White Orchard cemetery
- View history
- 2 Associated quest
- 5 References
History [ ]
In the 1260s , the Verrieres family crypt was infested by wraiths ; Lord Ignatius demanded witcher Kolgrim of the School of the Viper , face a trial by ordeal for the alleged kidnapping of a local beekeeper's son . This trial involved clearing the crypt, however he was beheaded by the villagers and left to rot there. 
Sometime after, Ignatius discovered his son Florian 's homosexual relationship with the hunter Mislav , and so Florian hung himself, later being buried at the crypt, with a gravestone stating that he died of "apoplexie", masking the true nature of his death. Finally after his father's subsequent execution, and the Nilfgaardian occupation of White Orchard, the crypt fell into disrepair.
If Geralt chose to investigate: In 1272 , after visiting the graveyard, Geralt of Rivia found Kolgrim's remains and slew the wraiths.
12 December 2022
15 October 2019
27 May 2016
Associated quest [ ]
- Scavenger Hunt: Viper School Gear
- During the empress ending of the Something Ends, Something Begins quest, a world border protects this area from being accessed. However, if mods without collision are used to clip through this border, a red deleted-object placeholder box can be found in the cemetery basement, and the place of power will be missing.
Gallery [ ]
References [ ]
- ↑ The Witcher 3: Wild Hunt
- 2 Geralt of Rivia
- 3 Emhyr var Emreis
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Witcher 3 Quests, Skills, Abilities, News, Guides and everything else you need to know about the game
White Orchard Places of Power
- Ability point (only the first time you draw from it)
- Temporary bonus intensity for a certain sign (every time you draw from it)
All Interactive Maps and Locations
White Orchard Map
Velen & novigrad map, skellige isles map, kaer morhen map, toussaint map, fablesphere map, isle of mists map, hidden treasure.
The Witcher 3 contains many areas full of Hidden Treasure. These areas can sometimes be located by interacting with a nearby notice board, but other times can only be discovered by careful exploration of the environment.
Hidden treasure can sometimes lead into Side Quests , or may be guarded by powerful enemies. Each site will usually contain several chests or containers, at least holding randomized rare loot including Weapons , Armor and Alchemy and Crafting Diagrams .
Jump to section:
White Orchard Hidden Treasure
Velen hidden treasure, novigrad hidden treasure, skellige hidden treasure.
- For hidden treasure that does not appear on the map, see all of the Secret Treasure locations
Swamp Guarded Treasure
This guarded treasure is located between the town of White Orchard and the Nilfgaardian Garrison, along the swampy road on the Eastern path. The road, and the treasure, is guarded by several Wolves and Wargs that can be tough for an early player. Try luring them near the red barrels and igniting them with Igni . The main treasure is located on the broken carriage among the wreckage.
River Guarded Treasure
This guarded treasure is located South of White Orchard along the riverbank on the same side as the town. A group of Drowners patrol this wrecked cargo boat, and can be quite tough. there is at least one explosive barrel you can use to your advantage - otherwise try and lure them in small groups. The main treasure can be found next to the wrecked boat in a large chest.
Ransacked Village Guarded Treasure
This guarded treasure isn't listed when visiting a notice board, instead you'll have to explore to find it on your own (or find a note mentioning a buried treasure site below two burned huts). the huts in question are on top of a ridge in the Ransacked Village, where below, a few Drowners have killed those trying to bury (or unearth) the chests. There are two chests here, both with randomized loot of great quality.
White Orchard Graveyard Guarded Treasure
This guarded treasure may look like it is behind the White Orchard Graveyard, when in fact it is beneath the ground in the crypt. Travel North from White Orchard across the river and enter the cemetery. There will likely be a level 7 Wraith guarding the Place of Power out front. Getting him to half health will cause him to retreat - whereupon you must follow him by blasting down the door with the Aard Sign. Enter the crypt and defeat him, then cast enough light to find the various treasure chests located within. You can also find Witcher Gear here that will unlock the Side Quest: Scavenger Hunt: Viper School Gear .
Spoils of War Guarded Treasure
The map marker may say Spoils of War, but it's really just more guarded treasure. This one in particular is just East of the Nilfgaardian Garrison, in the middle of a large part of the river. You can spot the place by looking for a broken boat still floating on the water. However below the water lurks several level 10 Drowners, and you can't use your swords in the water. Therefore you will need to have the Crossbow in order to kill them, before diving down to the other part of the broken boat for the loot.
Water Hag Guarded Treasure
This treasure is located to the West of the Nilfgaardian Garrison, at the edge of the swamp. It is also the home of the only Water Hag in White Orchard, who guards the treasure. She's level 6, and will use sludge to blind you, and try to dissapear into the water. Once defeated, you can find the treasure amid some noxious vapors that you can expel from a distance with the Igni Sign (Be careful!)
River Bridge Hidden Treasure
This hidden treasure is located just North of White Orchard, along the bridge towards the abandoned mill in the distance. As you near the bridge you can spy a dead body and blood stains on the bridge. Diving below you can find the slain caravan with chests able to be looted by you. If you spot the corpse on the shore, you can find a key that starts the Side Quest, Treasure Hunt: Temerian Valuables .
Ridge Hidden Treasure
The hidden treasure here is located on top of a ridge near the far North end of the map, between the Mill and Cackler Bridge. Here you'll probably find a large group of wolves nearby, as well as the remains of a man and his camp. His dairy may point you in the direction of the Mill, and the Temerian Valuables quest .
Abandoned Camp Hidden Treasure
In what appears to be a follow up from the ridge hidden treasure nearby, this treasure is found in an eerily abandoned camp just Southwest of the ridge, and may be surrounded by Wolves and Wargs. The inside of the camp offers several chests and containers, and further notes about the people stationed here.
An Unfortunate Turn of Events
Go south from Devil’s Pit to an abandoned ferry. Check along the coast for a body amongst wreckage. Find the note on the body and swim out in the river to find the Hidden Treasure with your Witcher Senses.
The Things Men do for Coin
West from the Border Post is a small island. Walk or swim there to find a dead dwarf. Inspect the body to find a note. Use your Witcher Senses to follow the blood to find the treasure near a pile of bodies.
Make your way to White Eagle Fort. If you haven’t found White Eagle Fort yet, it is on the land west of Oxenfurt Harbor. Northeast from the marker, along the coast, is where you can find this treasure. Along the shore is a corpse. Search it for the note that will lead you to the nearby chest. Your Witcher Senses will help you locate it right next to a boat.
Make your way to White Eagle Fort. If you haven’t found White Eagle Fort yet, it is on the land west of Oxenfurt Harbor. This treasure is northwest of the marker, right in the center of the land. There is an abandoned camp there. Drowners may be there. Slay them and search a nearby body for a note. Use your Witcher Senses to find the chest hidden behind barrels. Use Aard to break them and claim the loot.
Southeast of Devil’s Pit, roughly halfway to the river, is a wrecked merchant’s cart. Slay the Fogglet that killed the cart drivers and then grab the letter and key off the corpse. Use the key to open the chest laying on the cart.
This Hidden Treasure can be found north of the Ferry Station. If you haven’t found the Ferry Station marker yet, it is on the mainland south of Oxenfurt Harbor. Head due north from the Ferry Station marker to find a dead Nilfgaardian solider. Grab the note off his body and follow your Witcher Senses to a nearby boat. Kill the Drowners and claim your prize.
Out of the Frying Pan, Into the Fire
Head to Lurtch for this loot. Northeast of Lurtch is an abandoned farm. Walk around back and blast the cellar door open with Aard . Check the body down below and follow the note to the haystacks outside. Use your Witcher Senses to spot the chest hidden in the hay.
Hidden from the World
Go to Marauder’s Bridge, which is the bridge northeast of Lurtch, for this Hidden Treasure. Follow the road southeast to find a bandit camp on the east side. Kill all the bandits and pick up the note off a dead body. Use your Witcher Senses to find the treasure on a nearby hill.
Fast Travel to Hangman’s Alley and walk to the shoreline nearby. Walk along it to find a rotting corpse. Pick up the letter on its body and swim out into the water. Use those Witcher Senses to find the sunken treasure .
Back at the marker for Hangman’s Alley, head due west to the tip of the landmass. There you will find a boat wrecked on shore. Search the body, swim out in the water, and use those Witcher Senses to find the treasure.
A Plea Ignored
Go to Condyle for this Hidden Treasure. Condyle is on the southwest side of Velen . Use the map above, if you need more help finding the exact spot. Head south onto a strip of land that juts out and looks like a boot. There will be burned down farm, guarded by a level 28 Gravehag. Slay it and inspect the nearby body for a clue to the treasure’s location. Use your Witcher Senses to find and loot it.
Don't Play With Gods
Travel to Duen Hen for the next Hidden Treasure. Duen Hen is east of Condyle, from the last treasure. Southeast from Duen Hen on the map is a small building. These are elven ruins. Set a marker and make way. When you arrive, kill all the Wraiths and grab the note and key off the dead man’s body. Walk up the strairs and slay a Noonwraith . With all the specters gone, use Aard to bust some barrels to find the Hidden Treasure.
The Dead Have No Defense
Back at the marker for Duen Hen, go directly south to the shore line. There you will find a bandit camp. Take care of the low lives and grab a note off a nearby corpse. Follow the mini map to a nearby crevice, guarded by two more bandits. Kill them and grab the treasure.
Fyke Island is the closest Fast Travel marker for this Hidden Treasure. To the south is a small island. Swim or sail there to find a corpse on the land. Grab and note and swim beneath the fallen structure to find the treasure. Your Witcher Senses will come in handy when trying to locate the chest in the dark.
Queen Zuleyka's Treasure
Go to the Coast of Wrecks for this treasure. Southwest of Hangman’s Alley is where you can find the Coast if you haven’t found it yet. Slay the lot of pirates on the shore, before grabbing the note nearby. Follow the note’s directions out in the water and use your Witcher Senses to find it inside a boat under water.
Coast of Wrecks
Head for the Widow’s Grotto on the west coast of Novigrad. If you haven’t found that Fast Travel point, the next closest is Lucian’s Windmill. There will be three circular islands that form an upside-down triangle close by. Swim there to be notified of the treasure. Check the chest on shore to find the note you need. After reading it, search the nearby area for a total of four chests; two are on shore and two are in the water.
Head for the Eternal Fire Chapel on the east side of Novigrad. If you haven’t found that Fast Travel point, the next closest is Cunny of the Goose. Head south, across the swampy waters to the other side of the battle field. It is northwest of the White Eagle Fort marker. Check the body and read the note. Use your Witcher Senses to follow the blood to the chest hidden behind some barrels. Use Aard to break them and claim the loot.
Go to Boxholm for this Hidden Treasure. The town is destroyed, so just search the body near a slain bear . Read the note and use your Witcher Senses to find the chest.
Make your way to the Ruined Inn for this Hidden Treasure. If you haven’t found that marker yet, the next closet one is Fyresdal. The Ruined Inn is on the southeast shore from there. Go inside the inn to find a chest with the letter you need. Read it and swim out to a shipwreck. Dive below the surface to find your treasure.
Pearls of the Coast
Between Eldberg Lighthouse (north) and Arinbjorn (south) is the next Hidden Treasure. On the stretch of islands leading to the lighthouse, keep an eye out for bandits on the east coast. Defeat them at their camp and find a note describing where some treasure is. Dive into the sea and use your Witcher Senses to find the chest.
Urialla Harbor is where you need to go for this Hidden Treasure. The harbor can be found on the northeast island of Skellige. Make your way toward the southeast coast from the harbor and fight off a siren flying over the nearby corpse. Check the body, read the note, swim and use your Witcher Senses to find the hidden loot.
Fast Travel to Tor Gvalch’ca for this Hidden Treasure. This Fast Travel point is high up on the mountain, while our treasure is down below on the eastern coast. You may either walk the whole way down, trying to find a path, or take the fun way down and jump off the bridge. Be careful though! Geralt tugs to the right when falling, so jump from the left half of the bridge for a clear landing. Swim toward the marked area on the map above to find a shipwreck. Read the note and swim north to find the cheat with your Witcher Senses.
Not Only Eagles Dare
Make your way to Svorlag to find this Hidden Treasure. There is a tiny island southeast of the Svorlag bay. Swim or sail there and fight off Drowners. With the vile mermen defeated, check the corpse for the note. Swim out and find the treasure with you Witcher Senses.
This Hidden Treasure is a doozy to get. Both in terms of travel to get to it and the creature that guards it. Fast Travel to the Bay of Winds. If you haven’t found that point yet, then Urialla Harbor will do. From Urialla Harbor, just head west to find the Bay of Winds. Grab a boat and set sail for the medium-sized island west/southwest of the Bay of Winds. When you arrive, head to the top of the island to find a super high level Archgriffin (We found the Archgriffin with a level 31 Geralt, and the monster was still a ???. Proceed with extreme caution). Kill the beast, who is presumably Unlucky, check the nest for the note and follow its instructions to the loot.
Hidden in the Depths
Travel to Harviken for this Hidden Treasure. Go on the southwest side of the island to find a cave entrance. Near the entrance is a corpse. Search it to find the note. Swim into the cave and fight off quite a few level 28-31 Arachas and Endragas. When they are all dead, use your Witcher Senses to find the hidden treasure.
This is another doozy to get to, but this time, only in means of travel. North of Harviken is a medium-sized island. You need to get to the north tip of that island. You could swim, but it would be much faster to sail. Go to the east side of the island for a boat and then set sail. When you arrive, hop out and check the dead body. Like always, read the note, swim, and use your Witcher Senses to find the Hidden Treasure.
Up Next: Endings
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White Orchard cemetery
- View history
White Orchard cemetery is a location in The Witcher 3: Wild Hunt . It doesn't have personal fast travel sign or description on the map. It is located north of the White Orchard village , a bit north from Mill fast travel sign. There is a Place of Power which is marked on the world map.
Associated quests [ | ]
- Scavenger Hunt: Viper School Gear
12 December 2022
15 October 2019
27 May 2016
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The Witcher 3: White Orchard's Undiscovered Locations
There are a lot of Undiscovered Locations in White Orchard. Here's a guide and advice for all of them.
The Witcher 3: White Orchard's Undiscovered Locations
Undiscovered Locations in The Witcher 3 can be split into self-explanatory categories: Monster Nests, Guarded Chests, Bandit Camp, Abandoned Site, Places of Power, Treasure/Scavenger Hunt and Spoils of War. A handful turn out to be genuine Secondary Quests, which have their own pages in our guide.
Places of Power in particular are crucial to leveling up Geralt. The first time you visit each one and draw from it you'll gain one point to be spent on Geralt's stats. You can spend them on Combat, Signs, Alchemy and General upgrades. There are six Places of Power in White Orchard, so before you go off on the main quests, we recommend using the guide below to find them and quickly and easily upgrade early in the game.
Open up the main map and you'll see lots of questions marks and signposts. The following guide uses signposts and locations such as the pub and Herbalists house to navigate to each question mark.
Head directly west of the Sawmill signpost and there's a small outpost (Abandoned Site) that can be liberated from Ghouls for 20 EXP reward. There's a grindstone here to temporarily enhance your weapon for 15 minutes. Just press X near them, your blades will become sharper, and it doesn't cost a thing.
Directly north of this Abandoned Site you'll find a Bandit Camp populated by deserters. Take them down and loot their gear for cash and a few other goods.
North West of the Bandit Camp you'll find Guarded Treasure. There are a fair few Drowners here. They can be tricky beasts to tackle as they bury themselves in the ground and disappear. Look out for a Water Hag too. If you kill it make sure you take its fangs for alchemy. A good trick here is to use the Igni sign to light the poisonous gas and deal extra damage but be careful you don't set yourself on fire.
North of the Herbalists house you'll find a Place of Power. There's a lot of wolves in this area, so be wary as they can be troublesome when they gang up on you.
North of The Mill signpost is a Place of Power. Defeat the Wraith here and enter the chapel, where you'll find guarded treasure. You should find the Gildorf Sword here on the body of a dead soldier, as well as some other weapons so equip what's best for you.
East of the Nilfgaardian Garrison are two Undiscovered Locations right next to each other. One is a monster's nest which you should destroy, the other is a Place of Power.
Out on the lake to the east of the Nilfgaardian Garrison is a boat half submerged in the water. Dive down here to find some Spoils of War.
North of Woesong Bridge and Ford signposts you'll find a Hidden Treasure marker. It's only guarded by a Warg and a handful of wolves, and it's here you'll find the Dirty Funds Treasure Hunt quest.
If you head north to the uppermost small bridge marked on the map you'll see an Undiscovered Location. By the side of the river there's a dead soldier who you should search to find a key which starts the Temerian Valuables Treasure Hunt quest.
Way north of the Ford signpost you'll find a spy camp with plenty of loot.
North of the Crossroads signpost (or east of Clacker Bridge ) you'll find a monster's nest (Ghouls, again), which you should destroy for 20 EXP and a Place of Power. Draw an Ability Point from it.
East of the Crossroads signpost is a Ghoul nest which can be easily destroyed for another 20 EXP.
South of the Broken Bridge signpost you'll find two Undiscovered Locations. The first (directly south) is a PLace of Power so make sure you draw from it as it's unguarded. Just to the west of that you'll find a Bandit Camp. There's bits and bobs to loot here so have a dig around.
East of the Abandoned Village are three Undiscovered Locations. The one near the mouth of the stream (which leads to the lake) is Guarded Treasure. Use the explosive barrels to your advantage and take down the Drowners.
East of the Abandoned Village on a path is an Abandoned Site (it's a shrine). Clear out the Ghouls here and you'll earn 10 EXP as the locals return. A travelling Herbalist will set up shop here too, but he's not as well stocked as the one in White Orchard.
Also to the East of the Abandoned Village is a Place of Power. This one is guarded by a big angry bear with loads of stamina. Be sure to chip away at its health and avoid any of its big sweeping blows because it will knock you on your ass.
If you follow the main path East out of the Abandoned Village you'll come to a bridge. Underneath is a Smuggler's Cave so raid it for all the loot.
In the woods south of the Ford signpost you'll find a Bandit Camp. Kill these guys and take whatever they have, which isn't likely to be much.
Just south of the Ranksacked Village sign is some Guarded Treasure. You'll find it half buried in the sand and guarded by Drowners. Take them down and expect to find a good haul of loot.
West of the Ransacked Village signpost you'll see an Undiscovered Location in an abandoned building. This is the Amavet Fortress Ruins and it's hard to access. You need to make your way West of the question mark and look up at the brick building. You should see a broken wall leaning against the outcrop. From here you can climb up the Ruins, but be careful. At the top is a bandit camp. Kill all the enemies here and you'll receive one part of the quest Viper School Gear Scavenger Hunt .
Between the Ford and Crossroads signposts is a small bridge and you'll find a Bandit Camp with a handful of deserters. Show 'em who's boss.
Back to The Witcher 3: White Orchard secondary quests , or back to The Witcher 3: Prologue (Kaer Morhen, White Orchard) .
Back to The Witcher 3 guide and walkthrough .
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The Witcher 3: 12 Useful Locations In White Orchard You Need To Keep In Mind
White Orchard is the first major region The Witcher 3 players get to explore, and here are the useful locations that everyone should keep in mind.
White Orchard is the first major area of The Witcher 3: Wild Hunt that players get to explore. It's so much more than just the village the main quest takes you to, it encompasses a surprisingly huge part of the map.
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With so much to see and do in White Orchard, it can be overwhelming, especially so early in the game, so it's helpful to keep the most important locations in mind while exploring the area. Let's take a look at them.
Updated on April 12, 2021 by Staci Miller: If you're still playing The Witcher 3, there might have been quite a few things you've missed in some of the more populated areas—even if you're well into post-game! Try revisiting White Orchard, for example, which likely has some side quests and merchants you haven't come across before.
Or, if you're finally picking up the game for the first time, make sure you get everything here the first time around and take note of the locations you can revisit in the future, such as the blacksmith.
12 White Orchard Inn
White Orchard Inn is the most prominent location in White Orchard and it's hard to miss. The inn is home to a whole host of characters that Geralt should interact with at various points through the game, including Elsa, Gaunter O'Dimm, and Aldert Geert.
Sometimes it'll be the main quest that takes you to this inn, and others, it'll be optional side quests you can pick up or some simple exploration. For maximum game potential, do everything you can inside it.
The Crossroads is the very first signpost players will come across in Witcher 3 . This is the location players start the game in when Geralt and Vesemir ride to White Orchard Village.
At first glance there may not seem to be any reason to keep this location, but there's an interesting item here than many people miss. Near where the two witchers made camp, you can loot the crystal skull, a crystallized skull of a raven that Yennefer dropped in the opening cinematic, which you can later return to her.
10 Abandoned Site
You'll know you've found the Abandoned Site when you've reached an altar following the road east from the Abandoned Village. There's a ghoul's nest nearby you'll have to clear first, but it's definitely worth a visit.
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With the ghouls gone, people will appear at the altar, including an herbalist that you can buy some helpful recipes and ingredients from. There's also a place of power nearby but it's guarded by a bear so watch out.
9 Abandoned Village
You're likely to come across the Abandoned Village before coming across the Abandoned Site. The Abandoned Village is located directly south of White Orchard Village, and it's an important place to keep in mind if only for the quest associated with this location.
The Abandoned Village is where the Devil by the Well contract quest takes you to fight a noonwraith. You can also do some detective work before fighting the noonwraith if it's not there when you first arrive.
8 Tomira's Hut
It's always important to keep the location of the nearest Herbalist's Hut in mind at all times. Visiting Herbalist's Huts is the main way you get recipes for potions and in a pinch, you can get some handy alchemical ingredients .
In White Orchard, Tomira's Hut is an important location to keep in mind because she keeps a great stock of alchemical ingredients that are helpful during your travels. Located just east of Sawmill, you'll visit her during the main quest but you can visit her earlier.
Not to be confused with Sawmill, the Mill is a location that you'll end up visiting during the main quest to hunt the royal griffin, and it's also a reasonably important location that you should keep in mind.
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There's not much to see in Mill, but it's about equal distance from White Orchard Village and the Nilfgaardian Garrison, and it's near the White Orchard Cemetery, so it's a landmark you should keep in mind. You can also revisit Mill later in the game to complete some quests.
6 Ransacked Village
It seems that just about every village in White Orchard is either abandoned or destroyed, like the Ransacked Village. Despite that, it's a good place to keep in mind when exploring, for a number of reasons.
Located south of Crossroads, you can visit the village to start a side quest, as well as taking down the bandit camp to get some goodies. But the most important reason to visit is to get the schematics for the steel sword of the Viper School Gear in the nearby ruins.
Sawmill, located west of the village and south of the Nilfgaardian Garrison, is an abandoned site where you'll have to clear a ghoul's nest before people show up. But once they do, you'll have access to a merchant where you can buy some useful supplies from.
By heading north from Sawmill, you can also find a place of power, a bandit camp, and some guarded treasure, so it's certainly a location you'll want to keep in mind.
4 Nilfgaardian Garrison
The Nilfgaardian Garrison is the northern most location in the White Orchard region. Even though Nilfgaard is one of the many enemies in Witcher 3 , Geralt visits the garrison during the main quest to help them with a griffin problem.
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Main quest aside, the garrison is an enormously helpful location you should keep in mind. In the garrison, you can find the quartermaster, where you can buy some weapon diagrams and some useful crafting equipment. There's also a table here that allows you to temporarily upgrade your armor.
3 White Orchard Village
The White Orchard Village is the first major location you'll visit in Witcher 3, and serves as a sort of hub area during your time in the region. There are a lot of useful things to do in the village, so it's definitely worth taking the time to explore every nook and cranny.
If you want to keep your weapons sharp and healthy, you'll have to visit blacksmiths in the game. Swords will break after a while and start to do less damage and, by visiting a blacksmith, you can have them fixed up. This is often easier than constantly replacing swords.
Fortunately, there's a handy blacksmith located in White Orchard. It's one of the earliest you can come across in the game, so make note of him.
There are a couple of merchants that can be found around these parts. Make sure to visit them to see what they have on offer, as various merchants will sell different things—for example, some of them specialize in alchemy.
Much like most populated locations in The Witcher, talking around with people will get you started on some side quests. Side quests are great for leveling up and various rewards, whether they're Witcher contracts or just random missions you get sent on by allies. If you're a completionist, make sure to get all of these side quests by exploring thoroughly.
2 Amavet Fortress Ruins
The ruins aren't something that you necessarily need to find, but they'll help you level up since they've become home to bandits as of late.
To access the ruins, you'll have to climb cliffs and buildings, but if you're a completionist that wants to see every aspect of the game, you should definitely check these out. Taking bandits is also a pretty painless way to level Geralt up, and certainly often less troublesome than the monsters that can appear throughout the game.
1 White Orchard Cemetery
Located north of the Mill signpost, the White Orchard Cemetery is one of the most important locations to keep in mind while in White Orchard. You can find some strong enemy wraiths here so go prepared, but there are other reasons to visit.
There's a place of power right in the center of the grounds you can use for a temporary stat boost, and inside the crypt you can find the diagram for the Viper School's silver sword that's guarded by a wraith.
Next: The Witcher 3 Complete Guide And Walkthrough
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An introductory guide to Moscow graveyards
A tombstone at the historic Vvedenskoye Cemetery in Moscow. Source: Ricardo Marquina
Moscow’s more than 10 million residents are living closer to the deceased than they might realize. Underneath the sprawl of the Russian capital’s urban development lie hundreds of buried cemeteries and graves, built over and nearly forgotten as Moscow emerges as one of the largest cities in Europe.
During the demolition of a tram line near Simonov monastery south of city center, workers uncovered hundreds of headstones with names and epitaphs carved into the underbelly of the pavement pieces. As it turns out, when the line was being constructed in the 1930s, the territory of nearby monastery’s graveyard had been turned into a construction site for the ZIL motor plant, so the grubbed-up, solid headstones were used for street paving. Same thing is true for some of Moscow’s peripheral subway stations, where trimmed former headstones were used as marble coating of walls and columns.
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For Russians, the local graveyard has always been an important location in every village and town. Traditionally, every man wanted to be buried near his home church. Moscow, which had more than 400 churches, was laden with graveyards: In the 19th century, there were more than 300 graveyards, most of which were demolished in first decades of the Soviet Union.
Today, Moscow has only 71 graveyards and cemeteries, but a great number of parks and buildings are situated on former burial grounds, a fact which many city residents do not realize.
Graveyards inside the Kremlin walls were one of the first to appear in Moscow. After the 14 th century, princes and then czars were buried in vaults in Arkhangelsky cathedral. But the Soviets in 1917 built an “alternative” burial ground outside the Kremln’s brick walls, where they laid to rest their Bolsheviks comrades who had fallen during the October revolution in Moscow. In 1924, the Lenin Mausoleum became the center of the cemetery. Stalin was kept in the mausoleum after his death in 1953, but moved in 1961 to a grave near the wall. Debates persist in Russian society today on the subject of whether the cemetery should be removed from the Red Square.
During the liquidation of the graveyards inside the city, ashes of many writers, military commanders and revolutionaries were transferred to the new cemetery near the Novodevichy monastery. This fate befell the remains of the great writer Nikolay Gogol . Deceased in 1852, he was buried in Danilovsky monastery, but in 1931, while the graveyard was being liquidated, the government ordered to reinter Gogol on Novodevichy graveyard.
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Some contemporary writers, who were present at the exhumation site, were awed when the coffin was opened – the late great writer’s head was missing. This didn’t, however, perplex the writers: It is reported that a now-forgotten writer, Lidin, even dared to take a cut from Gogol’s frock, which was later was used for binding of a lifetime edition of Gogol’s “Dead Souls” that Lidin possessed.
Gogol’s ashes were reinterred nonetheless, but where did the head go? Rumor has it that in 1909, when Gogol’s grave was renovated, Alexey Bakhrushin, a famous Moscow merchant and eccentric, bribed monks of Danilovsky monastery and retrieved the writer’s head to store it in his museum. Since then, the trace of Gogol’s skull has been completely lost.
Meanwhile, the mentioned copy of “Dead Souls” is reportedly in possession of Lidin’s daughter.
The new Novodevichy cemetery became the burial ground for most of the Soviet Union’s elite - in Soviet times, entrance was allowed only to relatives of the deceased, who had special passes. Today it’s free of charge. Still, the price for burial in the cemetery is very high. It is also expensive to be buried in the famous Vagankovskoe graveyard, the last home for many actors, painters, and bohemians.
In fact, overall, most of the old graveyards inside the city borders come with expensive fees for burial plots. Among the most expensive is the Vvedenskoe graveyard in Lefortovo, the former territory of the German Quarter of Moscow, which was organized in the 17 th century for foreign residents of the city. Today, it is possibly the quietest and most beautiful graveyard in Moscow and contains some spectacular architecture. Among the prominent monuments is the vault of G. Lion, with a mosaic reproduction of Arnold Bocklin’s “Isle of The Dead,” and the Erlanger family vault, designed by Russian architect F. Schechtel, the master of art nouveau. The walls of the vault contain scribbled messages to God from locals, such as “Lord, help me to get a job. Vladimir,” “Lord, give me strength to get B in descriptive geometry,” and so on. The inscriptions are regularly washed off to appear again.
But the messages are not the only strange Russian graveyard tradition.
Russian people frequently have picnics on their ancestor’s graves. In the Czarist times, particularly on big holidays, Muscovites went to the graveyard with baskets of food and samovars to make memorial feasts. These often turned into drinking sprees.
In Soviet times, the tradition received an unexpected boost. When drinking in the street was banned, many people began using graveyards just to drink. If stopped by the police, the drinkers had a ready excuse: “We are commemorating our late friend.” The police, aware of the tradition, would let the winos be. The tradition is the main reason Russian graves today are equipped with benches.
On a fair day, isolate a few hours and take a walk along the curved alleys of Moscow’s graveyards, among the diverse vaults and headstones bearing names of those people whose lives were once also a part of this city’s history. You won’t be bothered by crowds of sightseers – for them, Moscow graveyards are still an uncharted territory.
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