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Vasagatan Side

Vasagatan is an Environmental Element in Raft , which contains both the Blueprint: Engine and Blueprint: Steering Wheel , as well as loose Plastic , Scrap , and several Loot Boxes with supplies.

  • 4 Unique Items

Summary [ | ]

The wreck is situated in a small lagoon, located by following the receiver coordinates found in the Radio Tower . Access to the interior of the ship is via the rear.

The interior is composed of many rooms, most containing supplies. In addition to regular supplies, the player will also find several unique items. The wreck also is home to several Lurkers . The player may also find many notes, which explain the story behind the ship and its wreckage in more detail.

The blueprints for the Engine and Steering Wheel are in the bridge at the top of the ship, access being provided by finding all the quest items. The bridge will also contain a set of Receiver coordinates to Balboa Island .

On top of the bridge, the player will find another Loot Box. In a single player game, it's hard to reach it but on PC the player can jump up easily by locking their game framerate to 30 FPS. In a multiplayer game, it's much easier to reach the Loot Box. One player just needs to jump on the other and then on the roof of the bridge.

As of Chapter 3 there are 11 notes.

Strategy [ | ]

Due to its size and layout nature, it can take a few in-game days to fully explore the wreck. It is recommended to bring supplies to explore the ship:

  • Head Light - The interior of the ship is dark. Head Lights allows the player to see. At least two headlights are recommended, as one may not last long enough to complete exploration.
  • Weapons - There are several Lurkers in the ship. They respawn frequently, on specific locations, while the player is exploring the ship.
  • Water - Lots of food items can be found throughout the ship, and as of chapter 3, drinks are provided. But, it is still recommended for the player to bring their own.
  • Food - Several crates found should contain food, but be sure to bring a small supply in case they are insufficient.

Guide [ | ]

  • Go diving near the back of the ship to find a Mechanical Component .
  • Then, enter the first floor on the back of the ship. In the first room you can find a switch on the wall to turn on the lights and a Crowbar to open the door to a corridor. Proceed through the corridor until you find the bathroom where you can find the Red Key . Follow the corridor to the kitchens where you can find the Gas Tank . Open the door at the end of the corridor with the Red Key and pick up the Bolt Cutter and a Mechanical Component .
  • Go back to the first room in the corridor and open a locker with the Bolt Cutter in which you find the Blue Key . Use the Blue Key to unlock the stairs to the second floor.
  • There, you can find Bullets and a Mechanical Component in the party room and one more Mechanical Component in the pool.
  • Go up two more floors to the fourth floor to pick up a Key Card on the dance floor. Go back down to the third floor and use the Key Card to get into an office where you can find the Green Key . You can find a Mechanical Component and a Four Digit Code on the same floor.
  • Find the stairs to the fifth floor and unlock the door with the Green Key . On the bed you can find a Lighter .
  • Go back to the second floor, follow the corridor, enter cabin 3 and open the safe there with the Four Digit Code to get the Electrical Wires . In the last room of this corridor you can find one more Mechanical Component .
  • Now, go back to the first floor to the very last room in the corridor and use five Mechanical Components on one table to build a Car Jack and build a Bomb on a second table with the Electrical Wires , Lighter , Gas Tank and Bullets .
  • Use the Car Jack on the fourth floor to move the cabinet blocking the way to a room.
  • Finally, go up to the sixth floor and place the bomb at the door. Get out of the way so the blast doesn't hurt you and then, enter the bridge. There, you can find two blueprints and the code for the next location Balboa Island .

Unique Items [ | ]

The unique items contained in the wreck are used to progress past locked doors and obstacles, eventually leading to the top.

Bolt Cutter

Trivia [ | ]

  • "Vasagatan" is the street name of Redbeet Interactive 's studio. It is named after a previous king, Gustav I of Sweden (Gustav Vasa), who was the reigning king in the mid 15th century. As such, the street would translate to "Vasa Street" in English.
  • Vasa was also the name of a Swedish warship built between 1626 and 1628. The ship sank after sailing roughly 1,300 m (1,400 yd) into her maiden voyage.

History [ | ]

Gallery [ | ].

The note leading to Balboa.

The note leading to Balboa.

Vasagatan from above.

Vasagatan from above.

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Guided

Raft: Vasagatan Walkthrough – Everything you Need to Know About the Cruise Ship

Sascha Asendorf

In our guide to the survival game Raft we will show you how to reach Vasagatan and how to find all the treasures and information. For this, you have to complete some tasks on the 6 floors that we will guide you through step by step.

This is Vasagatan in Raft and this is how you solve the puzzles

To get to Vasagatan, Raft’s second story objective, you need the code found on the “People” note in room E-1 at the top of the radio tower. Vasagatan is not an island but a stranded cruise ship.

You should know this beforehand: On Vasagatan, not only a lot of loot awaits you, but also combative enemies who want to get at you. Before entering the ship, you should maximize your health, water, and food so that you don’t run out all at once in a fight. In order to be able to defend yourself against the enemies inside the ship and to survive the adventure, you should carry the following items and weapons with you:

But don’t forget to leave enough space in your inventory for new loot. If your inventory is too full during the adventure, you can always go back to your raft and put your loot there.

These are your tasks on the floors

You can complete some missions only after completing a task on another floor. Just follow our guide. We have an overview of the tasks per floor for you here:

  • Eliminate Lurkers
  • Find the bolt cutters
  • Gather resources for the workbenches
  • Open the locker
  • Craft the items at the workbenches
  • Gather resources for the workbenches on the 1st floor
  • Open the captain’s quarters safe with the code from the 3rd floor
  • Find the 4-digit code for the safe in the Captain’s Quarters on the 2nd floor
  • Find the stairs to the 4th floor
  • Find the green key using the keycard from the 4th floor
  • Find the key card for the room on the 3rd floor
  • Find the stairs to the 5th floor
  • Find the box by the bed
  • Blow up the door to the bridge
  • Find blueprints and code for Balboa Island

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RAFT: Vasagatan – The 1st Floor

Anchor your raft at the back of the ship and enter via it. Go through the door that says “Authorized Personnel only”. Follow the tunnel and pull the lever on your right that turns on a light above the table, which will give you a note. Gather the rest of the loot in this room and get the crowbar, which you can find on the table with the red lamp. You can now use this to break open the closed door, which is also labeled “Authorized Personnel only”.

kill lurkers

Go through the door into the hallway where you will hear noises behind another door on the left. Behind this door your first opponent on this ship is waiting, a giant rat known as “Lurker”. Now grab your spear or bow to finish them off.

How to defeat the Lurker: Once you have equipped your spear or bow, open the door and wait for the Lurker to jump at you. Then run forward and jab with the spear, or shoot an arrow at him. Walk back and wait for him to try to jump you again and repeat this method until the lurker is finished.

find bolt cutters

In the room where you defeated the lurker, to the left of the front door is a red locker with a padlock that you can open with bolt cutters. which you will get now.

Back in the hallway, you notice that the next door leads to the stairs, but you need a blue key to open it. Therefore, first of all, go further until you see a bathroom on the right side, in which you will find a red key and scrap metal. When you exit the bathroom keep right and keep following the hallway to a dead end with two doors, one of which requires the red key. But go through the other door first.

Now you are in the kitchen where you will find another note and a gas canister which you collect. Now you can open the door that requires the red key and go inside the room. Run across the room to the other side where you will find the bolt cutter and another note.

There are also two workbenches in the left end of the room for which you need the following items:

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On a shelf, in an open closet, you can find one of the mechanical parts already in this room. Collect it and any other loot you need.

Open Locker

Go back to the room where you killed the lurker. Here you can now go to the red locker with the lock and break it open with the bolt cutters. In the locker you will find the blue key to the stairs and another note.

RAFT: Vasagatan: The 2nd floor

Go through the hallway to the door that you need to open with the blue key to get to the stairs and open them with the blue key you just got. The stairs now let you get to the upper floors of the ship, where you will now also face Lurker in open areas, best have your bow or spear ready.

Head up the stairs to the second floor where you will find yourself in a room with pool tables but also hear the sounds of lurkers located here. Turn left toward a door with a green exit sign hanging above it, showing a person, a down arrow, and a door. Go through the door into the bar behind it. On the bar counter you will find the ball and another note that you collect.

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Go down the hall to the room marked “1” where you will find plastic in the bathroom. Leave this and turn left. Go to the end of the hallway where you turn left again. You should now see a half-open door with a Lucky Cat stature. Unfortunately, you can’t pick up the statue, so you go to the room marked “2”.

In room “2” you will find another piece of plastic in the bathroom, as well as a cassette that is on the desk and contains a note.

Exit the room and turn left where you will find the captain’s cabin numbered “3”. Inside you will encounter a lurker that you must defeat. You will also find a safe that you can open with a four-digit code that you only have to find on the 3rd floor. Now exit the room and turn left to the door at the end of the hallway.

This is the last room on the second floor where you’ll find some crates, plastic, junk, some food in a cooler, as well as the fourth mechanical part. Then go back to the stairs that took you to the second floor.

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RAFT: Vasagatan: The 3rd floor

Go back to the stairs that took you to the second floor. Next to it is the staircase that will take you to the third floor. There are already aggressive Lurkers waiting for you here, so grab your chosen weapon and defeat them.

Once you’ve killed all the lurkers, open both doors with green exit signs, but you don’t have to go out through them. Now follow the hallway that is behind the stairs. On the left is a door that will also take you outside. On the right is a room for which you need a key card first. So go down the hall into the dining room, on whose serving tables you will find a box of food. To the left of that you’ll find a supply cupboard, in front of which you’ll find the fifth and final mechanical piece on the floor.

Now turn to the round table in the room where you will find a piece of plastic, the four-digit code (opens the safe in the captain’s quarters) and a note.

Now open the exit door on the opposite side of the room and go through it outside to the helipad where you will find various loot. Gather what you need and go back into the room and leave it. Follow the hallway and go left, then left again and you will find the stairs that lead to the fourth floor.

RAFT: Vasagatan: The 4th floor

Again, you will be greeted by lurkers, which you must kill again. Then go back to the stairs and look to the right. There you will see a room that has a raised dance platform where you will find a key card. On a serving table, on the left side, you can also grab a piece of scrap metal.

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You have here again several exit doors that you can open. Take a look to see if there’s anything outside and then go back inside, back to the stairs.

Face the stairs and take the left hallway where you will see a door blocked by a black fridge. To move this you need a jack, which you have to find first.

RAFT: Vasgatan: Back to the 3rd floor

Go back to the third floor and have your gun ready as lurkers can respawn. Eliminate all the lurkers and go to the door that you can only open with the keycard. Open it and go into the office-like room. On a desk you will find a green key that you collect.

Now go back to the stairs that lead to the fourth floor and go up them. Turn left at the top and follow the hallway. Turn left again and you have found the stairs to the fifth floor.

RAFT: Vasagatan: The 5th floor

Climb the stairs to the fifth floor and turn left where you will find a crate with supplies. On the opposite side of the crate is a door that can be opened with the green key. Open this up and have your weapon ready as there is a lurker in this room that you will take out. In this room there are again doors that take you outside.

If you were outside, go back inside and head towards the bookshelves you’ll pass and end up in front of a bed. There is a lighter and a cassette on the bed, and a box on the floor next to it. Collect everything and go back to the second floor.

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RAFT: Vasagatan: Back to the 2nd floor

Back on the second floor, go to the captain’s quarters and take out the lurker if it respawned. You can use the code you got from the third floor to open the safe. Inside you will find electrical wires and another note.

Once you’ve collected everything, it’s time to return to the first floor.

RAFT: Vasagatan: Back to the 1st floor

When you reach the first floor, go into the room where the two workbenches are. Now that you have all the resources you need, you can go to the left workbench to make a bomb and the right workbench to make a jack.

Once you’ve made everything, go back to the fourth floor, where the fridge is blocking the door. Watch out for respawned lurkers as you head there

RAFT: Vasagatan: Back to the 4th floor

When you get to the fridge, you can now use the jack to push it aside and open the door.

In this room you’ll see a desk with a note on it and a box of supplies underneath it. Once you’ve looted everything, head left into the bathroom where you’ll find a box of food. Exit the room and go around left, then left again and take the stairs that lead to the bridge on the sixth floor.

RAFT: Vasagatan: The 6th floor

When you reach the sixth floor, place the bomb on the bridge door and go down the stairs to avoid being hit unnecessarily by the explosion.

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Once you’ve blasted the door, go inside the bridge where you’ll find exit doors on either side that you can open. If you are outside, now go back inside and go to the ship controls. Here you will find the blueprint for a steering wheel, the blueprint for an engine, and a note with the code for Balboa Island . In the room you will also find a food box, a supply box, and other loot.

Once you have collected the last note, you will receive the “Vasagatan Historian” achievement.

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RAFT: Vasagatan: Final Tips

  • Before you leave Vasagatan, you can once again hunt and kill the respawned lurkers to collect raw meat.
  • In the water at Vasagatan you will find 6x mechanical parts, as well as copper and algae. Redesign your raft using the newly acquired blueprints.

Would you like to join our community and discuss Raft? Then  join our new Discord server , we look forward to seeing you!

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  • X (Twitter)

Sascha Asendorf is the co-founder of Guided.news and has been running online magazines in the gaming sector since 2013. Starting with a strong focus on survival games, Sascha now deals a lot with role-playing games and is an expert on survival and RPG titles like Conan Exiles, Baldurs Gate 3 & Cyberpunk 2077.

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Raft Cruise Ship (Yacht) Walkthrough Guide

Raft Cruise ShipYacht Walkthrough & Guide

Table of Contents Show

The inside of the boat is very dark, so use the blueprint you’ve found in the Radio Station to craft several headlights (it took me 2 headlights to explore everything). I’ve made a map to help you find your way and understand better my explanations.

  • There are  11 notes .
  • There are  2 blueprints  to find, one for the Engine and one for the Steering Wheel, they are next to the post-it with the coordinates for the next story place in the last room you explore (the bridge).

The boat has many locked doors. To progress, you will have to find many items that unlock places to find other items that unlock other places… It’s kind of a treasure hunt.

Also you can check our all Raft Guides .

Raft Vasagatan Map (Locations and Coordinates)

Exterior: => Get 1 [Mechanical Part] in the swimming pool (on the yacht) => Go at the back of the yacht to enter the Hold.

Hold: => First room, the Engine Room. You can use the lever on the wall to turn some lights on in the yacht but it’s not necessary. There’s a [Note] on a table and a [Crowbar] + a [Recorder] on another table (you’ll pick both up at the same time). Use the [Crowbar] to open the next door. => Ignore the 1st door (on your left) and the 2nd door (on your right). Enter the 3rd door (on your right), the Bathroom, to get a [Red Key]. => Continue down the corridor until you find a 4th door (on your left), the Kitchen. Inside you’ll find a [Gas Tank] and 1 [Note]. => Reach the last door which you can open with the [Red Key] to enter the Workshop. Collect the [Mechanical Part] on a shelf, the [Bolt Cutter] and a [Note] on a table, then go back to the 1st door in the corridor. => Open the 1st door in the corridor to enter the Staff Room, careful there’s a Lurker there. Open the locked locker with the [Bolt Cutter] to find a [Note] and a [Blue Key]. => Open the 2nd door in the corridor with the [Blue Key] to show the stairs, Take them to reach the 1st Floor.

1st Floor: => Go on your left to reach the Dance Hall where you will find a [Bullet], a [Note] and a [Mechanical Part]. => Go back to the stairs, climb them to reach the 2nd Floor. Careful there’s a Lurker there. Ignore this floor for now and go straight to the 3rd Floor (careful for another Lurker).

3rd Floor: => Get the [Key Card] on the Stage, then go back down to the 2nd Floor. Careful for the Lurker, it will be back.

2nd Floor: => Reach the 1st door in the corridor (on your right) which you can open with the [Key Card] to enter the Library. You’ll find a [Green Key] there, take it. => Continue down the corridor to the Dining Room, you’ll find a [Four Digit Code] and a [Note] on a table; and a [Mechanical Part] against a door. Then go back to the stairs and climb up to the 4th Floor.

4th Floor: => Open the only door with the [Green Key], careful for the Lurker there. Take the [Note] and the [Lighter] on the bed, on the other side of the huge bookshelf. Then go back down all the way to the 1st Floor. (as usual, the Lurker will be back at the 2nd Floor, so careful)

1st Floor: => After exiting the stairs, go on your right until you reach Cabin 2 (there will be a big 2 next to the door), take the [Note] there. => Continue down the corridor until you reach the Captain’s Quarters (with a big 3 next to the door). Careful, there’s a Lurker waiting on the other side of the door. Enter the cabin and open the locked chest with the [Four Digit Code], inside there’s 1 [Note] and some [Electrical Wires]. => After exiting the cabin, look on your left for a door at the end of the corridor, enter the Storage Room where you will find your last [Mechanical Part]. Then go back to the last room in the Hold: the Workshop.

Hold: => Craft the [Car Jack] and the [Bomb] on the two tables. Then go back up to the 3rd Floor (remember, a Lurker will be back on the 2nd Floor and 3rd Floor…)

3rd Floor: => Find the open door blocked by some fridge, use your [Car Jack] to move it out of the way. Inside the room, you will find a [Note]. Go back to the stairs and climb them up until you reach a locked door.

5th Floor: => Use a [Bomb] to open the locked door, go down the stairs a little to not get hit by the explosion. => You will find 2 [Blueprints] on the left of the room and 1 [Note] on the Steering Wheel. The note on the Steering Wheel is necessary to go to the next story place.

Reaching the last room of the boat will give you the achievement  [Bootleg Fireworks!]

Cruise Ship/Yacht (Notes/Blueprints)

The  1st  note is in the boat’s hold, in the engine room, on a table. =>[   I heard from the captain we’re heading…] – Page 7

Vasagatan (Notes/Blueprints)

The  2nd  note is in the boat’s hold, in the kitchen, on a counter. =>[Ruben, The yacht is ill prepared for this journey.] – Page 7

Vasagatan (Notes/Blueprints)

The  3rd  note is in the boat’s hold, in the last room at the end of the corridor, the workshop, on a table. =>[   I saw a large rat last night…] – Page 7

Vasagatan (Notes/Blueprints)

The  4th  note is in the boat’s hold, in the first room in the corridor, the staff room. It’s inside a locked locker, you need to get a bolt cutter in a room at the end of the hold to open this locker. =>[TRAVEL LOG OLOF The captain keeps complaining about my route.] – Page 9

Vasagatan (Notes/Blueprints)

The  5th  note is on the 1st Floor, in the Dance Hall, next to where you find the bullet. =>[TRAVEL LOG OLOF As I’ve suspected the crew is completely incompetent.] – Page 9

Vasagatan (Notes/Blueprints)

The  6th  note is on the 2nd Floor, in the dining room, on a table next to the Four Digit Code. =>[TRAVEL LOG OLOF These ‘lurkers’ have potential.] – Page 10

Vasagatan (Notes/Blueprints)

The  7th  note is on the 4th Floor, on the bed with the lighter, behind the huge bookshelf. =>[(Transcribed) [The ship’s hull grinding against solid rock]] – Page 12

Vasagatan (Notes/Blueprints)

The  8th  note is on the 1st Floor, on a desk in Cabin 2 (it has a big 2 next to the door). =>[(Transcribed) (Hanne) – “But what does that mean? You can’t just fire them.] – Page 11

Vasagatan (Notes/Blueprints)

The  9th  note is on the 1st Floor, in the locked chest inside Cabin 3 (it has a big 3 next to the door). You can open the chest with the Four Digit Code you found on Floor 2. =>[(Transcribed) (Captain) – “Knocking” “Wilksirom, it’s urgent. There’s mist now.] – Page 11

Vasagatan (Notes/Blueprints)

The  10th  document is on the 3rd Floor, on a desk, in a room blocked by a fridge. To remove the fridge, you need to craft a car jack in the boat’s hold by combining 5 mechanical parts scattered around the boat. =>[CITIES IN THE BLUE calling the cost of the project’s realization…] – Page 8

Vasagatan (Notes/Blueprints)

The  11th  note is on the last floor, on the steering wheel. The room is blocked by a locked door: to open it you need to craft a bomb in the boat’s hold by combining 1 electrical wires (locked Chest, 3rd Cabin, 1st Floor), 1 lighter (on a bed, 4th Floor), 1 gas tank (on a kitchen counter, Kitchen, Boat Hold) and 1 bullet (on a bar counter, Dance Hall, 1st Floor). =>[Balboa ?! #….] – Page 12

Vasagatan (Notes/Blueprints)

The  2  blueprints (Steering Wheel and Engine) are on the last floor of Vasagatan. The room is blocked by a locked door: to open it you need to craft a bomb in the boat’s hold by combining 1 electrical wires (locked Chest, 3rd Cabin, 1st Floor), 1 lighter (on a bed, 4th Floor), 1 gas tank (on a kitchen counter, Kitchen, Boat Hold) and 1 bullet (on a bar counter, Dance Hall, 1st Floor).

Raft Vasagatan Blueprints

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Raft – The Best Raft Boat Designs to Create Right Now

Best designs in Raft

Sharing your architectural talent in the latest version of Sims sure is fun, but have you tried testing your building skills in the middle of the ocean, when your survival is at stake? Building anything is not so challenging when you have materials galore, but you will need to get super creative and resourceful when everything you have is some floatable debris.

If the creative juices aren’t flowing at the moment, you can get inspiration from our guide to the best Raft boat designs to create right now for every stage in the game.

Related: Raft: How to Remove Foundations

The Best Raft Boat Design for Early Game

Raft building

When you start the game, you will be forced to think small. The resources are scarce, and you can’t start any extravagant projects just yet. Think about the priorities—you need food, water, and shelter, and your raft design should match those elementary needs.

Start with a regular square 3×3 base and expand it with a simple one-tile ring with rounded corners. You can leave one side open and place collection nets there. In the center of the base, you can build a roofed structure where you can take cover from the elements. Again, a square base is fine, but it is more practical to build an octagon. Make sure to leave an opening in the wall for access to the nets and add at least one window.

When it comes to interior decorating, you will need a bed, a central light, a water purifier, and a grill. If you can afford it, add a research table and some crop plots with storage units hanging above them to maximize the space. Another good tip for saving some room is to put the grill above the purifier.

The Best Raft Boat Design for Mid-Game

When you get a hold of things and more resources, you can start playing around with more comfortable setups. One practical yet extravagant design on a long thin strip full of collection nets, with a big deck on one side for the living quarters and one more humble deck on the other side for easy access to the ocean. Round the edges by using triangles instead of full blocks to give your creation more shape.

When it comes to the living area, depending on how much building material you have, you can make a multi-tiered structure, connected by a staircase, with a roof or an open area at the top—depending on your taste and resource limitations. The ground floor can be the sleeping area with a lot of storage, and you can set up a nice research area on the top deck, which can also house an animal pen and some crop plots. Use the smaller ground deck to put up an anchor, some water purifiers, and the grill.

The Best Raft Boat Design in Late Game

There are numerous luxury designs for the late game in Raft—some people create proper yachts, but we are going to keep it a bit more realistic. You can build on a rectangular base with rounded corners and then expand it at the front end with a few more rows with triangles to give it that aerodynamic boat look.

Leave some space for collection nets on this level and plan to put two engines on the sides of the base and the stairs to connect two levels. Don’t forget the purifiers and the fuel tank. At this stage, you can connect everything by using pipes and ensure that you have water on the upper level and even use sprinklers.

On the upper level, you can build a cabin for your living quarters any way you like. A good piece of advice is to build with half walls and windows to have a better view of your surroundings. At the front of the deck, you can place crop plots and create some space for your animals.

When you’re done with the technicalities and have a fully functional raft, you can play around with decorations that match your taste and that will make that raft a home.

We hope you have fun with these ideas for building the best boats in Raft. Feel free to share your designs in the comments below and check out more useful guides in our dedicated Raft section here on TouchTapPlay!

raft top of yacht

Great guide for creating different types of rafts in Raft game! It is helpful for players who want to make their survival on the ocean a bit more comfortable. Eva Dawson

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Yachting Monthly

  • Digital edition

Yachting Monthly cover

Best Liferaft for sailboats – offshore ISO9650-1 models

Fox Morgan

  • July 31, 2023

Tech Editor and safety gear specialist Fox Morgan picks out some of the best liferafts for sailboats in the offshore ISO9650-1 category

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We hope to never use some of the safety gear we have onboard, but that doesn’t mean we shouldn’t make some informed choices. I’ve picked out some of the best ISO9650-1 liferafts for sailboats and especially those who go further offshore or crossing oceans, racing or rallying long distances.

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All of the rafts in my guide have options for canister or valise and come in sizes from 4 person to 12 person capacity. Given the size and weight of 12 man rafts, boats with full crews onboard often opt for two smaller rafts, such as 2 x 6 man to make them easier to handle and easier to stow. You can buy one and rent one too, so if most of the time there’s no more than six of you onboard but sometimes you go fully crewed, then supplementing with an additional rental raft can be a good solution. I’ve clambered aboard many liferafts in my time as a professional and corinthian sailor, getting in up that ladder has never got easier no matter how many times I practice. If you have the choice I highly recommend a raft with either a semi rigid or inflatable entrance ramp.

Ocean Safety Ocean ISO9650-1 Liferaft

Reason to buy

trusted name in the industry, variety of packs to meet all current sailing event requirements, 20 year warranty

Reasons to avoid

a premium liferaft with a premium price tag.

Specifications: 

4 man liferaft

Container Dimensions (cm) 71 x 49 x 28

Container Weight (kg) 30

Valise Dimensions (cm) 67 x 42 x 24

Valise Weight (kg) 28

6 Man liferaft

Container Weight (kg) 37

Valise Dimensions (cm) 74 x 43 x 24

Valise Weight (kg) 36

4 Person Ocean Safety Ocean ISO9650-1 Liferaft <24

The Ocean Safety Ocean liferaft  is made with PU Nylon Laminate. It has an insulated floor and is suitable for use in temperatures down to minus 15 degrees C. It has a less than 24 hour equipment pack as standard, but it can be upgraded to either a greater than 24 hour pack or SOLAS B.

We’ll be testing this liferaft along with others in the buyers guide in a hands on real world test this summer.

Key Features of the Ocean Safety Ocean ISO Liferaft

The less than 24 hSOLAS approved internal and external lighting system

Strong boarding ladder with knee scoop & grab handles for quick boarding Highly visible in yellow and orange Rain water collection 4/5 x 75ltr ballast pockets for increased stability (300 litres ballast for the 4 man) 3 year service interval, 20 year warranty

equipment pack contains: 1 x Buoyant Knife, 1 x Bailer, 2 x Sponge, 1 x Paddle (pair) 1 x Whistle, 1 x Torch & Spares, 1 x Heliograph, Anti Seasickness Tablets (6pp), Seasickness bag (1pp), 3 x Red Handheld Flare, 2 x Parachute Rocket Flare, 2 x Repair Kit (Clam Seal), 1 x Bellows, 1 x Throwing Line (30m), 1 x Signal Card, 1 x Sea Survival Instructions, 1 x Repair Plugs (set), 1 x Immediate Action Cards.

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Waypoint ISO 9650-1 Ocean Elite Liferaft

SOLAS approved external and internal LED lights with lithium battery and manual control, Pictograms are used for instructions,

at the top end of the price scale

Cannister 4, 6 or 8 man

Weighs 28kg

Fully tested to the ISO 9650-1 Group A specs, the Waypoint ISO 9650-1 Ocean Elite liferaft is extremely well built and designed for the toughest sea conditions. This is one of the best liferafts in the market today for the ocean sailor. It complies and exceeds the ISO 9650-1 Group A regulations for < 24 hrs and also > 24 hrs (with additional extra equipment).

It meets the MCA code of practice and complies with the ISAF regulations for Ocean Racing worldwide.

Made with PU laminate. Constructed with 4 independent chambers. Two tubes, an inflatable boarding ramp and an arch that deploy automatically. The waypoint has a large inflatable boarding ramp which makes boarding easier than the more simplistic models with a ladder only. If you’ve tried climbing into a liferaft during a sea survival pool drill, you’ll know how hard gettinginto a liferaft can be so the inflatable ramp is worth the extra you’ll pay for this higher specified model of raft.

It has a double floor with triple thermal insulatation. 4 large, (75 litres each) water ballast pockets underneath. Bright nylon Flo orange self erecting canopy, with a large zip operated entrance, which also has a large overlapping flap to stop water entering in extreme weather conditions.

Strips of Solas reflective tape on all the sides of the canopy and on the floor make the liferaft visible in the dark from any angle, including if capsized.

Safety Contents: 1 x Rescue Quoit & 30 m. Line, 1 x Sea Anchor & 30 m. Line, 1 x Flo Orange Floating Safety Knife, 2 x Paddles, 1 x Bailer, 2 x Sponges, 1 x Pump (bellows), 1 x Repair Kit, 1 x Whistle, 1 x Table of rescue signals, 1 x Heliograph (Signalling mirror), 1 x Fishing Kit, 2 x Waterproof Solas Floating LED Torch, spare battery and bulb., 3 x Red Hand Flares, 2 x Parachute Flares, 1 x Liferaft Manual with survival instructions, 6 x Anti Sea Sickness Tablets per Person, 2 litre water collection graduated bag with tap, Graduated cup, 1 x Sea sickness bag per person

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Seago Sea Master ISO 9650-1 Liferaft

more affordable than some other iso 9560-1 liferafts, inflatable door ramp

black tubes may be less visible than others with brighter tubes.

Specifications: Valise Container

Sizes – 4, 6, 8, 10 and 12 person

Valise |  Container 4 man : L650 x W300 x H420 | L730 x W490 x H310 6 man : L720 x W340 x H460 |  L730 x W490 x H310 8 man : L720 x W340 x H460 |  L780 x W530 x H365

Colour – High viz orange canopy & ballast pockets. Black lower tubes

The SeaMaster ISO 9650-1 life raft is a great option from this well known brand in the marine leisure world.  It’s one of the few liferafts on the market in this category that still have the black tubes/inflatable sections.  This part is made from butyl rubber which is well known, tried and tested for many years.

Fitted with high visibility SOLAS approved retro reflective tape on canopy and underside of raft floor.

Ballast Pockets – 4 x 55 Litre lead weighted, (total 220 litres ballast)

SOLAS Approved automatic high visibility flashing external light to enable quick recovery. Also has an Internal light.

This liferaft is intended for use in extended offshore, racing yachts and coded boats.

Service & Warranty – 3 Year service interval, 12 year warranty

Emergency Pack – 1 x Bailer, 1 x Drogue (sea anchor), 1 x Floating knife, 1 x Hand pump, 1 x Life saving signal card, 1 x Pair of oars, 1 x Repair kit, 1 x Rescue quoit with 30m of line, 1 x Signal mirror, 1 x Waterproof torch & batteries, 1 x Wet notes, 1 x Whistle, 2 x Parachute rockets, 2 x Sponges, 3 x Red hand flares, 6 x Anti sea sickness tablets

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Lalizas ISO Racing Liferaft

lightweight, brightly coloured, reasonably priced

might be a little too lightweight for some

Lalizas 6 Person Racing Liferaft ISO 9650 Type-1 Group A < 24HR

Weight 29kg :  dimensions  L680mm W480mm D240mm

The Lalizas ISO Racing Liferaft is an ultra-light and compact liferaft. The modest size provides easy storage, making this liferaft a good choice for boats tight on space.

Available in sizes for 4 – 12 people, packed either in a canister or in a waterproof valise.

This liferaft, despite its compact and lightweight design has a thermally insulated floor and twin buoyancy tubes with safety valves. There’s a rainwater collection gutter built into the canopy.

The self erecting canopy is International orange with retro-reflective tapes.

External and internal lifelines and righting device suitable for handling by one person Operating temperature -15° C to + 65° C

Equipment pack includes, 1 x Portable Buoyant Bailer, 2 x Sponge, 1 x Pair of Paddles, 1 x Whistle, 2 x Water Proof Torch and Spare Bulb, 1 x Signalling Mirror, 1 x Sea Sick Bags (1 per person), 1 x Repair Kit, 1 x Bellow (pump), 1 x Operating Manual, 1 x Table of Lifesaving signals, 1 x Logbook, 1 x Immediate Actions Card, 1 x Throwline with Quoit, 1 x Knife, 1 x Drogue with 30m of line, Distress Flares, 3 x Red Hand Flares, 2 x Red Parachute Flares

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VIKING RescYou Pro liferaft

semi rigid ramp, self righting,

black tubes might be less visible than brighter coloured options, the most expensive raft in our guide

Sizes: 4-8 persons, available in a container or valise. 4 person, container dimensions 80 x 57 x 32 cm | weight 40 kg 4 person, valise dimensions 84 x 43 x 34 cm | weight 38 kg

The  Viking RescYou Pro is their top of the range leisure liferaft. Apparently this raft is self righting. I’ve heard that before and yes, in flat calm conditions they do, but I’d like to see it perform in some real world conditions… (we’re planning to do just that very soon)

The inflatable double floor gives thermal insulation from cold water. Four x 55L ballast bags for stability. Bright yellow canopy is the brightest of the bunch but the black rubber tubes might be a bit of a throw back to the rafts of 10 years ago. A lot of the manufacturers are moving away from black rubber tubes in their top of the range models. There’s nothing wrong with rubber tubes structurally, but they do lack visibility at sea.

This raft has a blue liner, which is supposed to be calming. I’m not sure how much you’d be taking in of your raft details and colours if you were using it for real, those boffins must know what they’re doing to insist on that level of detail. There’s an external strobe light and an internal light. Internal and external lifelines and a rain water collector.

Curtained windows and openings give a 360 degree view of the horizon. Externally the canopy and raft chambers have SOLAS reflective tape for maximum visibility under flashlight.

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Plastimo Transocean+ Liferaft

The Golden Globe round world yachts were all equipped with these, brightly coloured,

inflation canister positioned right by the entrance/boarding ramp

4 Person Plastimo Transocean ISO/ ISAF <24h Liferaft

The Plastimo brand from France is well known for a wide range of leisure marine equipment. Wander around any chandlery and you’ll see something made by plastimo. My handbearing compass for example is a plastimo.

Double insulated floor with fluorescent orange canopy with automatically erecting arch tube. 4.3 candela outside light, with radar and retro reflecting stripes.

The Transocean ISAF also has a boarding ramp with an inside grab handle to help haul yourself in and roll over the top tube.

The Golden Globe boats were all equipped with top spec plastimo liferafts, so that’s a fairly good endorsement. Tapio, the competitor whos boat sank suddenly spent a day and a night in his and commented on how comfortable he was while he awaited rescue. I’m not sure they were built for comfort, but more for survival. Anyway, there’s some great pics of this liferaft in his rescue story.

I’ll let the pictures do the talking.

<24h Equipment Pack (sold as standard) , 1 x floating anchor with 30m line, 1 x Pump, 2 x Thermal Protective Overalls SOLAS, 2 x Paddles, 1 x Floating Knife, 1 x Rescue Quoit with 30m Line, 1 x Bailer, 2 x Sponge, 1 x Repair Kit, 1 x Check book and Liferaft Instructions Manual, 1 x Survival Instructions and Signal Card, Personal Survival, Rain catching gutter on canopy, Rainwater collecting pouch, Water 1.5L (Qty per person), 500g Food Rations (Qty per person), 1 x First Aid Kit, Seasickness Pills (6/person), Seasickness Pouch (1/person), Signalling Equipment, 3 x Handflares SOLAS, 2 x Parachute Rockets SOLAS, 1 x Signalling Mirror, 1 x Outside Light on Canopy, 1 x Inside Light on arch tube, 2 x Waterproof Torch with spare batteries and Torch, 1 x Whistle

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Crewsaver ISO Ocean Liferaft ISO 9650-1

trusted brand with good reputation for safety gear,

lower freeboard than others in this category

4 man canister <24hISO OCEAN LIFERAFT 4 MAN | dimensions L800mm W570mm D220mm | weight  36.1 kg

The Crewsaver ISO Ocean life raft has a semi-rigid boarding ramp which is easier than a basic ladder but not quite a luxurious as the floating ramp seen on other models  in this guide. This raft is make with polyurethane as per others with brightly coloured tubes.

The water ballast pockets on the 4 man liferaft give 150l litres of ballast. Crew saver have just large capacity pockets on this 4 man raft. (4 Man – 2 x 84 litre water pockets. 6, 8 and 10 Man – 3 x 84 litre water pockets. 12 Man – 5 x 60 litre water pockets) How this makes the raft handle in tough conditions will be interesting to find out in our hands on test coming soon. Tough polyurethane coated nylon canopy with  a simple zip closed canopy door. Thie raft has Interior and exterior lifelines, an external strobe light to aid night location by search and rescue teams and an internal LED light.

At the rear of the canopy is a rainwater collection scoop.

VIIKING

Making a safe decision

Your liferaft is one of the most important pieces of boat equipment onboard

Modern yachts are wonders of reliability. They rarely sink or catch fire. But when they do, the ocean is an inhospitable environment to end up in. So no matter if you’re heading out for a coastal fishing trip, embarking on an open ocean cruising voyage or competing in an offshore sailing race, there is one item of safety equipment that you can’t do without – the liferaft!

Designed to keep the crew off a sunk, capsized, burned or otherwise uninhabitable boat alive until they can be rescued, it’s surely the most important piece of equipment on your vessel that you hope you’ll never use.

But which type and model do you choose? Here are five important things to consider:

  • Coastal sailing or longer open ocean voyages?
  • What climate will you be sailing in?
  • Will there be any children or elderly persons onboard the sailboat?
  • Boat races and regattas will make special demands for the liferaft!
  • Which emergency pack fits my needs?

Which VIKING liferaft ​​​​​​​ is right ​​​​​​​for you?

VIKING yachting features

discover our range

RescYou TM Pro

The ultimate liferaft for all types of sailing, where comport and safety go hand in hand

  • Top of the line with all the ultimative features
  • Automatically self-righting
  • ISO 9650-1 approved

VIKING RescYou pro

RescYou TM Ocean 

The traditional liferaft for cruising on the open sea

  • Classic leisure liferaft
  • Durable and stable

VIKING RescYou

RescYou TM Coastal

The smart solution for coastal sailing                           

  • For coastal waters
  • Compact and portable      
  • ISO 9650-2 approved

VIKING RescYou Coastal

Need more information?

VIKING liferaft service

IMAGES

  1. Yacht Tutorial

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  2. Raft

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  3. What's Inside Super Yacht Life Rafts?

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  4. I turned my Raft into a Mega Yacht...

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  5. Top 10 Best Aft Decks on Luxury Yachts

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  6. Top 10 Best Aft Decks on Luxury Yachts

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COMMENTS

  1. How to get on top of Vasagatan (yacht) in Raft

    It IS possible to get to the very top of the yacht (Vasagatan) and get the last crate, with materials and a free scrap hook!As multiple people have mentioned...

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  3. Vasagatan

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  4. Crate on top of the Vasagatan : r/RaftTheGame

    Yah, i jumped up from the front, but honestly its not worth the time, i only got one bolt from mine. 1. The0d0ric. •. Never succeeded alone to get this crate. But I got it 2 days ago using my buddy. Jumped on his head and then again to get to the top. First try. 1.

  5. How do you get the supply box on top of the.... :: Raft General Discussions

    Views: 14,339. I noticed there was a box / chest / crate on the top of Vasagatan in Raft and found a secret way to easily get up to it! Just drop your FPS to easily make the jump! #3. westrud Jun 28, 2022 @ 6:02pm. I can confirm setting my max fps to 30 allowed me to jump up there. #4.

  6. Raft

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  9. How to get the crate above the bridge of Vasagatan : r/RaftTheGame

    Jump up onto the roof of the bridge from on top of the railing of the deck you're standing on in this picture, and then jump up the fore edges of the arch. This did the trick, thank you kindly. I didn't even know there was one there. Still, you could probably make it from the railing on the sides. no, you can easily jump up from all lower ...

  10. Crate on top of ships roof? :: Raft General Discussions

    Kazzy Aug 9, 2022 @ 8:53am. If you're trying to get the crate on top of the cruise ship, I had to go into settings and lower my FPS from 60 to 30. I no longer have the reflexes I once did. #3. westrud Aug 9, 2022 @ 9:21am. Kazzy is right, lower your FPS to 30, I am not even sure its possible at 60 FPS. #4.

  11. Raft Cruise Ship (Yacht) Walkthrough Guide

    Raft Cruise Ship (Yacht) Walkthrough Guide. Exterior: => Get 1 [Mechanical Part] in the swimming pool (on the yacht) => Go at the back of the yacht to enter the Hold. Hold: => First room, the Engine Room. You can use the lever on the wall to turn some lights on in the yacht but it's not necessary. There's a [Note] on a table and a [Crowbar ...

  12. A Basic Guide to Building Yacht/Boat Raft... : r/RaftTheGame

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  13. Steam Community :: Guide :: Raft

    Use movable boxes (brown with a red line) to reach some places. => Go in the middle of the platform and start bringing boxes to the blue structure that leads to stairs (3 boxes next to 1 box to be able to climb). => Then get another box, climb the structure and the stairs and put the box on the last step of the stairs.

  14. Reaching the top of the mega yacht (Vasagatan) in Raft

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  15. How to raft up safely and securely

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  16. Raft

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  17. How to Choose a Liferaft

    At least two separate flotation chambers. Insulated floors (two inflatable layers or with an insulating material) An inflatable canopy covering the entire raft. Large ballast bags suspended below the raft to stabilize it in high winds or waves. A boarding platform to make the raft easier to enter from the water.

  18. Raft: Yacht Guide [Old Guide] (all notes, blueprints and ...

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  19. r/raft on Reddit: The small ocean liner I build for our playthru

    If you look closely, you can see that we found a really nice and sunny place for bruce infront of the boat right on the peek… On a serious note tho - such big rafts tend to make it really difficoult for the shark since it has to travel around the whole structure all day - what that means is sometimes he doesn't even notice you when you go ...

  20. Best Liferaft for sailboats

    Weighs 28kg. Fully tested to the ISO 9650-1 Group A specs, the Waypoint ISO 9650-1 Ocean Elite liferaft is extremely well built and designed for the toughest sea conditions. This is one of the best liferafts in the market today for the ocean sailor. It complies and exceeds the ISO 9650-1 Group A regulations for < 24 hrs and also > 24 hrs (with ...

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