and the Ghosts will be ready.
Release [ ]
The game is available in a standard Edition, Deluxe Edition with new equipment and an XP boost, and a Gold Edition with the Season Pass.
The Season Pass includes access to two expansions. 
Additionally, players who got into the Beta and then purchase the game received a reward of three missions based around Unidad forces.
The pre-order bonus was a mission called "The Peruvian Connection" where a bonus Buchon; La Cabra, is added to the map and the Ghost have to disrupt the ties between Santa Blanca and the Peruvian cartels. It was later added to the Season Pass.
Reception [ ]
Reception has been generally positive, with sites like Gamesradar.com giving it a 4.5 out of 5 stars.  Xbox One version of the game scored 76/100 on the review aggregator Metacritic,  while the community on Slant praised high customization possibilities and detailed environments that provide great immersion.
Post-release content [ ]
Season 1: the rise and fall of unidad [ ].
Once Bolivia’s best hope to defeat the cartels, Unidad has been corrupted into a criminal organization that rivals Santa Blanca itself. With the firepower and resources of a modern military organization, combined with extensive knowledge of the Bolivian drug trade, Unidad has the potential to transform Bolivia into the world’s largest narco-state.
Season 1 of the community challenges focus on UNIDAD with six week-long episodes.
Season 2: The Shadow of Santa Muerte [ ]
Thanks to El Sueno's support, the cartel's twisted version of Santa Muerte extends from Bolivia's rural provinces to its largest cities. This gives Sueño and the Santa Blanca cartel a steady supply of manpower and an unprecedented reach into the hearts and minds of ordinary Bolivians. Breaking up the cult will weaken the cartel and personally discredit El Sueno's claims of divine favor.
Season 2 of the community challenges focus on the influence operation with six week-long episodes.
Season 3: The Tools of the Trade [ ]
El Sueño's stranglehold on Bolivia's cocaleros gives the cartel a tremendous advantage in the global drug trade, allowing Santa Blanca to reap huge profits off the backs of Bolivian farmers. Liberating the cocaleros and shielding them from Santa Blanca's intimidation tactics will weaken the cartel and allow the Bolivians to return to their traditional way of life.
Season 3 of the community challenges focus on the production operation with six week-long episodes.
Tier 1 Mode [ ]
Tier 1 Mode was launched for all players on June 28th, 2018. It offers additional challenges for the game. The Mode can be launched at the top level - Level 30. It starts at 50 and decreases as players complete challenges and collect resources, which can be used to upgrade equipment as well.
Completing Tier 1 mode in Ghost Mode rewards the player with the golden Exoskeleton outfit.
Ghost Mode [ ]
Ghost Mode is a PVE challenge mode introduced in the Special Operations 2 Update on July 24th, 2018. This new mode features a new loadout that only allows the player to carry one weapon at a time, permadeath, friendly fire, real reloading (any ammo remaining in the magazines are lost), AI teammate removal, and a gear management system that only allows weapon swapping at ammo boxes or from corpses. Players will create a new character when starting this mode, and will lose that character when the character dies. Ghost mode can be played in solo or co-op.
Destabilizing the cartel completely grants the player the regular Exoskeleton outfit (each buchon grants one piece of the full outfit). Reaching lvl30 in the mode grants the player the blue-chrome Exoskeleton and finishing the Tier 1 mode completely gives the golden Exoskeleton.
Ghost War (PVP) [ ]
Logo grw gw bk.png|thumb|212x212px]] Titled Ghost War , the 4v4, player-vs-player mode was released on October 10, 2017 for free to all players who own the full game, with an open beta that ran in the early fall, from September 21-25.
It is a class-based mode, focusing heavily on strategy with four archetypes and multiple roles within each class.
Gallery [ ]
Challenges program for Ghost Recon: Breakpoint [ ]
As part of the marketing campaign leading up to Tom Clancy's Ghost Recon: Breakpoint release, Ubisoft announced a month long challenge program in Wildlands, which granted the player extra rewards in Breakpoint before its conclusion in September 27th, 2019.
The included tasks and rewards included:
- Explore the Wildlands
- Play Tom Clancy’s Ghost Recon Wildlands at least once, and you’ll unlock a pick-up vehicle in Tom Clancy’s Ghost Recon Breakpoint.
- Complete the Campaign
- Take down El Sueno and his four buchones to wield Sueno’s favorite weapon in Tom Clancy’s Ghost Recon Breakpoint.
- Complete Ghost Mode
- In Ghost Mode, complete the campaign and unlock all parts of the Exo Suit (excluding Silver and Gold colors) to claim an exclusive Emblem and Title in Tom Clancy’s Ghost Recon Breakpoint.
- Take on Tier One Mode
- Reach Tier One in Tom Clancy’s Ghost Recon Wildlands’ campaign to unlock an exclusive Emblem and Title in Tom Clancy’s Ghost Recon Breakpoint.
- Battle in Ghost War
- Finish three rounds of Ghost War without quitting to unlock an exclusive CQC Knife in Tom Clancy’s Ghost Recon Breakpoint.
- Earn Prestige
- Play at least one round of Ghost War after reaching Prestige Level 1, and you will earn an exclusive Emblem and Title in Tom Clancy’s Ghost Recon Breakpoint.
- Answer Sam Fisher’s Call
- Complete Operation Watchman to unlock Sam Fisher’s iconic weapon in Tom Clancy’s Ghost Recon Breakpoint.
- Link up with Twitch
- Complete Operation Archangel to unlock an exclusive HK416 Rainbow Six weapon skin in Tom Clancy’s Ghost Recon Breakpoint.
- Babysit Little Brother
- Complete Operation Silent Spade to unlock an exclusive Tom Clancy’s Ghost Recon Future Soldier weapon skin in Tom Clancy’s Ghost Recon Breakpoint.
- Walk the Walk with Walker
- Complete Operation Oracle to unlock a Laser Aptial HDG attachment in Tom Clancy’s Ghost Recon Breakpoint.
- Oh and one last thing...
- Find the hidden Confidential Blueprint Kingslayer File in Operation Oracle to receive a cool reward in Tom Clancy’s Ghost Recon Breakpoint.
The rewards can no longer be earned after the final date had passed. The player that has played the game during the program on the same account will receive the rewards either automatically or upon talking to Holt in Erewhon in Breakpoint (Note, you will only be able to activate the extra dialogue in the Gear Score mode of the game) with extra dialogue referencing events from Ghost Recon: Wildlands.
Daily Challenges [ ]
Weapons [ ], equipment [ ].
- Grenades ( flash , frag , diversion )
Vehicles [ ]
- Matahorn cab-over-engine truck
- Matahorn military truck
- Brubeck high-duty truck
- Decussine 70s' large luxury saloon
- Decussine 2010s' large luxury SUV
- Decussine 90s' large SUV
- Decussine 2010s' luxury pickup
- Decussine 2010s' large luxury saloon
- Decussine 90s' large luxury saloon
- Decussine 90s mid-size saloon
- Landrock military SUV
- Landrock small offroad vehicle
- Landrock panel van
- Landrock heavy-duty truck
- Vintage motorcycle
- Armored APC
- Armoured assault vehicle
- Luxury boat
- Sumitsu 90s' mid-size saloon (pre and post facelift)
- Sumitsu 80s' Kei-class van frame
- Sumitsu 80s' Kei-class panel van
- Sumitsu early 2000s' station wagon
- Sumitsu 90s' MPV
- Sumitsu 80s' light pickup truck
- Nakahawa 90s' compact saloon (pre and post facelift)
- Nakahawa 90s' light pickup truck
- Nakahawa compact crossover SUV
- Papavero late 2010s supercar
- UH-60 Black Hawk
- AH-1 SuperCobra
- MH-6/AH-6 Little Bird
- Monster Truck (Narco Road expansion)
- SAM Launcher
Other Topics [ ]
- Ghost Recon Wildlands Missions List
- Provinces in Bolivia
- Kingslayer Files
Narco Road [ ]
“ Infiltrate a gang of smugglers. Take part in their crazy races & challenges to earn their infamous leader's trust and destroy them from the inside. Discover new iconic places, meet new bosses and travel the Wildlands in new exclusives vehicles. - Description ”
The game’s first major expansion will give you the full spectrum of narco life, as you tear through Bolivia using new vehicles in a series of fast-paced missions. Expect to face the most insane adversaries as you infiltrate three smuggling gangs and take out their leaders one by one until you reach the mastermind: El Invisible .
It is a parallel story to the main game per the developers. Players activate a new character to infiltrate the cartel posing as a mercenary. The status of the three factions changes based off this, with Santa Blanca Cartel becoming allies and the enemy being the rival gang Los Sin Alma . The game is based on three missions, each under a different boss - Eddie Escovada , Arturo Rey , and Tonio Mateos all to unlock evidence to reach El Invisible .
The player starts at Level 20 with most skills unlocked. The support options are provided by Santa Blanca and are all filled out. Part of the mission unlock process is by completing cartel activities such as challenges or missions to gain "Followers".
Fallen Ghosts [ ]
“ Hunted Down by disgraced Ex-Special Forces that created their own army, your squad will have to fight harder than ever to complete your mission. - Description ”
With Fallen Ghosts, get ready for your Spec Ops skills to be put to the test! After your chopper is shot down during an evacuation mission, your squad will be forced to adapt as you are tracked down by Los Extranjeros , an elite group of ruthless mercenaries. Fortunately, new weapons and skills will help you and your friends find the strength to escape!
After the fall of the Santa Blanca Cartel, Unidad’s military force is unable to contain the chaos created by the Ghosts. Santa Blanca’s disorganized members search for revenge and the rebels are trying to take back control of cocaine production. In order to help restore order in the country, Unidad enlists the most dangerous volunteers, disgraced ex-military special operations and ex-cartel members from various Latin-American countries, giving birth to a unit specializing in the most brutal operations: Los Extranjeros .
Before leaving the country for good, the Ghosts have one last mission: they need to evacuate the last CIA members and American civilians remaining in the country. On their way in, their chopper is shot down and they crash in the middle of the jungle. They are now chased by enemies better equipped and stronger than them…so they will need to play smart if they want to survive.
Players will start at Level 30 (cap at 35) with all skills unlocked. There will be new weapons and new challenges to face. You will also have a new close combat move animation automatically in use throughout the DLC, and it involves a knife.
Predator Pack [ ]
This DLC is also known as The Hunt Special Event (or The Predator Special Event ). As part of the ongoing effort to support the game, Ubisoft has also released short-term Special Operations DLC. The first pack, released in December 2017, features a mission to hunt the Predator .
In the expansion, the team investigates several brutal killings in the forested areas of Bolivia until encountering the deadly Predator. After a lengthy battle, the team manages to defeat the Predator before it activates its self-destruct, killing itself in a massive explosion. The squad debates informing Bowman of the encounter, but ultimately chooses to keep it to themselves reasoning that Bowman probably wouldn't believe them.
The mission and all of the related gear are now unobtainable as of December 14th, 2020, excluding all of the items earned before the Predator left.
This pack includes:
- The Jungle Moved , a special limited event involving a Predator
- 2 weapons ( M16 , R93 LRS2 )
- 2 tops, one of which has attached functioning Predator wrist blades with unique melee kills
- 4 face paints
- 1 tattoo for each arm
- 3 headwears
- The predator class in Ghost War
Special Operation One: Watchman [ ]
“ Ever hear the name Sam Fisher? No, you haven't. That's because he's the most lethal, elusive, deceptive spy on the planet. He's infiltrated Santa Blanca's most heavily fortified camp posing as a turncoat from a competing cartel. Fisher's objective is to access the new delivery routes for the upcoming cocaine shipment. Santa Blanca's biggest ever. Go in, provide ground support so he can complete his mission. Remember, Fisher is a national security asset, so failure is not an option. - Description ”
The first Special Operation Watchman is a crossover with Tom Clancy's Splinter Cell franchise . It includes a free mission and a Ghost Pack.
- Operation: Watchman , a special mission involving Sam Fisher
- 2 weapons ( SC 4000 , Five Seven Blacklist)
- The karambit knife , which is automatically equiped with the costume or the handwear and requires that you also have the year 2 pass
- 3 paint presets
- 3 headgears, one of which is available on completion of the special mission and is automatically equipped with the costume
- The Echelon class in Ghost War
Special Operation Two: Archangel [ ]
“ Because of unknown reasons, Caveira decided to track a member of the Santa Blanca cartel. It seems she's in trouble now. The Rainbow unit lost contact with her, Bowman asks you to investigate. Now it is your responsibility to help them and save her Twitch will bring support. - Description ”
The second Special Operation Archangel is a crossover with Tom Clancy's Rainbow Six Siege . It includes a free mission and a Ghost Pack.
- Operation: Archangel , a special mission involving three Rainbow operatives ( Caveira , Twitch and Valkyrie )
- Caveira's gloves, which give you access to her CQC move
- 1 weapon ( 416 rifle )
- 1 weapon skin
- 2 headgears
- 1 voice line
- The Surgeon and Toxic classes in Ghost War
Special Operation Three: Silent Spade [ ]
The third Special Operation Silent Spade is a crossover with Tom Clancy's Ghost Recon: Future Soldier . It includes 2 free missions, special challenges.
- Operation Silent Spade , 2 special missions involving other Ghosts ( Mitchell , Kozak )
- Future Solider parachute wings
- Iconic Future Soldier equipment prototype
- The Sharpshooter and Vanguard classes in Ghost War
Special Operation Four: Oracle [ ]
The fourth and final Special Operation Oracle has Cole D. Walker going to Bolivia to finish some personal business. The update serves as a prequel for Tom Clancy's Ghost Recon Breakpoint . It includes 2 free missions.
- Operation Oracle , 2 special missions involving Walker
- Two unique rewards: Executioner CQC Finisher and Walker Tattoo
Guerilla Mode [ ]
As part of the game's final update, it released Guerilla Mode , a feature similar to that in the proceeding game. It is a PvE experience with the player leading his squad to defend locations throughout the map across 25 waves of increasing force compositions. In between waves, there is a chance go cash in collected gear towards better weapons and perks.
Mercenaries [ ]
The final major content drop for Ghost Recon: Wildlands is the Merceneries mode, that is Ubisoft's take on the battle royale genre.
Mercenaries is an eight-player free-for-all PvPvE gameplay experience. The objective is to call for rescue, locate and reach the extraction point, and be the first to board the helicopter.
Upon completing the first game, the player is granted the Lone Wolf outfit (Cole Walker's outfit from Operation Oracle).
Tie-in Media [ ]
Along with live-action trailers, Ubisoft produced Ghost Recon Wildlands: War Within the Cartel , a film focusing on the cartel infiltrator Ricky Sandoval , which premiered on February 16. Longtime series writer Richard Dansky wrote the novel Tom Clancy's Ghost Recon Wildlands: Dark Waters as a prequel to the game. Additionally, Ubisoft released a feature-length documentary titled Wildlands which focuses on the real-world inspiration and background of the game. It was released on March 6.  Furthermore, Ubisoft has released the Ghost Recon Wildlands HQ app where players can track their status, recruit teammates, and play a prequel game where Karen Bowman starts the resistance against the cartel.
The Collector's Edition Guide from Prima Games came with an included roleplaying game with stats for the Ghosts and other NPCs and the pre-generated mission The Pishtacos . Gameplay used a D6 for Skills Tests.
Live action trailers [ ]
Ubisoft has also produced live-action trailers featuring the Ghost team in their live-action counterparts. The "Red Dot" trailer was directed by John McTiernan, the same person who directed the original Die Hard . He also directed the "Ruthless" TV spot.
Promotional [ ]
Official Screenshots [ ]
Screenshots [ ]
Soundtrack [ ]
Bibliography [ ]
- Ghost Recon Wildlands Concept and 3D Art
Notes and references [ ]
- ↑ Ghost Recon goes open world with Wildlands! - E3 2015 interview
- ↑ GRW Special Editions
- ↑ Gamesradar review
- ↑ Metacritic: Tom Clancy's Ghost Recon Wildlands for Xbox One Reviews
- ↑ Wildlands Documentary
- 2 Tomb Raider: Relics of the Ancients
- 3 Ghost Recon
Sign in to add this item to your wishlist, follow it, or mark it as ignored
Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow.
Year 2 Gold Edition
Season Pass Y2
About This Game
- OS *: Originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS
- Processor: Intel Core i5-2400S @ 2.5 GHz or AMD FX-4320 @ 4 GHz or equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX660 / AMD R9 270X (2GB VRAM with Shader Model 5.0 or better)
- Storage: 50 GB available space
- Sound Card: DirectX-compatible using the latest drivers
- Additional Notes: Game contains EasyAntiCheat (https://www.easyanticheat.net/) anti-cheat technology and Denuvo (https://www.denuvo.com/) anti-tamper technology.
- Processor: Intel Core i7- 3770@ 3.5 GHz or AMD FX-8350 @ 4 GHz or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX970/GTX 1060 or AMD R9 390/RX480 (4GB VRAM with Shader Model 5.0 or better)
© 2016 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.
More from Ghost Recon Franchise
More like this, what curators say, customer reviews.
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Popular user-defined tags for this product: (?)
Sign in to add your own tags to this product.
Ghost Recon Wildlands – How to Play Co-Op
Find out how to join in with your friends in Ghost Recon Wildlands.
Ghost Recon Wildlands is finally here and players are diving into the story and fun that Ubisoft’s next shooter will offer. If you’re looking to play the game with your pals, though, things can be a bit confusing, as Ghost Recon Wildland’s co-op system works a bit differently than previous Ubisoft titles. In this article we’ll show you how to join your friends and play co-op in Ghost Recon Wildlands.
How to Find the Co-Op Menu
The first thing you need to do is find the cooperative menu in the game. This can be accomplished by loading up your game and creating your first character. Once you’ve created a character, the game will begin, and you’ll have to watch a few cutscenes before you gain control of your Ghost. Don’t worry, though, these cutscenes don’t take that long to pass, and soon you’ll be able to freely roam the environment.
Once you’ve watched the first few cutscenes, you’ll gain access to the main game itself. From here you press Enter at any time to launch into a public game, but if you want to join your friends, you’ll need to locate the Lobby menu. First, open up your Inventory and then look for the Lobby tab on the far left. Navigate to this area and you should be able to spot your friends list down below.
From here all you need to do is highlight a friend’s name and press the corresponding button to join or invite them to your game. The game will automatically load you into their play session, which will allow you to join their current mission with ease.
That’s pretty much everything you need to know about joining friends in Ubisoft’s upcoming shooter, Ghost Recon Wildlands. You have the entire weekend to play the game and test it out, so make sure you know when the beta ends . If you have invites that you haven’t used yet, be sure to send them out to your friends by following our guide on how to invite your friends to the Ghost Recon Wildlands beta .
We’ll have more information about this game coming in the next few days, so check back often for updated details and guides to help you conquer Bolivia and become the best soldier that you can be.
About the Author
Josh has been exploring fantastic worlds and getting lost in video games for as long as he can remember. Starting out on the Super Nintendo with Super Mario World, and ending up in the world of next-generation gaming. He enjoys digging into the story and lore of massive RPGs, as well as getting lost just trying to make that last jump in any platformers he gets pulled into, as well as everything in between. He holds a Bachelor of Fine Arts in Creative Writing for Entertainment.
More Stories by Josh Hawkins
Tom Clancy's Ghost Recon: Wildlands
Tom Clancy's Ghost Recon: Wildlands Guide
Top guide sections.
- Tips and Tricks
- Weapon Mods
Images & Screenshots
Ghost Recon: Wildlands Review
Tom Clancy's Ghost Recon: Wildlands News
How to Play Ghost Recon Wildlands: Gameplay Tips, Weapon Locations, and More
General Tips | Characters | Map | Missions | Weapons | Enemies
Tom Clancy’s Ghost Recon: Wildlands is the latest in the long-running military simulation series that prides itself on translating the relationship between tactical scenario assessment and the precise execution of modern day military operations. Ghost Recon has always stood out among shooters thanks to its emphasis on planning and preparation, and even with the massive changes present in Wildlands , the series still stays faithful to this creed.
In Wildlands , the Santa Blanca Drug Cartel has the citizens of the beautiful, tropical nation of Bolivia suffocating under its cocaine-fueled violence and terror. As a member of the Ghosts , the US Elite Special Operations team, you and your squad will work to free the country from the specter of El Sueno and his exploitative narcotics empire.
A tall order, to be sure – but we’re here for you. We’ve compiled general tips, character information, weapon locations, and more in this extensive How to Play Guide. If you take the following information to heart during your first couple of hours in the wilds of South America, you’ll be well on your way to establishing order in the chaos of Bolivia.
- Search for supplies to tag . Tagging supplies for rebels to acquire is super important for raising your resources and gaining new skills. They are literally everywhere and can be identified many ways. Whenever you’re near supplies, be it gasoline or food, tag it.
- Research and prepare. Roaming around the countryside looking for a fight is a good way to get unceremoniously killed. Know the region, know the enemy, and equip accordingly. If the region is UNIDAD-heavy, bring heavier weapons. If there’s lots of narrow, winding roads, choose to fly instead of drive.
- Interrogate wisely . As we learned in the Open Beta, you cannot interrogate foes in the middle of combat without consequence. When the mission is to secure information from a target, be sure to ask questions later.
- Talk to civilians. They often point out locations of all manner of collectibles in the area, like intel or weapon cases. Better still, you can usually choose to have them reveal something specific, which makes it appear on your TACMAP for a limited time.
- Play online. If a mission is giving you trouble, sometimes you just need someone a little smarter than AI to have your back.
- Focus on unlocking rally points . Rally points open fast travel waypoints that are extremely helpful as you progress through the game.
At the insistence of Karen Bowman , CIA Case Officer and Head of Operations in Bolivia, you and your Ghosts have been mobilized to deal with the cartel threat. Before you do that, though, you have to create your character. With dozens of options to choose from, the customization suite in Wildlands ensures that you can make your operator look super unique. It won’t affect your load out, but style is a must when taking out terror, no?
You’ll make consequential investments to your character when choosing Skills . Separated into the five different trees, your skills are what will transform your character from “guy with a gun” to “highly specialized one man wrecking crew.” Skills cost both experience and sometimes other resources, so it’s very important to find one or two branches of specialization and focus on them. Increasing your Weapons capabilities, raising your own personal stats like health in the Physical section, or making your Squad a more cohesive unit are all worthy investments.
Quick Tip : A solid skill set to invest in early is the Drone, as it can become an integral part of intelligence gathering eventually.
Speaking of your squad, your A.I. companions will be your bread and butter when it comes to assaulting compounds and eliminating targets across Bolivia. Especially before the bullets start flying, proper use of the your A.I. team will not only eliminate headaches, but make some of the more impossible missions far more doable. Sync Shot is among the most important ways to incorporate them into your strategy. While either targeting an enemy through your weapon’s sights or from a drone, you can command your partners to fire on marked foes at your command. This is great for clearing areas with multiple bad guys in it at once. It requires skill points to unlock and make better, but it’s invaluable.
Learn More About the Ghost Recon Wildlands Characters on the Wiki
It’s incredibly easy to get lost in Ubisoft’s Bolivia, with 21 districts and 11 ecosystems spanning miles and miles of verdant greenery and muddy shanties alike. Ubisoft has claimed that Wildlands’ map is the biggest they’ve ever made. With rumor of the map being comparably bigger than the biggest open world games around, like GTA V or The Crew , this is no claim to simply scoff at. Besides the narco-terrorists themselves, the environment may be your biggest antagonist.
The map is also incredibly dynamic and eclectic, as far as the types of terrain are concerned. Some places are verdant and thick with raw, tropical jungle like Espiritu Santo . Other places are arid and dry like the salt flats of Inca Camina , or rugged and rough like the mountains in San Mateo . Your journey will take you and your squad through them all.
Your TACMAP will make traversing through this massive map a cinch. It shows you important points of interest on the map like mission and intel locations, and it will be your general information hub when figuring out what to do next. Your TACMAP also includes the difficulty of new regions, as well as side missions.
View All Provinces on the Wiki
The role your squad plays in Ghost Recon: Wildlands is simple: free Bolivia from the iron grip of drug-related terror. To do this, your team must find and take down the cartel kingpins dominating their respective provinces across the country. Though infamous, they aren’t simply going to sit in the open and make taking them down easy. You must learn about each individual drug lord, understand how their operation in the area works, and identify exploitable weaknesses to bring it all crashing down.
In order to force each district’s resident cartel drug lord out into the open, you have to collect intelligence and use this info to open up new, difficult missions. Cause enough static, and you’ll either force the cartel king to run away or make him deal with you head on. Either way, he’ll expose himself to your brand of justice.
The intel you have to find is scattered across the map, from the corners of shacks to desks of powerful cartel warlords. As you collect them, more of the district’s cartel organization becomes clearer. The closer you get to the person in charge, the harder the new missions surrounding them get. You could probably just coast through the story missions available and get a significant amount of intel just through happenstance. If you really want to be thorough, though, you can make collecting all of that intel your priority.
The side missions tend to vary from “find an informant” to “rescue a hostage” to “assault this convoy.” We found the convoy missions particularly challenging, as the amount of firepower being brought to bare from the bad guys is significant, especially early on.
Quick Tip: When starting out, focus on story missions. These main-track objectives will naturally take you to key places throughout Bolivia, give you access to vehicles and weapons organically, and help you collect XP rapidly.
Gunplay is the primary language of your four man squad in Wildlands . The meta differences between sub-machine guns, assault rifles, pistols, etc. is pretty nuanced, and it is something you’d really have to learn through practice. However, there is a general consensus that assault rifles should be your main weapon, thanks to their mix of power and range, as well as myriad ways they can be customized to your liking. Guns like the MP5 have high rates of fire and can really do damage quickly when closer than mid-range, they lack the overall flexibility and usefulness.
Quick Tip: The pros of using a Silencer far outweigh the cons. You’ll do less damage, but unless your target is heavily armored, you’ll probably dispatch them with similar efficiency.
Thanks to Redditor, Orangu888 , the maps above and below will help you find specific types of weapons in particular districts. They also highlight the drops you can expect to receive from particular boss characters.
Outside of guns, there are other pieces of useful equipment worth investing time and resources to upgrade. Your drone is probably the most useful of them. In the beginning, your drone is a short range, low altitude scout. It flies over the immediate area and marks enemies for dispatch, as well as resources and intel to gather. Upgrading it will increase the range and battery life, but it will also turn it into a weapon in its own right. Pretty soon, you’ll be sticking C4 on remote targets or dropping literal bombs on difficult foes.
View More Weapons on the Wiki
Your enemies come in two basic flavors. On the orange team (highlighted in that color on the mini map) are cartel thugs. These are your average gangsters that are aggressive, reckless, and often haphazardly equipped. They are dangerous, as anyone with a gun is, but standard cautionary tactics would make the process of clearing them out easy. On the purple team is UNIDAD , high-powered mercenaries who should probably scare the crap out of you every time you see them – especially early on, because they are almost always well-armed and show up to kill with extreme prejudice. These folks will take a special amount of focus to dismantle, and they will increase patrols of the areas you’re in if they get killed regularly.
Quick Tip: UNIDAD forces are more dangerous foes, but killing them could give you access to higher-end vehicles and weapons.
The most basic and effective tactic against both types of enemies is stealth, a standby strategy that is common in all Ghost Recon games, and especially helpful in Wildlands . The less opportunities you provide the enemy take shots at you, the better the chances of them not killing you. Enemies not being aware of your presence as you pick them off one by one is the most ideal manifestation of this. With the open world nature of Wildlands , it can sometimes be difficult to stay completely stealthy for the extent of a mission. With traffic passing by some areas and eyes watching from all angles, being seen is often just a matter of time. The more time it takes you to kill alerted enemies, the more time they have to call reinforcements.
For additional information on vehicles, weapons, tech, and more, visit the Ghost Recon Wildlands Wiki.
Tom Clancy’s Ghost Recon® Wildlands - Standard Edition
- PS Plus required for online play
- In-game purchases optional
- Supports up to 4 online players with PS Plus
- Online play optional
- PS4 Version DUALSHOCK 4 vibration
Play for Free from 2nd - 5th May. Your progression will saved if you decide to buy the game later! PS+ subscription is required during the event. Create a team with up to 3 friends in Tom Clancy’s Ghost Recon® Wildlands and enjoy the ultimate military shooter experience set in a massive, dangerous, and responsive open world. TAKE DOWN THE CARTEL In a near future, Bolivia has fallen into the hands of Santa Blanca, a merciless drug cartel who spread injustice and violence. Their objective: to create the biggest Narco-State in history. BECOME A GHOST Create and fully customize your Ghost, weapons, and gear. Enjoy a total freedom of playstyle. Lead your team and take down the cartel, either solo or with up to three friends. EXPLORE BOLIVIA Journey through Ubisoft's largest action-adventure open world. Discover the stunning diverse landscapes of the Wildlands both on and off road, in the air, on land, and at sea with over 60 different vehicles.
Tom Clancy’s Ghost Recon® Wildlands Year 2 Gold Edition
Tom Clancy’s Ghost Recon® Wildlands Ultimate Edition
Tom Clancy's Ghost Recon: Wildlands
Enter your date of birth.
Sorry, you are not eligible to view this content.
Tom Clancy’s Ghost Recon® Wildlands Standard Edition
- PS Plus required for online play
- In-game purchases optional
- Supports up to 4 online players with PS Plus
- Online play optional
- PS4 Version DUALSHOCK 4 vibration
Tom Clancy’s Ghost Recon Wildlands Year 2 Gold Edition
Tom Clancy’s Ghost Recon Wildlands Ultimate Edition
Global player ratings
Now includes the 4v4 Ghost War PvP mode! In Tom Clancy's Ghost Recon® Wildlands, the Santa Blanca drug cartel has transformed the beautiful country of Bolivia into a perilous narco-state, leading to lawlessness, fear, and rampant violence. With their corrosive influence growing, the cartel is set to bring this entire country to ruin. But all hope is not lost. You and your elite team of Ghosts must infiltrate and destroy the deadly cartel to save Bolivia, and its people, from total collapse.
Tom Clancy's Ghost Recon® Wildlands
Originally posted by Mr_Psychopomp : Can I Go Offline? Just wondering if it's possible to disconnect this game from the Ubisoft servers and go completely offline?..
Originally posted by wespe___o=/:* : Originally posted by Mr_Psychopomp : Just wondering if it's possible to disconnect this game from the Ubisoft servers and go completely offline?..
Originally posted by Mr_Psychopomp : I don't quite understand what you're saying. If Wildlands works 100% offline then how come my game is ''open to friends''? And, also, how do I make it so it isn't? Is there a way I can disconnect the online features through the Ubisoft Connect launcher to try and limit any potential interference that's causing these crashing issues to suddenly appear?
Originally posted by Mr_Psychopomp : ..how come my game is ''open to friends''? And, also, how do I make it so it isn't?
Originally posted by UbiMark : Hello Mr_Psychopomp, Thanks for reaching out! You can play Ghost Recon: Wildlands in offline mode. To do that, can you please set your Ubisoft Connect application to offline mode with this article [support.ubisoft.com] Many thanks and if you have any additional questions, please let us know! - Ubisoft Support