Poster Locations | MGSV: The Phantom Pain
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Soviet Soldier Poster
Glamor Model Horizontal Poster
Idol Girl Vertical Poster
Glamor Model Vertical Poster
PF Soldier Poster
Idol Girl Horizontal Poster
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Metal Gear Solid 5: The Phantom Pain - Poster Locations
Metal Gear Solid 5: The Phantom Pain - Find and Use Posters. In this section of our comprehensive guide to MGSV: The Phantom Pain, we'll see where to find and how to use the Posters to customize the classic Big Boss box.
WHAT THE POSTERS ARE AND HOW THEY WORK
Posters are collectible items that you can keep track of in your Idroid. They are 6 different in total and serve to enhance the camouflage function of the box . It is possible, after having collected them in some areas of the game, to apply them while you select the box in the menu equipped items.
WHERE TO FIND THE POSTERS
The posters show 3 different subjects in 2 positions. The poster works by positioning itself in the posture indicated in the name, for example if it says "horizontal" you will have to apply the poster and lie down inside the box to get the desired effect.
Soviet soldier vertical poster You'll find it in almost every Afghan outpost. Enemy PFCs will no longer be suspicious and will salute you by knocking them out.
Vertical poster soldier of a private force You can find him at almost every African outpost. Enemy private soldiers will no longer get suspicious and will salute you by knocking them out.
Vertical poster of an attractive model You can find it in almost every African and Afghan outpost. Enemy special soldiers will no longer be suspicious and will drop their weapons giving you the opportunity to knock them out.
Horizontal poster of a beautiful model You'll find it at almost every African and Afghan outpost. Special enemy soldiers won't get suspicious anymore and they'll drop their weapons giving you the chance to knock them out.
Horizontal poster of a diva Report to Mother Base Central Platform. You will find it near the shower or on the various platforms of the base in general. Upgrading the Mother Base increases your chances of finding it. Enemy armored soldiers will no longer get suspicious and will drop their weapons giving you a chance to knock them out.
Vertical poster of a diva It is often found on the Mother Base's Central Platform. Near the shower or on the various platforms of the base in general. Upgrading the Mother Base increases your chances of finding it. Enemy armored soldiers will no longer get suspicious and will drop their weapons and knock them out.
METAL GEAR SOLID 5 WHERE TO FIND ALL THE POSTERS: DIVA, SOVIET SOLDIER, PRIVATE FORCE SOLDIER, ATTRACTIVE MODEL.
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Metal Gear Solid 5 actress speaks out on her character's controversial outfit: "There were so many other options you could have gone with"
Stefanie Joosten on Quiet's outfit and how her views have changed over time
It's been nearly 10 years since the release of Hideo Kojima's final Metal Gear Solid game, MGSV: The Phantom Pain, and it's still a hot topic among fans. Along with discussions about what could have been with the game (which didn't launch with all intended features) and the circumstances surrounding the creator's exit from Konami , one topic that continues to be a lively discussion relates to the infamous character Quiet, played by Stefanie Joosten. In an interview with IGN , Joosten took some time to share her thoughts on the character in the years since the initial controversy surrounding Quiet, and how her views have changed in the years after. "It's been interesting to see the discussions about the character. Of course, I've seen them and read a lot of different perspectives on the character at the time," said Joosten. "And still, I respect the choices Kojima made and his team in designing the character. And also, of course, there's also just a choice of creating a visually appealing character. I think video games are, in a way, still a sort of fantasy world you enter, so I respect the choices regarding the Quiet appearance, for instance, being quite revealing." "But I also understand the perspective of the people that are not as happy with how she was portrayed," she continued. "This game came out in 2015, and I think the video game landscape has changed quite a lot since then. People are looking for more representation, and I really get it."
Before MGSV's release in 2015, the character Quiet became a topic for discussion due to her revealing costume and how she fit into the game. Many fans felt that her character added unnecessary sex appeal to the game which came off as degrading to her character. Hideo Kojima would eventually speak to the controversy, stating that there were in fact, story reasons for why the silent assassin Quiet needed to wear a bikini and leggings, which led to the now infamous comment from him stating that critics of Quiet would be "ashamed of your words & deeds."
As it turned out, the story's reasons for why Quiet needed to wear a revealing outfit weren't quite as revelatory as expected. In the full game, it's revealed Quiet's body had mutated due to a Vocal Cord Parasite created by XOF and its leader Skull Face, which was an infection that targeted people's speaking abilities and specific languages spoken. This parasite also imbued Quiet with enhanced strength and speed and photosynthesis through her skin -- which explains the story's need for her to wear as little clothes as possible to take in nutrients. It's bizarre, but it makes more sense within the context of the game -- though not completely. While Quiet became a fan-favorite character and was a fun ally for Venom Snake to bring into battle, many fans felt that the need to keep her in a bikini throughout the game wasn't too justified, and MGSV added an option for Quiet to wear a more appropriate outfit if you wanted to. Joosten also agreed that Quiet's outfit wasn't totally justified, but still felt it was acceptable due it being a fantasy game. "Quiet's outfit is not practical at all," Joosten said to IGN. "Even with the explanation that was given of her breathing through her skin, of course, there were so many other options you could have gone with. I do agree on that. I got to see the character artwork when we were starting motion capture, and of course my first reaction was, 'that's a very revealing costume', but I respected it and accepted it. So that's basically my stance. It's fantasy, and I find that acceptable as well. But I do understand, having more of a diverse representation in video games for woman and all minorities is something I would encourage as well." Despite the choices for the character, Joosten stated she was proud to work on Metal Gear Solid V and that she would "absolutely" work with Kojima on another game given the opportunity. Quiet was certainly one of the MGS franchise's weirded ally characters, who ended up being a total badass at the end of the day despite the one sore spot to her portrayal. With the Metal Gear Solid franchise back in the discourse with the recent release of the Master Collection, fans have been looking back on the franchise as a whole; with Volume 1 out the door, we'll likely see even more discussion for MGSV once the next set of remasters come along. For more on Metal Gear Solid, check out our thoughts on the recent remaster, and how it gives the most underrated MGS game its due.
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Alessandro is a freelance writer and editor based in the San Francisco Bay Area who has covered the games, tech, and entertainment industries for more than 13 years. Having previously worked at GameSpot, CNET, and various other outlets writing features and coordinating event coverage, Alessandro enjoys playing games on PC, but also gives plenty of time to his Nintendo Switch. You can find him on various socials at @afillari.
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‘Metal Gear Solid 5’ Quiet actor says her design was “not practical at all”
"There were so many other options you could have gone with"
Stefanie Joosten, the actor who played Quiet in Metal Gear Solid 5: The Phantom Pain , has said her design was “not practical at all” but still plays a part of a “fantasy”.
- READ MORE: ‘Avatar: Frontiers Of Pandora’ puts a ‘Far Cry’ twist on James Cameron’s epic
Joosten said that she was aware of the “different perspectives” on the character and that she “respects” the artistry that came into creating Quiet.
“And also, of course, there’s also just a choice of creating a character that’s visually appealing,” she continued.
“I think video games are, in a way, still a sort of fantasy world you enter, so I definitely respect the choices regarding the Quiet appearance, for instance, being quite revealing.”
Conversely, Joosten acknowledged and appreciated that there were opinions that were much more critical on her design.
“This game came out in 2015, and I think the video game landscape has changed quite a lot since then. People are looking for more representation, and I really get it,” the actor added.
Quiet’s minimal clothing is justified in the story of Metal Gear Solid 5 as her parasitic treatment for her injuries causes her to breathe through her skin and photosynthesise for food. Covering up would be lethal for her.
“Quiet’s outfit is not practical at all,” countered Joosten. “Even with the explanation that was given of her breathing through her skin, of course there were so many other options you could have gone with. I do agree on that.
“I got to see the character artwork when we were starting motion capture, and of course my first reaction was, ‘that’s a very revealing costume’, but I respected it and accepted it.
“So that’s basically my stance. It’s fantasy, and I find that acceptable as well. But I do understand, having more of a diverse representation in video games for woman and all minorities is something I would encourage as well.”
At the time, Metal Gear Solid creator said that those who disparaged Quiet’s design would “feel ashamed of [their] words and deeds” once the explanation was provided.
In other gaming news, Embark Studios responded to the criticism regarding the use of artificial intelligence to voice characters in its shooter: “Making games without actors isn’t an end goal”.
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Home » Guides » PC Guides » Metal Gear Solid 5: The Phantom Pain Posters Locations Guide
Metal Gear Solid 5: The Phantom Pain Posters Locations Guide
Welcome to the Metal Gear Solid 5: The Phantom Pain Posters locations guide that helps you find the total of 6 Posters locations in the PS4, PS3, Xbox One, Xbox 360 & PC action-adventure stealth game. We’ll also show you how to put & change Posters on the Cardboard Box .
Finding Posters and picking them up will let you change the look and enemy distraction function of Big Boss’s Cardboard Box (notably when you the Glamor Model Poster on the box).
The Timeline for all these in-game Posters locations is listed below.
Index of Metal Gear Solid 5: The Phantom Pain Guides:
- This Page: Metal Gear Solid 5: The Phantom Pain Posters Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Walkthrough
- Next Page: Metal Gear Solid 5: The Phantom Pain Cheats
- Next Page: Metal Gear Solid 5: The Phantom Pain Money Cheats
- Next Page: How To Unlock All Metal Gear Solid 5: The Phantom Pain Costumes
- Next Page: Metal Gear Solid 5: The Phantom Pain Buddy Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Cassette Tapes Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Blueprints Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Animals Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Paz Memento Photos Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Invoices Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Key Items Locations Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Collectibles
- Next Page: Metal Gear Solid 5: The Phantom Pain Trophies Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Achievements Guide
- Next Page: Metal Gear Solid 5: The Phantom Pain Glitches
- Next Page: Metal Gear Solid 5: The Phantom Pain Easter Eggs
- Next Page: Metal Gear Solid 5: The Phantom Pain Tips and Tricks
Metal Gear Solid 5: The Phantom Pain Posters
How to find missing Posters?: Posters can be found on walls. It can be confirmed as being a Poster simply by walking up to it, as the on-screen text will then tell you can press the action button/key to pick up said Poster.
Tip: Once you acquire a poster, it can be used an unlimited number of times! — Despite this good fact, it will still respawn on locations where you found it before, but there is no need to pick up the duplicates. The overview below will show these extra locations in case you missed it before.
How to change the Poster on the Cardboard Box: After you’ve found a poster, you can put it on your Cardboard Box in-game by highlighting the Cardboard Box called “C.BOX (DSRT)” in the game menu (press on the right analog stick during gameplay to bring up the Item menu) and then pressing the Square button on PlayStation / X button on Xbox to switch out posters on the Cardboard Box.
Does the game save each Posters you collect?: Yes, the game will automatically save the Posters you just collected if you picked up the Poster, so you don’t have to play to the end of the mission / current task. After picking up each collectible you can safely quit the mission / game. But it’s always recommended you save your game before quitting so you never lose your collectibles progress.
Where to find all Posters in Metal Gear Solid 5: The Phantom Pain? The in-game collectibles locations for the Posters are described in this detailed video guide.
Timeline in minutes for the Posters Locations Guide:
• [00:05] — Poster Location #1: Soviet Soldier Poster can be found outside on a stone-brick building in the Eastern Communications Post (Northern Kabul, Afghanistan) during “Episode 4: C2W”.
• [00:23] — Poster Location #2: Glamor Model Horizontal Poster can be found in the Eastern Communications Post (Northern Kabul, Afghanistan) during “Episode 4: C2W”. It’s inside the mission objective’s building where you have to destroy the communications equipment.
• [00:40] — Poster Location #3: Idol Girl Vertical Poster can be found on the side of a container, left of the shower where your helicopter lands on Mother Base’s Command Platform.
• [01:01] — Poster Location #4: Glamor Model Vertical Poster can be found outside on the north-side of Nova Braga Airport (Angola-Zaire Border Region) inside an open hangar. This airport is the target of “Episode 21: The War Economy”.
• [01:25] — Poster Location #5: PF Soldier Poster can be found in the center of Nova Braga Airport (Angola-Zaire Border Region) inside the biggest hall. This airport is the target of “Episode 21: The War Economy”
• [01:40] — Poster Location #6: Idol Girl Horizontal Poster only appears after you’ve completed the main story mission “Episode 18: Blood Runs Deep”. It can be found on the side of a container, next to stairs at the center of Mother Base’s Command Platform.
• [01:57] — Extra Poster Locations: For Duplicates.
There you go! All Posters in Metal Gear Solid 5: The Phantom Pain are yours! 🙂
Huge thanks to GosuNoob & AcceleratedIdeas for the guide videos and tips.
Please comment if you have any additional Metal Gear Solid 5: The Phantom Pain Posters location tips of your own, we’ll give you credit for it. – Thanks for visiting!
Tags: Metal Gear Solid 5 , Metal Gear Solid V: The Phantom Pain
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Mission 12 Hellbound
Hellbound is Mission 12 in IGN's Metal Gear Solid 5: The Phantom Pain S Rank Walkthrough . This guide shows you the strategies, Collectibles , and locations you need to know to beat every MGS 5 main story mission. Check out more of IGN's Metal Gear 5 Walkthrough for more Cheats , Easter Eggs , Tips and Tricks , and much more.
SRANKLOGO.png S-RANK WALKTHROUGH
For the S-Rank, you'll need to be speedy as much as possible while avoiding detection.
- Get to the Afghanistan Base Camp without triggering an alarm
- Grab Emmerich and exfiltrate to the LZ area quietly
- Neutralize the soldiers shooting at the chopper or else your rank will lower if Pequod is shot down
- Keep Emmerich from getting shot by Sahelanthropus
- Skip all cutscenes
Immediately take cover. Two guards left in the hangar can spread the alarm. Disable them and grab the Intel. Don't forget you can drag them outside and Fulton them to bolster Mother Base .
MISSION NOTE: FARMING THE CONTAINERS
Before leaving the Power Plant, take notice of the three containers above the metal stairway. These three containers can only be obtained in this Chapter via Wormhole Fulton.
Prior to the 1.06 November update, the three containers contained 7500x pieces of Fuel and Minor Metal and 500x pieces of Precious Metal. After the 1.06 update, the amount has been drastically reduced to 75x and 5x for all three, so take note before wasting GMP on extracting these items!
Escaping the Power Plant unseen isn't easy. Several guards stand just outside the door. Scan the grate and spot everyone you can.
Use your silenced pistol to clear them out and then proceed along the left side of the canyon, carefully disabling foes until you escape. Now make your way to the Central Base Camp. You'll pass through THREE guard posts, so be careful when driving/galloping down the road to the Base Camp!
MISSION NOTE: COMMON METAL CONTAINER
For some very odd reason, there is a red-colored Common Metal container by the side of the road just outside of the Base Camp. Feel free to take the container for 7500x Common Metal for Mother Base.
When you arrive at the Afghanistan Base Camp, you'll encounter an open-air base much larger than any open infiltration space you've previously encountered up to this point in the game. Exercise extraordinary caution in your approach to the hangar. If you are spotted in the wide open areas, the whole base will go on alert and making the rescue more difficult.
Is that attack chopper making you nervous? Find a quiet spot (like the east side of the base and hit it with a rocket and it will fly off for repairs. The base will be on alert but no one saw you and as such, doesn't know where you are!
If you are spotted, double back and get behind one of the large hangars, then sneak to a safe cool-down spot and wait for the alarm to pass.
Entering the base safely can usually be accomplished by sneaking across the right side of the gully, then under the pipe and onto the field. The Walkers look impressive, but so long as you stay out of their alert line they're not too difficult. They can easily be disabled from behind. Emmerich is located in the large hangar silo on the western section of the Base Camp. Enter through the blue door in the front (you can sneak behind the guards) as the red ones on the rear and sides of the building are locked.
After the cutscene, loot the lab and grab his prototype Walker gear, then pick up Emmerich and make a run for it. He can't be extracted by Fulton so carry him with you.
As you make your way to the LZ, the chopper will come under fire by several soldiers by the entrance. Put Emmerich down for a moment and neutralize the soldiers before they shoot down the chopper! Your rank is greatly affected if you let them shoot the chopper down, so don't ignore it. Once the coast is clear, approach the LZ and you'll encounter Skull Face and Sahelanthropus.
After the cutscene, rush toward the LZ and call the chopper. Using the stones, avoid the mech, keeping solid rock between you and him as much as possible. Lure him away from the LZ, drawing him away from the chopper.
Watch out for his pylon-hand which can split solid stone. Draw his attention away and then sneak on to the chopper with Emmerich. Once that's done, the mech will fire rockets at the chopper, so grab the mini-gun and start shooting.
After the rockets are destroyed, the robot makes a giant leap at you, so give him a face full of bullets. Once the robot is down, the mission is complete.
Objective: extract 3 walker gears from central base camp.
For this objective, you'll need a Fulton Cargo +2 upgrade. To extract a Walker Gear, Snake needs to neutralize the driver behind it first. When the coast is clear, walk up behind a Walker and grab the driver with the R2/RT button and knock him out. From there, maneuver the Walker out of the way and then extract it.
OBJECTIVE: Extract Emmerich without him taking damage
This is an easy objective and you likely got it when you first did the mission. All that is required is to get Emmerich to your helicopter without him getting shot. If you've already killed or slept everyone, you won't have an issue here. To make this easier on yourself, do the mission at night for added cover.
OBJECTIVE: Secure the Glamour Model poster at Central Base Camp
The poster is located inside a mini-warehouse right next to Emmerich's building. Just make sure stay low as the building is quite open and enemies can see you pretty easily.
OBJECTIVE: Secure the blueprint at Central Base Camp
This blueprint is located inside the large silo in the center of the base camp and can only be accessed if the base isn't on alert. If the base is on alert, then the building becomes locked and the blueprint cannot be retrieved anymore.
Interrogating a few guards will also likely give you the exact location of it. There will also be a few Processed Materials containers sitting on the shelves that can be picked up!
S-Rank, No Damage Walkthrough, Perfect Stealth and All objectives included
Up next: mission 13 pitch dark, top guide sections.
- Tips and Tricks
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Metal Gear Solid: All Hideo Kojima Cameos
Posted: October 23, 2023 | Last updated: October 23, 2023
- Hideo Kojima, creator of the Metal Gear Solid series, likes to make cameos in his own games and has appeared in various forms such as ghostly apparitions and pictures.
- Players can unlock secret recordings of Kojima in the Japanese version of Metal Gear Solid , where he provides commentary on the game's prologue, and thanks players for their support.
- Kojima's cameos include being featured in paintings on the walls of Psycho Mantis' boss room, and appearing as a spectral image in photos taken in specific areas of the game.
Hideo Kojima likes putting himself in his video games, especially his Metal Gear Solid series. As one of the most famous series of all time, Metal Gear Solid is beloved, and it's no surprise that Kojima wants to make a cameo or several in the famous stealth franchise .
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There’s a considerable amount of cameos that Kojima has made in his own games. Some of them are simply references by name, while others include pictures, ghostly apparitions, and so much more. It’s not too much of a stretch to say that he’s almost as recognizable as the characters he created.
Kojima’s Ghost (Metal Gear Solid)
Metal gear solid.
Kojima is not dead, and thank goodness for that. Still, his ghost can be caught on camera in the first Metal Gear Solid , provided that the player has completed the game and unlocked the camera . It’s not a particularly useful item, more of a novelty than anything, yet taking photos of certain places around the game will reveal a spectral version of the developers.
Should the player take a photo of the Policenauts poster in the office where Snake defeats the cyborg ninja and meets Otacon, Kojima will appear in front of the image. It makes sense, as he worked on that game.
Secret Messages (Metal Gear Solid, Japanese Version)
Japanese players are in for a bit of a treat, as that version actually contains two secret recordings of Kojima. One of them takes place in the Cavern at the beginning of the game. Calling a specific codec frequency will result in a brief call from Kojima sharing some commentary on the now-iconic prologue.
During the encounter with Psycho Mantis , should a player have a save file of Policenauts and Snatcher on their memory card, Psycho Mantis will say: “ So, you like Kojima's works? ” The man himself can be heard shortly afterward, adding: “ Thank you for your continuing support, ” in Japanese.
Laughing Painting (Metal Gear Solid: The Twin Snakes)
Metal gear solid: the twin snakes.
Paintings of Kojima and some of the development team can be seen on the walls of Psycho Mantis’ boss room in Metal Gear Solid . His portrait, along with one of Liquid Snake , is even present in the expansion pack Metal Gear Solid: VR Missions during the final Mystery mission.
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In the remake, Metal Gear Solid: The Twin Snakes on the GameCube, the encounter with Psycho Mantis had more dynamic cutscenes to go alongside the updated visuals. The once-still images of Kojima and company will start giggling in high-pitched voices if the player moves the controller while Mantis is showcasing his evil laugh. While some criticize the over-the-top cutscenes in this remake, this one is quite the face-lift.
Ghost On The Projector (Metal Gear Solid 2: Sons Of Liberty)
Metal gear solid 2: sons of liberty.
During the Tanker chapter in Metal Gear Solid 2: Sons Of Liberty with Snake , photos of the US-owned Metal Gear RAY model must be taken and uploaded to a nearby computer to Otacon. Taking a photo of the vehicle appearing on the projectors won’t do. However, those who attempt this lazy method will be greeted by yet another spectral image of Kojima on their camera roll.
What sets this cameo apart from the first game, is that it can be sent to Otacon to scare him, with a humorous animation from his on-screen pixilated avatar as well.
Cooking Show Cameos (Metal Gear Solid 4: Guns Of The Patriots)
Metal gear solid 4: guns of the patriots.
The opening to Metal Gear Solid 4: Guns Of The Patriots was a tad unconventional. It showcased various mock adverts and TV shows that featured what TV shows of the future would supposedly be like, with tongue firmly placed in cheek. One of these is a post-apocalyptic cooking show called Bomb Shelter Buffet, where an aggressive male host haphazardly prepares a meaty meal in a dingy-looking kitchen while a female presenter drops some dry, sarcastic quips.
For just a few moments, an angular shot will reveal a figure previously off-screen in the shadows, watching the mess unfold. Yes, it’s Kojima once again!
Even More Ghosts (Metal Gear Solid 4: Guns Of The Patriots)
The developer’s spectral visage is present during the section where Snake returns to Shadow Moses. Whipping out the camera and taking photos of specific areas will result in, yet again, ghosts appearing in the snapshot. Taking another photo of the Policenauts poster in the room where Otacon first met Snake will result in a more updated image of Kojima appearing.
And that’s not all. Psycho Mantis makes an appearance yet again. During his howling screams, a static-filled image of Kojima will briefly appear on-screen as well, before the freaky psychic disappears from sight completely.
Hiding In A Truck (Metal Gear Solid: Peace Walker)
Metal gear solid: peace walker.
How on Earth did Kojima end up in a truck in Costa Rica? Perhaps it’s best not to question these things. Anyway, Big Boss’ outing in South America during Metal Gear Solid: Peace Walker will eventually lead to a search of some parked trucks. One of them has Kojima inside.
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With a polite wave, Big Boss will exclaim his name in surprise (or just “ Mr. Director! ” in Japanese), and use a Fulton recovery on him to send him back to Mother Base to be recruited. He’s an excellent pick for the Medical and Intel teams, as his stats for those are at the maximum level. There’s even a little quote from him in his character biography, expressing his desire and passion for movies.
“Kojima Is God” - Metal Gear Solid: Peace Walker
This one is anything but subtle, though maybe there’s a bit of a double-meaning going on here. Listening to a cassette tape about the French ornithologist Cécile Cosima Caminades and her name, Kazuhira Miller interjects and comments on how “ Cosima ” sounds like a popular surname in Japan: “ Kojima ”.
Unleashing his inner conspiracy theorist, Kaz mentions that it sounds like “ Kojima, kaminandesu ” in Japanese, which translates to what he thinks is a message: “ Kojima is God .” It’s quite a grand statement for a developer to name himself that, though, he is the creator of the Metal Gear series. Would he technically be God of that? Still, it's funny how, in the Japanese version, Kaz and Cecile chant it aloud repeatedly excitedly, rather than repeating it in stunning awe.
Intel Operative Rescue (Metal Gear Solid: Ground Zeroes)
Metal gear solid 5: ground zeroes.
To help pad out the length of Metal Gear Solid: Ground Zeroes and give it some replayability, a handful of Side-Ops were created. One of them is a bit more unique compared to the others, as it’s an on-rails shooter with Big Boss firing from a helicopter flying around Camp Omega. All the while, an allied Intel Operative is causing havoc, resulting in battalions of enemy guards swarming in.
Should the player successfully neutralize all enemies and get the target safely extracted, a brief cutscene will play, revealing the operative in question to be Kojima. After swapping his aviators for his signature glasses, he’ll comment in English about the player’s performance. And, with a data transfer, he can be recruited in the next game early.
Intel Agent Extraction (Metal Gear Solid 5: The Phantom Pain)
Metal gear solid v: the phantom pain.
Side-Ops 112 in Metal Gear Solid 5: The Phantom Pain is almost an exact recreation of the story mission involving rescuing Kazuhira Miller from an enemy camp. It may not be as challenging as before , but players who didn’t get the chance to rescue Kojima via the Intel Operative Rescue will have their chance here.
In an almost-exact recreation of the rescue cutscene with Miller, Venom Snake hands the prisoner his signature glasses, and… yeah, it’s not surprising anymore, is it? Still, Kojima can yet again be recruited to help Mother Base, and is an excellent choice for the R&D team, alongside the Intel and Medical teams like before.
MORE: Metal Gear: The Silliest Things That Have Happened In The Franchise
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The Phantom Pain Characters
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These are the characters that appear in Metal Gear Solid V: The Phantom Pain .
All items (113)
- Diamond Dogs chopper pilot (Kingdom of the Flies)
- Diamond Dogs' Soviet informant
- Gunsmith (Bwala ya Masa)
- Highly Skilled Soldiers
- Infected Diamond Dogs soldiers
- Ivan Ivanovitch Ivanov
- Mbele general
- Miller (GHQ officer)
- Radar Specialist
- Security Team
- Soviet truck driver (Da Wialo Kallai)
- Truck driver (Rogue Coyote insubordinate)
- Truck driver (Rogue Coyote)
- Truck driver (Zero Risk Security)
METAL GEAR SOLID V: THE PHANTOM PAIN
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