The best ghillie suits according to an Army sniper
Did that bush just move? Nah, I don’t think so.
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The ghillie suit is one of the most iconic pieces of individual kit you will find in the military. For snipers, it is a vital piece of gear that has remained conceptually unchanged since it was first employed by Scottish gamekeepers in the late nineteenth century. The word ghillie (gille) is of Scottish origin, but while its origins may appear modest, its impact on the battlefield is significant. Camouflage and concealment are essential hallmarks of fieldcraft for snipers in their traditional tactical roles.
Ghillie suits are designed to break up the human form that is easily distinguished from the natural environment either due to shape, color contrast, or reflectivity of light from our skin or inorganic surfaces (metal or glass). A common misconception is that the ghillie is designed to make you appear as a shrub or some other natural feature, but the objective of the ghillie is to conceal you and fully integrate you into the environment. Your goal is to not exist.
The best ghillie is perhaps the one that you make, spending countless hours sewing, gluing, and tying in jute. This is a very detailed, deliberate process that took me multiple evenings to complete during sniper school. Thankfully, the market offers some incredible alternatives that will save you time and provide you with a quality piece of kit. While the ghillie is often associated with the battlefield, its original purpose as a piece of field gear for the modern hunter is still applicable.
In the next few sections, I’ll review some great products currently on the market tailored for either the tactical space or geared more specifically for those looking to utilize them recreationally or while hunting.
- Best Overall: Tactical Concealment Original Cobra Hood
- Best Value: BDU Ultra-Light Sniper Jacket and Pant Ghillie
- Editor’s Choice: First Lite Phantom Leafy Suit
- Best Lightweight: Tactical Concealment MCM Viper
- Best Recreational: Hybrid Ghillie Suit Woodland Brown
- Best 3D for Woodlands: Nomad Leafy 1/4 Zip and Pants
Researching ghillie suits available on the market is an interesting process. For the consumer, there is no lack of options available. Some of these range from products on Amazon that are probably better suited for Halloween to some of the reviewed products that are field-ready. Some of the criteria that I weighed heavily on were durability and construction, breathability, packability, color palette, and application. As an alternative, 3D leaf suit products were also reviewed that are more specific to hunting. Most of this research was conducted through field testing and prior experience.
The internet is full of forums and articles on ghillies. There’s no doubt there exists some great information out there, as well as not-so-great. My experience is diverse, but I don’t know everything. For additional reference, I also reached out to others with similar backgrounds like KUIU’s Justin Shaffer, who is also a former Army sniper, and Matt Zirnsak from The Push Archery who uses ghillies to hunt turkeys and white-tailed deer. With these additional perspectives, I jumped head-on into product reviews and other top ghillie lists.
Each product listed in this review was carefully researched, procured, and field-tested. I’m positive this list contains a product that will match your requirement whether it’s tactical in nature or as a hunter in the field. To learn more about Task & Purpose’s testing protocols, click here .
Tactical Concealment Original Cobra Hood
Choosing the best overall ghillie proved easier than I anticipated. Tactical Concealment has an array of great ghillie products, but the one that stood apart was the Original Cobra. It proved to be superior in construction, durability, and range of movement, and gives the user a light foundational color base to work with.
Tactical Concealment gives you the purchase options of adding an adjustable hood with different-sized grid patterns for jute application. As with any Tactical Concealment product, you can be confident the stitching is premium. Perhaps the greatest attribute of this product is the flexibility it gives the sniper. It’s lightweight compared to a traditional ghillie which also lends it to be more packable, saving precious space in what is probably an already tightly filled ruck.
The original ghillies, despite their effectiveness, were bulky and even awkward. Constructed using strips of burlap and netting, this simple yet effective tool has evolved but remains conceptually unchanged in many ways. The Cobra Hood is noteworthy in this ghillie evolution. With the adjustable hood, it can generously fit ballistic helmets, its chest straps are fully adjustable, and it has built-in venting. This product is designed to fit over any kit including body armor, a feature traditional ghillies weren’t designed to accommodate. Perhaps most importantly, the webbing for jute application is where you need them most: the head and shoulders.
The accompanying price tag for this product may be steep for some, and for those in units with budgeting for this kind of gear, it has an NSN number. That said, it’s not field-ready, and that’s the only downside. It still requires the user to tie in jute or other garnishes. Despite this, the Cobra Hood is unquestionably the best overall.
Lightweight for size
Breathability due to integrated venting
Flexible design that accommodates all kits and body armor
Not field-ready, requires jute
BDU Ultra-Light Sniper Jacket and Pant Ghillie
I don’t want this category to deceive anyone. There are plenty of value-oriented ghillies out there. I’m assuming if you’re here, it’s not because you’re dressing up as Bob Lee Swagger for Halloween. Ghillie suit construction is a rite of passage in itself. If you want to skip the hours necessary in constructing your own, then the BDU Ultra-Light Sniper Jacket and Pant Ghillie by Miles Tactical is worth considering.
This full ghillie is fully customizable from the base uniform utilized to the color palette of the jute that it is tied to the webbing. Venting can be added for an additional charge, and I highly recommend this modification. The front torso and front of the pants are reinforced with a urethane-coated Cordura. These act as a “skid plate” and ultimately protect you and the garment as you low-crawl across terrain that would likely shred a normal uniform. This product also has premium stitching, a quality that can’t be overstated. Miles Tactical really pays attention to the details of this product. Thumb loops are sewn into the sleeves to prevent them from riding up your arms as you stalk. The hood is vented for airflow and assists in situational awareness with hearing since peaking above vegetation isn’t advisable and removing your hood is just more unnecessary movement.
There is no free lunch. This is a bombproof suit that is as durable as it is functional. It will come at a cost though, both in terms of overall weight and breathability. There are some great venting features that help in mitigating this but not completely. Don’t let the price scare you away, either. The value here is that you get a ghillie suit that is war-ready. That’s not hyperbole; these suits are superbly made and ready to take on whatever you’re willing to throw at them.
BDU and jute customization
Heavy due to its size
Bulky item limits its packability
First Lite Phantom Leafy Suit
Wearing a full-on ghillie for hunting may be a bridge too far for most hunters. For archery, concerns about weight and range of motion are valid, but a viable alternative exists — one that is very lightweight, breathable, packable, and just as effective. First Lite’s Phantom Leafy Suit gives the ground hunter all the advantages a ghillie suit provides at a fraction of the weight. With a combined weight of under 11 ounces, this piece of kit is easily compressible and can fit in a cargo pocket or a decoy bag. The 3D leaf material disrupts the signature eye-catching aspect of the human outline, especially that of the head and shoulders. While it’s vital that a traditional ghillie addresses this in the tactical environment, the game animals we chase in the field have an uncanny ability to pick this contour out as well.
First Lite is a hunting company based in central Idaho. It strives to provide the outdoorsman with quality apparel for any adventure afield. The Phantom Leafy Suit is available in all three of its proprietary camouflage patterns. This gives you the option to match which color palette is best for your environment. I used this product for spring turkey here in New York and it worked as advertised. One of the features that stand out is the overall fit. In New York, spring turkey season can see temperatures starting the season below freezing with snow to warm mornings in the mid-70s. This garment easily fits over any layering system you may need to match the conditions of your hunt. Even when worn over a single base layer, the jacket has a fitted feel to it. I wore it over my bino harness with no issues.
Due to its ultra-lightweight construction, durability may become an issue in the field through hard use. Unfortunately, that is generally the tradeoff when using ultralight products. That said, after multiple days in the field, I saw no evidence of wear and tear.
Extremely breathable due to design
Multiple camouflage patterns
Price point for both the jacket and balaclava
Durability due to lightweight construction
Tactical Concealment MCM Viper
Tactical Concealment’s MCM Viper Ghillie gives the sniper or any other tactical team member the flexibility of an extremely lightweight ghillie geared for specific mission requirements. Due to its size, it fits in nearly any assault bag or ruck. While lightweight, its construction is designed for rigorous use.
The MCM Viper is constructed with a heavy-duty nylon mesh and the webbing is bar-tacked for extra durability. Bar tacking is a sewing technique that Tactical Concealment uses on its garments to ensure product confidence in the field. It’s a feature that makes these ghillies bombproof. The nature of the textiles used naturally makes the design breathable. The overall design accommodates customization for fit due to its multiple tension cords and adjustable chest strap.
When you purchase from Tactical Concealment, you can have the utmost confidence that you’re getting the best product on the market. For those in the tactical space, quality comes at a cost, but in this line of work, it’s a cost that’s an investment. The MCM Viper is not field-ready. Tactical Concealment recommends a break-in period to soften the mesh and the end-user will need to tie in jute and other garnishes for field use.
Integrates with and accommodates any tactical kit
Not field-ready, requires jute, and break-in is recommended due to mesh thickness
Hybrid Ghillie Suit Woodland Brown
For the recreational weekend warrior, a ghillie becomes applicable for those playing airsoft and paintball. The North Mountain Gear Hybrid Ghillie is just what you’re looking for if disappearing and surprising the opposing team is your game. Also, if you’re a bowhunter, don’t sleep on this product either — it’s quiet, light, and field-ready.
This hybrid ghillie is unique because it combines the jute and garnish of a traditional ghillie with the 3D cut fabric of a leafy suit. This results in a product that exhibits an excellent mix of texture and outline breakup. The suit is lightweight at three to five pounds (depending on the size selected). It offers good breathability and is easy to put on in the field. This ghillie comes with a carry bag for storage and ease of transport. This ghillie is well-constructed and provides an uninhibited range of movement for the ground hunter, notably the bowhunter.
While this product leans towards the recreational space, it is not designed for rugged use in the field. It is the most affordable option in this buyer’s guide, but you shouldn’t mistake that for being cheap. This ghillie is very capable and should be given consideration whether you’re playing capture the flag or chasing game.
Hybrid concept integrating 3D fabric and jute
Not designed for rugged field use
Nomad Leafy 1/4 Zip and Pants
Hunting in the timber on those spring mornings chasing turkeys is some of the best times to be in the field. Watching and listening to the forest come to life, to the increscent glow of the rising sun over the horizon, is one of the great privileges we as hunters have. Blending into these situations in either dappled sunlight or full shade is where Nomad’s 3D leafy suit excels. It’s available in the classic Mossy Oak Bottomland or Mossy Oak Shadow Leaf.
This is a two-piece kit but was field-tested with just the jacket. The jacket is lightweight and made of a quiet four-way stretch material with a jagged leafy texture. Nomad advertises it as moisture-wicking, and both mornings in the field proved this jacket to be breathable and quick-drying. The hood is adjustable, and the zippered dump pouch is a nice touch for calls, a phone, and tags. The leafy pants are made from the same material and easily layer over other pants.
As with anything constructed that is lightweight, durability can become a concern through wear and tear or harsh field use. The 3D leaf design could be more dramatic to improve on obscuring the head and shoulder outline. The current 3D fabric is cut tight to the garment, but that didn’t appear to diminish its effectiveness in the field.
Moisture-wicking and antimicrobial (resists bacteria growth that makes it stink)
Durability may be a concern due to lightweight nature of textiles
Camouflage options are on a dark palette scale
Our verdict on ghillie suits
The market isn’t short on ghillie products. There are some great companies producing quality ghillie suits and components. There are also some that I wouldn’t wear on Halloween. As the consumer, you have specific requirements, and when purchasing a ghillie, you should approach this as an investment rather than a casual purchase. That said, after careful research and field testing, Tactical Concealment’s Original Cobra Hood earned the award for Best Overall. Its superior combination of durability, functionality, and lightweight construction set it apart from competing products. For those looking for the Best Value, look no further than Miles Tactical’s BDU Ultra Light Sniper Jacket and Pant Ghillie . This ghillie is field-ready, fit, and finished out of the box. First Lite’s Phantom Leafy Suit and Phantom Balaclava combo earned the Editor’s Choice award for best 3D suit design more specific to hunting.
What to consider when buying a ghillie suit
Types of ghillie suits.
Finding the right ghillie for your intended purposes is a deliberate process. Ghillies designed for the tactical environment are going to be engineered to withstand the demands of the operational environment in which they will be employed. From urban to mountain operations, ghillie suits need to be constructed in such a way that they give the sniper the structure to integrate local vegetation to assist in concealment. These garments are created to be resilient against intense use that will compromise a lower-quality product. Generally, due to their weight, venting is required for increased breathability. The packability of a ghillie is worth considering since most snipers will be self-supported and this requires additional water, batteries, and optics that will fill much of a sniper’s ruck.
A lightweight tactical ghillie is an attractive option. It offers most of the concealment benefits at a fraction of the weight. Increased breathability and packability are added bonuses. In today’s modern battlefield, these lightweight ghillies can easily be worn over issued body armor or plate carriers. They often have hoods that accommodate current ballistic helmets as well.
Ghillies designed for recreational purposes will inherently lack the durability of those designed for tactical applications. They are generally lighter weight in construction and lack the quality of materials and stitching used in the aforementioned category. Due to their lighter weight, they are easier to transport, offer a good range of motion, and are breathable. A good recreational ghillie will adequately break up the human form. It should also be cost-effective for the role it’s intended for.
For the modern hunter, the ghillie in its 3D leaf suit variation has come full circle. Yes, you can use a traditional ghillie for pursuing game in the field, but the 3D suit offers the same concealment and outline breakup benefits without the weight penalty. The 3D leaf suits are lightweight and breathable. Generally, they are designed to be worn over your layering system, giving them a wide range of conditions in which they can be utilized.
The hybrid ghillie is an interesting evolution for the hunter to consider. It’s also a texturing technique applicable to the tactical ghillie. Combining traditional jute and garnish with the 3D cut fabric improves outline breakup.
Key features of a ghillie suit
Without question, ghillie construction is the most important consideration. The textiles and stitching used will determine a ghillie’s durability in the field. Webbing requires bartacking and the webbing should provide flexibility for movement but also hold tight to the host fabric. Venting shouldn’t be overlooked; mesh panels sewn into the backs of jackets and hoods helps to dump heat (thermoregulate).
Some ghillies incorporate a hood, but the boonie is standard. It’s modified with venting on the top and webbing is bartacked as an overlay for jute and garnish application. Ideally, a boonie will have more webbing/mesh in the back that can serve as a veil. The sniper can use this veil to drape over optics, concealing them from being observed and mitigating the reflectiveness of the objective lens.
Quality construction and materials are expensive, but it’s an expense worth paying for. These garments are purpose-built, and for the sniper or other reconnaissance soldier, having confidence in your gear is paramount in the field.
Ghillie suits should incorporate colors that are lighter in nature. You will struggle to lighten a dark ghillie. Dark ghillies stand out in nearly any environment but a light ghillie can naturally be darkened with vegetation and shadows. The human eye will quickly pick out a dark shape and outline. The Marine Corps’ desert MARPAT and the Army’s Desert Combat Uniform (DCU) make excellent base garments for ghillie suits.
The primary area to focus on jute and garnish application is the head and shoulders. This is the most distinguishable part of the human form and special attention should be devoted to breaking up this outline. Quality ghillie suits will provide ample webbing and tie-in points for this specific purpose.
Due to the different applications for ghillie employment, ghillies are generally tailored for the intended use. Tactical ghillies are built for durability, which means they are generally heavier. Recreational ghillies lack this robust construction because it is neither required nor necessary. Often, recreational ghillies are worn over other clothes and are lightweight and compressible. Understanding your application will help you to better determine which ghillie is the ideal fit.
Ghillie suit pricing
There are some budget-oriented ghillie products out there, but you won’t find that cheap option in this guide. You can construct your ghillie very economically with a pair of old BDUs using your grandmother’s sewing machine, mesh, and webbing. It requires patience and time. If that doesn’t sound enticing, then this guide will provide you with quality options for your needs.
Tactical ghillies will run you $200 to $500, while quality recreational ghillies can be had for as little as $100. These prices may appear steep, but a quality ghillie will outlast most of your needs.
Tips and tricks
- Lighter is better than darker. You can always darken a light palette, but you can’t lighten a dark one.
- Shadows — from the tactical environment to the field, shadows are your friend. Shadows conceal movement and glare, and they naturally make you (or anything) more difficult to distinguish.
- When tying in jute, less is more. There are too many examples of ghillies making the wearer look like Chewbacca — that’s poor execution.
- The key to a great ghillie is using the same vegetation in the area in which you’re operating or hunting. Don’t forget to “reveg” as you transition from point A to B. Unless you’re stalking across an agricultural field that is a monoculture, you will need to take time to update the vegetation you use to match that of your surroundings.
- Women’s hair ties are perfect for tying in vegetation.
- Ghillies require periodic maintenance, so inspect the stitching, webbing, and jute for general condition and security.
FAQs about ghillie suits
You’ve got questions, Task & Purpose has answers.
Q: How effective are ghillie suits for hunting?
A: They are certainly an effective tool for the ground hunter, from the turkey to the deer woods. Matt Zirnsak from The Push Archery had a close call with multiple black bears on a hunt. Luckily, black bears are generally shy creatures. For the mobile hunter, the ghillie gives you great concealment, but you still have to be mindful of the wind and thermals.
Q: Are ghillie suits legal?
A: Yes, there’s nothing illegal about them. I know an insurance fraud investigator who used one to capture footage of a claimant in violation of his worker’s compensation claim. However, the main conflict is the hunting field where you may be required by local or state law to wear orange.
Q: What ghillie suit does the military use?
A: Generally, the individual sniper makes his/her own ghillie, but some units may issue ghillie kits to those in sniper or reconnaissance units.
Q: Do snipers wear ghillie suits?
A: Yes, but it’s very mission-specific. Not all situations will require them, and it’s a piece of kit that most won’t carry unless it’s necessary due to its bulk. That said, they do make great blankets in the field on those cold nights/mornings along the Euphrates River.
Joseph Bennett served as an Army infantryman and as an aviator flying the Apache helicopter during deployments to Iraq and Afghanistan. He is currently a graduate student at American University studying International Relations. An avid outdoorsman, he’s passionate about archery and backpacking.
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The Top-Secret WWII Unit That Fooled the Nazis
By: Christopher Klein
Published: March 3, 2022
Its artillery couldn’t fire, its tanks couldn’t move and its members were more adept at wielding paintbrushes than guns. Yet, a top-secret unit of 1,100 American artists, designers and sound engineers unofficially known as the “Ghost Army” helped to win World War II by staging elaborate ruses that fooled the forces of Nazi Germany about the location and size of Allied forces.
Members of the 23rd Headquarters Special Troops and 3133rd Signal Company Special who literally practiced the art of war saved the lives of thousands of American servicemen and earned one of the country’s highest civilian honors.
Employing inflatable decoys, fake radio chatter and loudspeakers that blared sound effects, the Ghost Army could simulate a force 30 times its size as it operated as close as a quarter mile from the front lines. “Rarely, if ever, has there been a group of such a few men which had so great an influence on the outcome of a major military campaign,” declared a U.S. Army report.
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Ghost Army: A 'Traveling Road Show'
Ghost Army member Freddy Fox described his unit as “a traveling road show that went up and down the front lines impersonating the real fighting outfits.” From D-Day to the Battle of the Bulge , the Ghost Army performed more than 20 missions throughout the European theater of war in 1944 and 1945.
Inspired by the success of British subterfuge in North Africa earlier in the war, the U.S. Army created the Ghost Army in January 1944 as a self-contained unit designed specifically to carry out visual, sonic and radio deception in time for D-Day. Fashion designer Bill Blass and painter Ellsworth Kelly were among the artists, ad men, radio broadcasters, sound experts, actors, architects and set designers handpicked for the Ghost Army, which reportedly had one of the Army’s highest collective IQs with a 119 average.
Befitting its name, the Ghost Army worked under the cloak of night. Camouflage experts used gasoline-fueled air compressors to inflate rubber tanks, jeeps, trucks, artillery and aircraft that artists painted with details authentic enough to deceive Nazi aerial reconnaissance, according to a December 6, 1945 report in The Meriden Daily Journal . Radio specialists sent misleading communications and even mimicked operators’ unique styles to add authenticity to their fake reports. Sound engineers blared pre-recorded sounds of military drills and movements on enormous speakers that, in some instances, could be heard 15 miles away.
Ghost Army Deploys at D-Day
Most of the Ghost Army arrived in England in May 1944 as D-Day preparations were being finalized. Four members joined the D-Day landing at Normandy, and a 17-man platoon came ashore on Omaha Beach eight days later to create dummy artillery placements that drew fire from the Germans.
The Ghost Army engaged in its first large-scale deceptions in the summer of 1944 as it deployed 50 dummy tanks and positioned sound trucks within a few hundred yards of the front line during the siege of the French port of Brest. As part of Operation Brittany, the Ghost Army deceived the Germans about the location of General George Patton’s 3rd Army, which eluded the enemy and raced eastward across France.
When a yawning gap opened in Patton’s line during his attack of the fortified French city of Metz in September 1944, the Ghost Army again aided the general. Until a division arrived to plug the gap, the illusionists held the precarious line for seven days with their inflatables and loudspeakers that played the sounds of rumbling tanks, shouting troops and even sergeants barking out orders for soldiers to put out their cigarettes. The Ghost Army’s radio deception also drew the Germans away from Patton’s relief of the Belgian town of Bastogne during the Battle of the Bulge .
Rick Beyer, co-author of The Ghost Army of World War II and producer and director of a 2013 documentary about the outfit, said the Ghost Army found Patton to be among the easiest generals they worked with. “Patton was extremely helpful and welcoming and made suggestions to make the deception better. He totally embraced their ideas,” he says.
The Ghost Army pulled off its most elaborate hoax in March 1945 as part of Operation Viersen. As the 9th Army prepared to make the dangerous crossing of the Rhine River , the Ghost Army positioned itself 10 miles south of the intended landing spot to re-direct German attention. The Ghost Army inflated both 600 dummies and their own size by impersonating two divisions and 40,000 troops .
To give the impression that the 30th and 79th infantry divisions were amassing, radio chatter spread false reports about their intended movements and sonic trucks blasted a soundtrack of pontoon bridge construction, artillery fire and even officers swearing. The Ghost Army stenciled fabricated division numbers and insignias onto their vehicles and erected phony headquarters and command posts manned by fake commanders and generals. They sewed counterfeit shoulder patches onto their uniforms and boisterously discussed their false intelligence in local bars and cafes to ensure their disinformation would be overheard by any lurking German spies.
The ruse worked . While the Nazis attacked the Ghost Army, the 9th Army crossed the Rhine with little resistance.
Weeks later, the Ghost Army’s mission came to an end along with World War II. The soldiers may have trafficked in falsehoods, but their heroism was all too real. While three of its members were killed and approximately 30 were wounded, the Ghost Army saved the lives of between 15,000 and 30,000 American servicemen, according to military estimates.
Ghost Army Recognized With Belated Congressional Gold Medal
Following the war, Ghost Army members returned home and settled into careers in advertising, architecture, design, theater, art, fashion and radio. For decades, their exploits remained little-known as members followed strict orders to not even tell their families about the Ghost Army, lest a similar unit needed to be deployed against a new enemy in the Cold War—the Soviet Union.
While a few articles about the Ghost Army slipped through the censors in the immediate aftermath of the war, the military did not officially declassify information about the outfit until 1996 .
Seeking to gain official recognition of the Ghost Army, Beyer launched the nonprofit Ghost Army Legacy Project as well as a grassroots campaign for the Ghost Army to receive the Congressional Gold Medal. “I was very conscious of the fact that because of secrecy these guys had not received any recognition and thought that was something due to them,” Beyer says. “I thought what they did was remarkable, and I was amazed at the degree they were not part of the World War II pantheon.”
In February 2022, the 23rd Headquarters Special Troops and the 3133rd Signal Company Special, which undertook a pair of sonic deception operations against the Nazis in Italy, were awarded the Congressional Gold Medal for “their unique and highly distinguished service in conducting deception operations.”
“Performance and art are not just things we do as recreation, they are a critical part of human endeavor,” Beyer says. “The Ghost Army used creativity and illusion to save lives.”
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Ghost Army: The Combat Con Artists of World War II
Activated on January 20, 1944, the 23rd Headquarters Special Troops, known as the “Ghost Army,” was the first mobile, multimedia, tactical deception unit in US Army history. Consisting of an authorized strength of 82 officers and 1,023 men under the command of Army veteran Colonel Harry L. Reeder, this unique and top-secret unit was capable of simulating two whole divisions—approximately 30,000 men—and used visual, sonic, and radio deception to fool German forces during World War II’s final year. Now, through The National WWII Museum’s newest special exhibit, Ghost Army: The Combat Con Artists of World War II, visitors can learn the story of the 23rd and their role in Allied victory through featured artifacts such as artwork, uniforms, an inflatable tank, and more.
Armed with nothing heavier than .50 caliber machine guns, the 23rd took part in 22 large-scale deceptions in Europe from Normandy to the Rhine River, the bulk of the unit arriving in England in May 1944, shortly before D-Day. The brainchild of Colonel Billy Harris and Major Ralph Ingersoll, both American military planners based in London, the unit consisted of a carefully selected group of artists, engineers, professional soldiers, and draftees, including famed artists such as fashion designer Bill Blass, painter Ellsworth Kelly, and photographer Art Kane. Many West Point graduates and former Army Specialized Training Program participants were assigned to the 23rd, and it was said to have one of the highest IQs in the Army with an average of 119. The unit waged war with inflatable tanks and vehicles, fake radio traffic, sound effects, and even phony generals, using imagination and illusion to trick the enemy while saving thousands of lives along the way. The 23rd, along with the 3133rd Signal Service Company in Italy, helped liberate Europe from the grip of Nazi tyranny.
Following the war, the unit’s soldiers were sworn to secrecy, records were classified, and equipment packed away. Except for a newspaper article right after the war, no one spoke publicly about the deceivers until a 1985 Smithsonian article. Though knowledge of the 23rd Headquarters Special Troops was then public, it was still officially classified until the mid-1990s.
In Ghost Army , the unique story of the 23rd’s more than 1,100 men who deceived, sketched, and painted across Europe to manipulate Hitler’s armies is told through multiple elements including historical narrative text panels detailing unit operations, profiles of unit officers, archival photography, and even sketches and uniforms from unit officers. In addition, a robust schedule of public programming and educational initiatives, free to the public and students, will further explore the exhibit’s themes.
After its run on the Museum campus, Ghost Army will be available for booking at institutions across the country including museums and local history centers.
Ghost Army: The Combat Con Artists of World War II is exclusively sponsored by E. L. Wiegand Foundation.
Available for Booking
- September 2021 – May 2022
- August 2023 – December 2023
- January 2024 – December 2024
- 12 week minimum booking
- Contact [email protected] for more information
Illinois Holocaust Museum & Education Center Skokie, IL Display Dates: June 16, 2022 – January 2, 2023
Nevada Museum of Art Reno, NV Display Dates: March 4, 2023 to July 23, 2023
- Minimum of 4,000 square feet
- Secure Exhibit Space that is staffed during hours
- Minimum of two-person installation crew
- Certificate of Insurance
- 3 inflatables (optionals based on square feet)
- 1 mock headquarters
- 2 oral history stations
- 2 interactive deception stations (audio and Morse Code stations)
Program Offers Included in the booking fee are:
- Installation and packing guidelines
- Layout and installation support
- Educational brochure, which includes exhibit themes, lesson plans, and additional resources
- Consultation with The National WWII Museum’s Assistant Director of Public Engagement for programming ideas
- Marketing guide that provides instructions and templates for designing a rack card, poster, banner, advertisement and press releases
Application and Forms
Are you interested in bringing this exhibit to your institution? Please review our current schedule/availability, installation logistics page, and the forms below and contact us by phone or email if you need more information. Once you have reviewed all the information, please submit all materials and we will review and inform you of any concerns regarding a potential exhibit presentation. If you are approved as a host venue, we will contact you and proceed with contracting.
Submit by mail to:
Traveling Exhibits Manager The National WWII Museum 945 Magazine Street, New Orleans, 70130
Submit by email to:
Pre-Host Forms Download, fill out, and scan or mail the Host Application and Facility Report below. The Facility Report provides a record of the latest information about an institution's physical specifications and staff practices, and will help us better serve your institution's needs. Traveling exhibit application Facility Report
Post-Host Form Please fill out the following report when the exhibit closes at your institution. It will help us improve host institutions' experiences and learn visitation patterns, as well as information regarding associated educational programs and events. Final Report
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Untold Stories of American History
Explore the lives of little-known changemakers who left their mark on the country
How the Ghost Army of WWII Used Art to Deceive the Nazis
Unsung for decades, the U.S. Army’s 23rd Headquarters Special Troops drew on visual, sonic and radio deception to misdirect the Germans
Kellie B. Gormly
Bernie Bluestein was 19 years old when he spotted a vaguely worded notice on the bulletin board at his Cleveland art college in March 1943. It was the middle of World War II, and the United States Army was seeking recruits for a new, non-combat camouflage unit that would draw on the art of deception to misdirect the enemy.
All for serving his country but not exactly the “fighter-type person,” Bluestein enlisted in the enigmatic unit. He didn’t know it at the time, but the assignment would prove riskier than most non-combat roles: If the Nazis found out that members of the so-called “ Ghost Army ” were playing them for fools, they were likely to retaliate brutally.
“If I had known that before I got into the service, I probably would have made a different decision,” says Bluestein, now 98. A resident of Schaumburg, Illinois, he remains an avid artist , making everything from paintings to ceramics.
Known formally as the 23rd Headquarters Special Troops , the unit carried out more than 20 deception campaigns during the final year of the war. Drawing on members’ artistic talent and technological savvy, the Ghost Army created elaborate illusions featuring inflatable tanks, jeeps and artillery; speakers that blasted prerecorded tracks of troops in action; and falsified radio dispatches. Their goal: to confuse and intimidate the Germans by offering a false sense of the Americans’ numbers and troop movements.
In total, the 23rd saved the lives of an estimated 15,000 to 30,000 American servicemen. Their successful missions included D-Day and Operation Viersen , a March 1945 hoax that convinced the Germans their enemies were planning to cross the Rhine River far north of where they actually attacked. Though the unit’s numbers were limited—it comprised 1,023 men and 82 officers—the soldiers’ visual, sonic and radio deceptions managed to convince the Germans that they faced enemy forces of up to 40,000 men .
Despite the Ghost Army’s pivotal role in the Allied victory, few outside of the unit knew of its existence until decades after the war. Smithsonian magazine published the first feature-length, public account of the group’s exploits in April 1985; veteran Arthur Shilstone illustrated the article and offered firsthand testimony of his wartime experiences. The U.S. government declassified the unit’s official history around that same time, according to the Ghost Army Legacy Project , but soon reclassified the records and kept them under wraps until 1996.
Seventy-seven years after the war’s end, the men who served in the Ghost Army—no more than ten of whom are known to still be alive—have received one of the nation’s highest honors: the Congressional Gold Medal. In February, President Joe Biden signed a bill granting the award to the unit for its “unique and highly distinguished service in conducting deception operations.”
“My mouth was wide open,” says Bluestein of the recognition. “It’s a thrill to have that honor. If you ask most of us, we never thought much about what we did. We did what we had to do in the war … and that was it.”
Comprising artists, architects, set designers, painters, engineers and other highly skilled creatives, the four-unit Ghost Army—the first of its kind in American history—was activated on January 20, 1944. (A separate, sonic-only unit called the 3133rd Signal Service Company operated in Italy.) It was inspired by the British troops who fought Erwin Rommel , a German field marshal nicknamed the “Desert Fox,” in Egypt in fall 1942. To trick the Germans, the British disguised tanks, weapons and supplies as trucks , masking the army’s progress and convincing the enemy that the attack would come from the south, not the north, two or three days later than actually planned.
The brainchild of London-based U.S. Army planners Billy Harris and Ralph Ingersoll , the Ghost Army “was more theatrical than military,” wrote Captain Fred Fox in the official history of the 23rd. “It was like a traveling road show that went up and down the front lines impersonating the real fighting outfits.” Led by Colonel Harry L. Reeder, the unit included graduates of West Point and former Army Specialized Training Program participants; the men’s average IQ was 119—one of the highest in the Army, according to the National WWII Museum , which debuted a traveling exhibition on the Ghost Army in 2020.
“This is a unit that used creativity and illusion to save lives and help win the war. ... That’s something highly worthy of honor,” says Rick Beyer , producer of the 2013 documentary The Ghost Army and president of the Ghost Army Legacy Project . “It was a crazy idea applied in a challenging situation.”
After arriving in Europe in the summer of 1944, the Ghost Army immediately got to work. “The adjustment from man of action to man of wile was most difficult,” noted Fox in his history of the unit. “Few realized at first that one could spend just as much energy pretending to fight as actually fighting.”
Members of the 603rd Camouflage Engineering Battalion division created 93-pound , inflatable tanks that looked like the real thing from thousands of feet in the air. Blown up under cover of darkness, these dummy tanks and assorted inflatables featured painted details that lent the ruse an air of authenticity. The 3132 Signal Service Company and Signal Company Special supplemented the illusion with recordings of training exercises and construction, as well as radio messages that skillfully mimicked the styles of other units. The fourth and final unit in the 23rd, the 406th Engineer Combat Company Special , provided perimeter security and helped with construction and demolition.
“It really did make a dent in the German planning,” says Gerry Souter , co-author of The Ghost Army: Conning the Third Reich alongside his wife, Janet. “It kept them confused. It kept them off balance.”
Janet adds, “[The Germans] fell for it terrifically. They saw groups of tanks, and they heard people marching back and forth at night. They were so convinced that they sent over their jet plane bombers and fighters.”
Bluestein recalls learning how to construct dummy planes and trucks out of wood, which was then covered in burlap and “imperfectly camouflaged” with paint to attract the attention of enemy aerial scouts, per the Ghost Army Legacy Project .
“They looked so real,” he says. “[But] the equipment was just part of it. We circulated in the saloons and everywhere we could go into town at dusk, letting [locals] know that we were the real troops. … The tanks were just part of the visual effect.”
According to Gerry, the Ghost Army’s work was so secretive that none of the men in the unit spoke about it to their friends and family. Even their wives had only a vague idea of their husbands’ daily work overseas. Soldiers outside of the 23rd had no idea of the unit’s existence; when the men were off duty, they camouflaged themselves as members of other divisions by wearing fake badges and painting different insignias on their vehicles. In reading the men’s letters , says Janet, you can sense their loneliness and isolation.
“It is too bad I can’t tell you about the places I’ve seen—I hope I’ll be able to remember it all after I get home. Probably I will, bit by bit,” wrote Sergeant Harold J. Dahl in a September 3, 1944, missive to his family.
Ghost Army veteran George Dramis —a native of Ashtabula, Ohio, who was drafted in 1942 at age 18—remembers “roughing it” most of the time, sleeping outside and often lacking adequate supplies.
“It was just a wild and woolly period of time, but it was very interesting,” says Dramis, now 97. “I could hear fighting all the time—bullets whizzing by.”
After getting drafted, Dramis took a Morse code test and was selected for the Signal Company Special radio team. He took part in the Normandy landings on D-Day and a deception campaign conducted ahead of the Battle for Brest in August and September 1944. In addition to sending fake radio transmissions, Dramis and his comrades intercepted German radio signals.
“The idea was that we’re going to create a little unit of about 1,000 men or so, and we’re going to try to pretend we are a much larger unit,” Dramis says. “We were going to fake [out] the Germans … while the true divisions pulled out of the line and moved north or south of the position to attack. We would hold that position with just a few men. It was dangerous work because we didn’t have the firepower to withstand a frontal attack.”
Often operating within a few hundred yards of front lines across the Western Front, the Ghost Army may not have been directly involved in combat, but their work required much courage. All of the men carried a weapon—mostly carbines , or short-barreled rifles—but they lacked the heavy arms of combat units, leaving them vulnerable. Three members of the 23rd were killed in action, and around 30 were wounded by artillery fire.
“It’s a special kind of bravery,” Beyer says. “That’s a pretty nervy thing to do.”
Gerry adds, “[E]ventually they learned how to be a soldier, and how to be an effective soldier. They had to learn how to deal with something completely different.”
Per the Army’s official history , the 23rd’s “last deceptive effort of the war was fortunately [its] best.” Dubbed Operation Viersen , the March 1945 mission found the Ghost Army impersonating two entire divisions—around 40,000 soldiers—in an attempt to convince the enemy the U.S. Ninth Army would cross the Rhine River ten miles south of its actual crossing point. The men inflated more than 600 dummy vehicles, transmitted false radio dispatches and blared simulated sounds of soldiers building pontoon boats, enabling the Ninth to enter Germany with little resistance. The unit returned to the U.S. in July and was deactivated on September 15 , after the Japanese surrender.
At the end of the war, according to the Souters’ book, the Ghost Army’s deception equipment was recycled for use in the Army’s aggressor force training program, which created a hypothetical enemy for troops practicing fighting. None of the inflatable tanks are known to survive today , but the techniques pioneered by the unit have had a lasting influence on modern military tactics.
As for the men who served, some remained in the military after the war. But most returned to civilian life, still guarding the top-secret details of their wartime campaigns. Bluestein went back to school in Cleveland, became an industrial designer and settled in the Chicago area. Dramis was married for 75 years and eventually moved to Raleigh, North Carolina, to be near family. Other veterans found fame in creative fields: Notable alumni of the Ghost Army include fashion designer Bill Blass , artist Ellsworth Kelly and photographer Art Kane .
The Ghost Army may have been a small unit, but it made a big impact on the war’s success, Beyer and other historians argue.
“Rarely, if ever, has there been a group of such a few men which had so great an influence on the outcome of a major military campaign,” declared a classified Army report released 30 years after the war.
The creativity and ingenuity of the Ghost Army undoubtedly contributed to the Allied victory, Beyer says.
“They’re worthy of hearing about,” he adds. “What they did is a real lesson in that war isn’t always about [charging] the hill. ... Sometimes, it’s about doing something smart and clever …. that will result in fewer deaths.
Beyer concludes, “Imagination and thoughtfulness can result in people [not having] to lose their lives.”
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Kellie B. Gormly | READ MORE
Kellie B. Gormly is an award-winning veteran journalist who freelances for national publications including The Washington Post, German Life, and Catster . She is a former staff writer for the Pittsburgh Tribune-Review, The Associated Press and the Fort Worth Star-Telegram .
- News  / World
EXPLAINED | What Was 'Ghost Army'? Secretive WWII Deception Unit Awarded Congressional Gold Medal
The ghost army was the first mobile, multimedia, tactical deception unit in the history of the us army. it used visual, sonic, & radio deception to fool german forces during world war ii's final year..
By: Radifah Kabir | Updated at : 05 Feb 2022 08:00 AM (IST)
A member of the 603rd Camouflage Engineering Battalion standing in front of an inflatable tank destroyer | Photo: Ghost Army Legacy Project
What Was The Ghost Army?
How Did The Ghost Army Fool The Germans?
The Ghost Army Consisted Of Soldiers From 46 States
Selected operations of the ghost army, the ultimate test for the ghost army, what was the order of the battle, who are the surviving ghost army veterans.
- Nick Leo — He is the oldest of the surviving veterans. Aged 99, he lives in Brentwood, New York.
- Bernie Bluestein — Aged 98, Bluestein lives in Schaumburg, Illinois.
- Mark Mallardi — Aged 98, he lives in Edgewater, Florida
- Seymour Nussenbaum — The 98-year-old lives in Monroe Township in New Jersey
- Bill Anderson — Aged 97, he lives in Kent, Ohio
- John Christman — He lives in Leesburg, New Jersey, and is 97-years-old
- George Dramis — Aged 97, he lives in Raleigh, North Carolina
- Manny Frockt — The 97-year-old lives in West Palm Beach, Florida
- Bill Nall — He lives in Dunnellon, Florida, and is 97 years of age
What Is The Ghost Army Congressional Gold Medal Act?
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Simon "Ghost" Riley
- View history
Lieutenant Simon "Ghost" Riley is a British special forces operator, and a prominent member of Task Force 141 , known for his iconic skull-patterned balaclava, headset, and dark red sunglasses.
Ghost appears as a main character in Call of Duty: Modern Warfare 2 , Modern Warfare 2: Ghost , Call of Duty: Online , Find Makarov: Operation Kingfish , Call of Duty: Heroes , and Call of Duty: Modern Warfare 2 Campaign Remastered . He also appears as a customization option in Call of Duty: Ghosts and Call of Duty: Infinite Warfare .
- 1.1.1 Pre-Military
- 1.1.2 Joining the Military
- 1.1.3 Return from the Military
- 1.2 Going after Manuel Roba
- 1.3.1 Ukraine
- 1.3.2 Operation Kingfish
- 1.3.3 Hunting Rojas
- 1.3.4 Infiltration of the Russian Oil Rig / Rescuing Prisoner 627
- 1.3.5 The Contingency
- 1.3.6 The Search for Vladimir Makarov and Death
- 2 Call of Duty: Heroes
- 4 Call of Duty: Mobile
- 5.1 Call of Duty: Modern Warfare 2
- 5.2 Modern Warfare 2: Ghost
- 5.3 Find Makarov: Operation Kingfish
- 5.4 Call of Duty Online
- 5.5 Call of Duty: Ghosts
- 5.6 Call of Duty: Heroes
- 5.7 Call of Duty: Infinite Warfare
- 5.8 Call of Duty: Mobile
- 7 References
Simon Riley had a very traumatic childhood while growing up in Manchester, England because of his heartless father. His father often brought dangerous animals back to their home and taunted him with them, even going so far as to force Simon to kiss a snake. When he and his younger brother Tommy grew older, Tommy would always wear a skull-mask at night to scare Simon. Simon's father would sometimes take him to the Bone Lickers concerts. At one concert, his father made him laugh at the death of a prostitute who had overdosed on drugs.
Joining the Military
Simon used to be an apprentice butcher at a grocery but joined the military after the September 11 attacks occurred. He eventually was accepted into the Special Air Service .
Return from the Military
Returning home on leave in January 2003, Simon found his mother and brother had hit rock bottom. His brother, Tommy, was addicted to drugs and had been stealing from their mother to support his habit. Simon chose to not return to the military until he had straightened things out for his family. He worked to help Tommy overcome his drug addiction and, in March 2004, beat his father and threw him out of the house for all the abuse he had inflicted on Riley and his mother. By June 2006, Tommy had been clean for some time and married a woman named Beth. Riley served as the best man at Tommy's wedding. Beth also gave birth to a young boy named Joseph who would become Riley's nephew.
Going after Manuel Roba
Simon Riley after killing Roba.
Simon was pulled from shipping out for an operation in Iran and was attached to an American team tasked with taking down the Zaragoza Drug Cartel headed by Manuel Roba . When he and his team made their move on the Day of the Dead, the team's commanding officer, Major Vernon , betrayed them to the enemy. Riley and his teammates were brought to a brainwashing facility and tortured for months. Despite the torture, Vernon was Unable to fully break Riley. Roba had Vernon killed for his failure and later buried Riley alive in Vernon's casket, leaving him to die. Using the jawbone from Vernon's rotted corpse, Riley was able to break through the casket, claw his way to freedom, and somehow make it back across the border to Texas.
After four months, his injuries had healed but he still suffered from temper-management issues, which prevented him from returning to active duty. After meeting up with the other two former teammates from that mission, Kevin Sparks and Marcus Washington , he realized that Roba had broken and brainwashed them both. He attempted to kill Sparks but was forced to flee when Washington turned up unexpectedly. Fleeing, he returned home to find Washington had killed his mother, brother Tommy, sister-in-law Beth, and nephew Joseph (alternately referred to as Jacob).
He killed Sparks and Washington before returning to Mexico to take down Roba once and for all. Riley ambushed Roba's right-hand man, Gilberto and tortured Roba's location out of him. Arriving at Roba's compound, he methodically eliminated Roba's guard patrols before assaulting the mansion itself and, after a prolonged gunfight, killing Roba. Armed with information on Roba's contacts and business dealings, he prepared to leave but was approached by General Shepherd who recruited him into Task Force 141 .
Task Force 141
Ghost being held hostage in Ukraine.
At one point, he was sent to deal with terrorists who had taken hostages at a grade school in Ukraine. He deliberately let himself be caught and told the terrorists and the children about his past before the rest of his team arrived to free him and the children. One girl asked him if the story of Simon "Ghost" Riley was true and if Riley was Ghost. He responded saying "true enough to that lot".
On October 8th, 2013, a joint Task Force 141/ Delta Force operation codenamed Operation Kingfish was launched. Ghost worked alongside John Price , John "Soap" MacTavish , Gary "Roach" Sanderson , Sandman and Derek "Frost" Westbrook as they hunted down Vladimir Makarov . They assaulted the main compound and were able to recover some intel, but got ambushed by a bomb, forcing the team to evacuate. During the evac, Soap was wounded by an RPG and was partially knocked out. An AC-130 tried to defend the team as they sprinted toward their evac point, but was shot down, leaving the team completely vulnerable. Price selflessly stayed behind to facilitate the team's escape and was wounded and captured.
Following Makarov's massacre at Zakhaev International Airport , Ghost assisted in the operation in Rio de Janeiro to locate and capture Alejandro Rojas , the man who supplied Makarov with weapons and ammunition, maintaining radio contact with Captain MacTavish and Roach while they searched for Rojas' assistant . After MacTavish and Roach began pursuing the assistant, Ghost met up with them at the Hotel Rio and joined the chase. Once the assistant was taken down by Roach, Ghost prepared to interrogate him through torture. Ghost was heard via radio for the rest of the mission as he attempted to pursue Rojas through the favela. After the capture of Rojas, Ghost was heard requesting extraction from Command, but to no avail. Despite this, Ghost managed to narrowly escape the favela with Captain MacTavish and Roach aboard Nikolai 's helicopter.
Infiltration of the Russian Oil Rig / Rescuing Prisoner 627
Ghost at the oil rig.
After escaping South America, Ghost joined the rest of Task Force 141 as they prepared a counterattack with the US 6th Fleet against the Russians. Using information recovered from Rojas, they learn that Prisoner 627 , the only man Makarov hated worse than the Americans, was locked away in a gulag , though the path leading to the prison was blocked by oil rigs, which were captured by the Russians and turned into makeshift SAM sites. Targeting the least-defended rig, Ghost and the rest of the 141 and Navy SEALs infiltrated and cleared the rig of hostiles and rescued several hostages in order to safely deactivate the SAM sites. Following the mission, Ghost joined the attack on the gulag holding Prisoner 627, where he would take control of gulag's security systems and guide his allies to the prisoner, who was soon revealed to be Captain John Price.
With Captain Price back in their ranks, he soon devised a contingency plan to end the war in America by infiltrating a Russian submarine base. Though Ghost and his team were initially separated from Price and Roach following their insertion, they would later meet up and converge on the Russian base, where Price took control of a Russian sub. However, Ghost was shocked when Price launched an ICBM at Washington D.C. where the Russian-American war raged on. Ghost contacted Command about Code Black, which was the statement that a threat of a nuclear weapon was launched and must be disposed of immediately. It was possible that he retracted this though after he learned about Price's intention.
The Search for Vladimir Makarov and Death
General Shepherd killing Ghost in " Loose Ends ".
Using resources from his blank check, Shepherd deduced the last two safe havens for Makarov and his men at a safehouse on the Georgian-Russian Border and an airplane boneyard in Afghanistan. Knowing they have to be at two different places at once, Ghost nominates himself and Roach, along with a bulk of Task Force 141, to take the safehouse, while Soap and Price investigate the boneyard. After raiding the safehouse however, Makarov was nowhere to be found, though the safehouse was loaded ("A bloody gold mine" as Ghost said) with intel. Ghost, along with Roach, Ozone and Scarecrow , with sniper support from Archer and Toad , protected a DSM from Makarov's men while it downloaded sensitive information regarding Makarov's operations. After finishing the download, the team headed to the LZ that was set up by Shepherd, though Ozone and Scarecrow were both gunned down by enemy mortars, and Roach was injured. Ghost managed to get Roach to the LZ, but both were ultimately betrayed by Shepherd, who fatally shot the two in the chest at point-blank range with a .44 Magnum , just before Ghost could use his ACR . After Shepherd retrieved the DSM from Roach, Ghost's body was thrown into a ditch and set on fire along with Roach's.
Call of Duty: Heroes
Battle Aura: Increase Critical Chance by 5.5%
Killstreaks: Gunship , AT4 Launcher , EMP Artillery.
- "The Russians ain't gonna let this massacre go unanswered. It's gonna get bloody."
- "And they're killing a thousand Americans for every dead civilian in Moscow. Looks like we're all out of friends."
- "Let's do this!"
- "All we got out of Rojas, is that the only guy Makarov hates worse than Americans is locked up in a gulag .
- "Bloody yanks! I thought they were the good guys!"
- "We have a nuclear missile launch! Missile in the air! Missile in the air! Code Black! Code Black!" https://callofduty.fandom.com/wiki/File:Code_Black_Simon_Ghost_Riley_Contingency_MW2.ogg
- "Copy. Any sign of Rojas' right hand man?"
- "Mission failed, we'll get 'em next time!"
- "We got it, sir!"
Call of Duty: Mobile
Ghost appears in Call of Duty: Mobile and was added as part of the Season 1 Battle Pass. Ghost has also a prominent role in the Mobile Comics.
In some Desert in the Texas state, Ghost attacked a hideout used by a group of mercenaries and killed them off swiftly. He then goes into the basement along with his team, where he discovers that Makarov was using the lab to try and recreate Nova Gas , and was also using it as a missile silo that had missiles containing the replicated Nova Gas. The team is then ambushed by Makarov, who releases the gas and a team of mercenaries in Hazmat Suits. Ghost barely makes it out while his whole team is killed. Makarov then remotely launches the missiles, and Ghost can do nothing to stop them.
Ghost arrives in one of the cities Makarov targeted with Tank Dempsey , noting that it looked like the end of the world. As they search for clues, Tank notes that there was no tactical reason to target the city, but Ghost pulls him into cover as they are ambushed. Ghost kills the ambusher, a clown, and Tank picks up his weapon, noting that it was probably supplied from somewhere. The duo then finds an abandoned Gulag that was used as a hideout for Krueger and Mace . As Tank engages Krueger, Ghost engages Mace. Ghost throws a grenade, disarming Mace, which lead them fighting in the Showers hand to hand. As they were fighting, Tank arrives after failing to take down Krueger and fires at Mace, causing him to retreat. The two then descend down a staircase and encounter Reznov , who is in his early hundreds.
After taking a moment, Reznov tells Ghost and Tank what he did during his time in the Soviet Armed Forces . He tells them that he was on a covert mission to a secret facility belonging to the Germans . He and his team rush forward an assault on the base. Despite the overwhelming gunfire, Reznov manages to survive the slaughter and enters the facility, encountering the gas Nova 6 . After executing all of the scientists in the facility, he retrieved the gas for the Russians, and they hid them in bunkers. Reznov then reveals that he is one of the few people who knows where the bunkers are. After Ghost extracts the information from Reznov, he calls Mara to locate Makarov and stop him.
Disappointed with the recent mission failure, Ghost contemplates of how they gathered next to no intel about their enemies. Mace in disguise attacks a building with his team of mercenaries then goes to Alcatraz to meet with an underground criminal magnate named Hidora Kai . Mace and Hidora start to plan out their next moves, disabling all electronic devices in the world, including military radio towers, communication centers, Mara and Soap's convoy and even the plane Ghost and Tank were flying in, using the EMP launched earlier. Ghost and Tank manage to survive and meet the other operators at The Club .
Ghost admits that the group has no way to fight Hidora and Mace, along with no way to locate them. Russell Adler appears and says that they do have ways to combat the new threat. After Ghost asks who he is, Price introduces Adler, and officially states the group is now a part of the United Anti-Terrorism Coalition , ending the introduction with "Ladies and gentlemen, we're going dark."
Adler and the rest of the team start to plan out their assault on Five Knights locations. When asked on how they would coordinate or even reach those locations, Adler presents the team with Swiss mechanical watches, which are unaffected by EMPs. Price also notes that Adler is not the only Cold War relic in operational state in the bunker, indicating an old helicopter.
Ghost and Tank strike a production facility in Hackney Yard , as part of their assault on key Five Knight locations. Meanwhile, Tank comes across Mace , who knocks Tank down and snatches his weapon, and opens fire at him. Ghost comes too late to save him. Enraged, Ghost then starts beating up Mace, ultimately subduing and arresting him.
Later, Price, Ghost and Adler discuss the aftermath of their joint operation; Mace is in a Black Site facing interrogation, Templar and Hidora are in the wind, Soap is injured but will be battle ready within a few weeks. It is further revealed that Mara made it out alive, but was wounded badly and is in a coma. Ghost admits that they won the battle and takes an oath that he will "Win the War."
As Ghost expresses grief for not being able to save Tank and the fact that they don't have enough time and intel, Adler comforts him by saying that they do have intel and mentions that there is a place in Siberia from where Makarov possibly got the Nova Gas from. He then says that it's coming all around the same way like it did during his days, and narrates his story. Some time during the Cold War , Adler led a small team into a Soviet facility in Siberia along with his friend Stansfield . They had found out crucial information about something that the Five Knights could also have gotten their hands on, and eventually carried out. However, when tried to exfil, they were surrounded by a large group of enemies , and Stansfield stayed behind to cover their escape, only to be shot dead, which Adler could do nothing but watch in horror. Back in present day, Adler finishes his story by saying that both Stansfield and Tank knew what they were doing, and so should Ghost. When Ghost questions if the research facility is of any more importance, Adler says that there might be something left in there, although it will be a long shot. Ghost agrees and says that he will take it, to which Adler responds that they will have to wait, and Ghost must not rush for revenge. Ghost in response says that this is not about revenge, and they must get the intel before the Five Knights do. Adler replies that they cannot risk to lose any more men as the Five Knights already hit other bases hard, and tells Ghost that he must be patient. Ghost takes it for an excuse to do nothing and walks away, much to Adler's dismay.
Overridden with guilt, Ghost comes to visit the still comatose Mara and expresses grief for not being able to save them. He then promises that he will end this for all and places Tank's dog tag on her palms and leaves. When Price cannot find Ghost, he comes to Soap asking for his whereabouts. Adler comes to them saying that he knows where Ghost is, and he is "doing something stupid". When Price asks what Adler has done, he replies that he told Ghost about the operation in Siberia .
Ghost arrives via Snowmobile at the Soviet base Adler told him about and begins to investigate. He realizes that someone has been here recently as he finds recently opened canned food and a map which is dated around the present. He is then startled by a voice saying: "The enemy of my enemy....is my friend". The man turns out to me none other than Makarov. Ghost is shocked to see Makarov still alive, since Mara had confirmed he had been shot in the head. Makarov explains that Mace also saw him die but "appearances are deceiving" and that he needed to fake his death since their goals had diverged. Makarov also states that he knows that Ghost has arrived to seek information on how to defeat The Five Knights and that he has said information. When questioned about their identity and goals, Makarov says that the Knights consist of 5 individuals with different goals who were useful to each other as he was useful to them, and proceeds to list them off. Rorke heads the mercenaries, Hidora , who is looking for corporate profits, Mace , only wanting the downfall of the government, Raul Menendez , who wants control of the system by hijacking it, and a fifth member whose identity Makarov says will keep secret, unless Ghost takes him in.
Ghost agrees, and as they exit the facility, Templar appears, blowing up Ghost's snowmobile. Ghost tells Makarov to run and fires at Templar. Unfortunately, the bullets cannot penetrate his armor and he mocks Ghost that he should have "brought bigger bullets", disabling and then breaking Ghost's gun. When Ghost asks who he is, Templar introduces himself, then stabs Ghost in the wrist with one of his throwing knives. When Ghost tries to retaliate, Templar performs a coup de grace on him, downing him. Templar then inspects Ghost's body, stating that he expected a more equal individual to fight with. He then takes Ghost's balaclava as a souvenir before leaving, saying "That's one less loose end."
Some time later, Price and Soap arrive at the Soviet base, remarking on Ghost's rashness, and start searching the area. They soon find a folded paper on the bloodied ground, and as Price opens it, he finds Ghost's dog tag . It is then revealed that Makarov took Ghost's body, as he is seen dragging it towards a cliff. There, he rendezvous with a team of Ghosts led by Captain Merrick , and hands them over Ghost's body.
In a twist of events at a later time, Ghost is revealed to be still alive (likely brought back to life by the Ghosts through unknown means). He arrives in Texas after Price and his team were ambushed by Templar, Cecilia "Dame" Perrin and Rorke . He is also accompanied by the Ghosts' German Shepherd Riley .
Ghost then tells Templar that they have a score to settle--so Templar throws his knife at him, but he manages to swivel it around his wrist and throw it back, hitting Rorke in his forearm. He then tells his fellow Ghosts to secure Rorke and the facility while he deals with Templar.
Ghost then engages Templar in a vicious duel. During the duel, Ghost mentions something about a "Dark Covenant", and that he knows the Frenchman's real name is "Edouard", which infuriates the latter. Soon after, Mace joins the fight as well, double teaming Templar with Ghost. However, he manages to fend them off by throwing knives into Mace's forearms but is thwarted by Ghost before he can do the same to him. He manages to throw Templar to the ground and attempts to perform the same "coup de grace" on him, but it fails, and Templar kicks him away, although Ghost swiftly recovers and proceeds to stab the Frenchman in his leg, but then gets swiped across his face by the latter's wristblades. Mace is struggling to move his arms due to Templar having struck his nerve clusters, meaning Ghost is on his own against Templar.
Templar then attempts to stab Ghost in the head, but he instead blocks it with his palm and manages to grab Templar's knife-wielding arm and break it. Ghost then subdues the mercenary in a submission hold and prepares to kill him, but Dame arrives suddenly and kicks Ghost away. As Dame had kicked Ghost in the gut where he was stabbed previously, he is unable to recover in time to prevent her from carrying the wounded Templar away. Adler comes to Ghost's aid with Riley, although the pair was already gone and Rorke had escaped in his helicopter. Ghost laments that the mercenaries have gotten away, although Adler states that the fight isn't over yet. As they head outside, Ghost tells Adler to find Price and the others.
As they head further up, they stumble upon the body of Mara. Ghost is horrified by the sight and is in disbelief and grief. Price tries to console him, saying that it’s part of their job.
Ghost later notes that Rorke and his crew are getting away and are attempting to lose them. However, they fail to catch up to them as the Five Knights drop mines to delay them. Adler says that he has reached out old school to his contacts in South America & notes that there is only one place where Rorke could be headed.
Later on, Ghost is revealed to have covered Rosa on her mission in Panama, helping her to exfil after she escapes from Rott and his men. Ghost admits that he’s impressed by her skills, to which she replies that she got to have some fun.
Time passes on, and Ghost is eventually assigned to Price & his team to go to Blackout to hunt down the remnants of the Five Knights & their operators. As they arrive on the island, Ghost splits up from the rest of the group as he notes that he lost contact with Delta Squad, and ventures into a secret tunnel further up. He looks over several dead soldiers and suspects that Templar may be involved, as he is known for leaving a swath of bodies in his wake.
Just as he enters, he is ambushed by a guard in hiding but quickly kills him. He then overhears Templar and Dame talking about recent developments. Apparently, he wants to leave the Dark Covenant after he’s done with his business, and also take his daughter Sophia away with him, and that he served in the Covenant for the sake of Sophia. Dame, however, shoots down the idea, saying that Sophia is an asset to the Dark Covenant and that she will not be handed over to him so easily. This in turn, prompts Templar to slice Dame’s throat open with his wrist blades, killing her and he goads the rest of the Covenant members into fighting him.
Afterwards, Templar has defeated the rest of the Covenant members (although he had sustained some damage as well, notably his torn off cape, scratch marks on his torso, and a cracked visor revealing his right eye) and then meets up with Ghost. Rather than attacking him, he instead says that they both would’ve been great allies in another life, but not in this one. Templar then hands Ghost a key card, saying “he is behind the bookshelf”, revealing the location of the 5th Knight who’s on the premises.
Ghost asks why he’s doing this, to which Templar replies that it’s not his war anymore and walks away. He then asks what he’s going to do now that he has abandoned the Five Knights, to which Templar than replies that he’s going to burn the Dark Covenant to the ground.
Ghost found the location Templar was describing, uses the card to find a surveillance room behind a bookshelf where there are multiple camera feeds, along with someone watching it all in a chair. They comment they were able to control the outcome of the war, though they were not able to control Ghost, as "You were always a wildcard, son."
The 5th Knight is revealed to be none other than Adler himself. Ghost is in utter disbelief, to which Adler tells him that it may be a hard pill to swallow, but it was always for the greater good. Ghost is angered as he realizes that Adler had apparently betrayed them and their country. But Adler insists that all of what he did was for the sake of his country.
He then goes on to state that it was a “false flag”; a scenario where a country makes an attack on itself disguised as the enemy to start a war. Adler then claims that the Soviets are still a present and active threat, and that his goal was to defeat Makarov and other Russian threats. When Ghost retorts that his actions caused numerous deaths and the crippling of civilization, Adler replies that it was for the country to get back on its feet stronger than before. He then reveals that he had hired Mace to kill Makarov, which he was able to, though Makarov had managed to use a body double to deceive them all. He also notes that he sent Ghost to Siberia with the same goal in mind, and Templar would kill Makarov if Ghost somehow failed. Instead, Ghost and Templar fought each other, Ghost being left gravely wounded as Templar was unable to find Makarov.
Finally, Adler notes the 30000 men on Blackout, and he comments each one of them are heroes. He then throws a cigarette as he mentions that Ghost himself is a hero, as he begins to pull something out of his jacket, he says that if Adler asked Ghost for one more sacrifice, Ghost would make it. As Adler turns, Ghost shoots him, and he falls off the cliff, revealing that he had pulled a lighter out of his jacket. As Adler tumbles off the cliff, Ghost is contacted by Price, who informs Ghost of nuclear bombs being launched by the Five Knights. As Ghost demands clarification, Blackout erupts into a mushroom cloud as the missile hits. As Ghost stares in shock and horror, Adler mutters "I've won, Perseus ."
Shepherd debriefs Ghost, exclaiming that 30000 men died on the island, while the world just watched, and that Ghost could have done more to prevent the disaster.
Shepherd then states that because of what Ghost did, someone has to “pay the bills”. Ghost asks what he means, about whether Shepherd thinks he had something to do with the nuclear attack. Shepherd then tells Ghost to tie up loose ends, or he will. Price informs Ghost that they are not questioning his loyalty or his judgement, but they are in the dark as they don’t know whether the Five Knights are really all dead and they also don’t know anything about the Dark Covenant.
Ghost interjects saying that Adler mentioned Hudson , as part of the last thing he said. Shepherd however is still angry and leaves before Ghost can continue, dismissing what he said as “bullshit”. Price however, pleads with Shepherd to let Ghost finish, stating that they are listening. Ghost says that Adler stated that Hudson was funding their operations, directing money from intelligence slush funds. He then asks if it means anything to them, Price replies that it doesn’t mean anything to him, but he knows someone that might be interested in it.
Notified by an old friend, Price then sends Ghost to a remote house. Ghost raids the house, but finds the place dark, rummaged & seemingly empty, before finding Hudson lying dead on a table, with an open bottle of pills beside his head. While searching for evidence, Ghost then finds a piece of paper with the word “Stansfield” written on it.
Reporting back to base, Ghost then tells Price & Shepherd about Stansfield: Adler’s operator partner in the past who was apparently killed by Russian soldiers during a mission to Siberia. He wonders why Hudson would write the name of an operator who’s been dead for 30 years, to which Price replies that maybe their friend can shed some light on it. At the moment, Reznov walks in, commenting about how he’s apparently useful again. Reznov then tells his story about Stansfield, one of his inmates in Vorkuta. Ghost then informs them that while they don’t have a lead on Stansfield, they do have a lead on the Dark Covenant.
Ghost's lead is referring to Edouard , stating that he must go alone as it's between him and Edouard. As he's no longer affiliated with the Five Knights or the Dark Covenant, Edouard is essentially a knight without a lord to serve. Ghost then finds Edouard re-forging his helmet in an abandoned castle. Edouard states that Ghost's footsteps aren't as light as he thinks as he finds him, to which Ghost replies that it wasn't hard to find him, noting he left quite a trail of bodies. Edouard states that, since the Dark Covenant have gone to ground, he went on a hunt for information in the criminal underground. He also mentions that he cannot be blamed if said criminals were not willing to talk without any sort of persuasion. He then brings up a past subject, the fact that Ghost and himself still have a score to settle. Ghost agrees, and Templar whips around to throw a knife at Ghost.
After a short fight, Templar tells Ghost that he joined the French army at 17, ambitious, aggressive, and young, which drove his teammates to see him as a sadistic and insane soldier. During his time, he worked extensively with Dame, who was his commanding officer at the time and fought several times under her command, but she was soon discharged. After Dame was recruited into the Dark Covenant, Templar joined alongside her in hopes of a peaceful life for his daughter, one that he never had. He then definitely promises to find her, but Ghost intervenes, grasping his hand, saying that they will both find her, and Templar finally says that they would hunt down the Dark Covenant.
Ghost and Templar begin to ambush the Dark Covenant members, their first target being Witch Doctor. As Witch Doctor notices that Ghost and Templar have found him, Templar crashes through the window, having not used his parachute like Ghost did, drop-kicking a nearby guard in the process, and greets Witch Doctor. As Templar approaches the Doctor, Ghost calls him a "Fucking maniac". Templar manages to overpower Witch Doctor, and, with one of his knives in his hand, asks if the Doctor likes surgery. Witch Doctor's fate is left ambiguous.
The next member they ambush is Kryptis, who dodges an incoming Ghost who misses with his pistol, and drives towards Templar. Kryptis calls Templar a traitor as he attempts to gun him down with a KAP-40, and Templar retaliates with a wave of knives. He manages to spin out Kryptis' motorcycle and apprehends him. Kryptis insists he won't betray his comrades, but Templar assures him that he will.
His next target is Dark Shepherd, who's on a hovercraft out in the sea. Despite his guard telling him that no one is following them, Dark Shepherd doubts it & when he discovers the duo making their way up, he throws the guard off in anger.
Ghost attempts to apprehend Dark Shepherd but the latter holds him at gunpoint. When he then asks where Templar is, he responds by putting his knife to Dark Shepherd's throat. Not wanting to die, Dark Shepherd states that he'll talk, to which Templar answers in the affirmative.
The last target they track down is Artery, who's apparently interrogating a man in a hotel room. Ghost busts into the room interrupting her, stating he & Edouard like to have a word with her. Artery however attempts to escape by jumping out the window, but is caught by Edouard by the foot & left dangling off the window ledge. She attempts to convince Edouard to rejoin them, telling him that Ghost is just using him & will backstab once he's done. But Edouard is not convinced & instead tells her that he's going to take his chances; he gives her a choice to either talk or take her chances as well, to which Artery then begrudgingly relents, telling him Stansfield's location in Alaska, giving an address ending with 584S. Edouard then thanks her before he lets go of her foot, dropping her to her supposed demise. Ghost then asks if it was really necessary to drop her, to which Edouard replies that she'll live, but even if she didn't he'd have done a favor for the world.
Later on, the duo are preparing for their mission to Alaska, on board a plane. Edouard reminds Ghost that it's a one way mission & that they may not make it. But if they do, they'll require an exit plan; Edouard has already contacted an old friend to help with that. Ghost sarcastically replies that Edouard has friends, but he then tells him that the old friend is Nikto , if they succeed in their mission, he will be their extraction. Ghost then informs Edouard that he has brought backup as well; the backup comprising of Soap, Alex and Sliver .
The pilot then asks if they're ready for take off, to which Edouard replies that they have one more person coming; the one more being Vagr Modir, accompanied by her pet wolf. Edouard tells her she's right on time, to which she replies that she wouldn't miss the fun as he killed her employer Rorke. Soap & Alex feel uneasy about having Modir with them, which she takes notice of and asks them if they have any hard feelings, to which Soap replies that they won't have any so long as her wolf does not attack them again.
The plane is later seen midair. Sliver is seen sitting down with an arrow in her hand, Vagr Modir is sleeping with her wolf, and Alex and Soap are playing card games. Édouard calls Simon's name and gives him back the mask he took from him in Siberia. Upon receiving the mask, Simon claims that he totally forgot about the mask and that one act of kindness isn't enough to erase all of Édouard's sins. Édouard agrees, and tells Simon to promise him that if anything happens to Édouard, Simon will take care of his daughter, Sophia, with Simon responding "Okay."
As the plane touches down in Alaska, Ghost and Templar make a final agreement on their deal, retrieving both Sophia and a DSM. As the bay doors open and Ghost and Templar get out, Firebreak, along with Dark Covenant soldiers, arrive to ambush the group. Firebreak consequently uses his Purifier to torch the area surrounding the plane, separating the group. As Ghost and Templar flee the scene to continue their mission, the remaining passengers begin to hold off the Dark Covenant. Ghost and Templar infiltrate the Alaskan facility, and they split up, with Ghost making his way to Stansfield, and Templar seeking a data terminal for the DSM and his daughter. Ghost finds Stansfield, and they exchange words, Stansfield comparing Ghost as his "new" self, claiming Ghost enjoys the thrill of battle. The two consequently fight, and Ghost gouges Stansfields' eyes out, also snapping his neck, declaring that no more "half-measures" would be used to deal with threats like Stansfield.
As Templar abandons his exfil to help Vagr Modir, Ghost arrives with reinforcements, and as Templar confirms that Stansfield is dead, Ghost asks if he obtained the DSM. Templar confirms, and Ghost pulls a pistol on Templar and Vagr, instantly killing Vagr and briefly incapacitating Templar by shooting him in his helmet. He then pulls the DSM off Templar and hands it to Shepherd, who comments "Good job, kid." As Shepherd boards the Osprey, Ghost surveys the area behind him, seeing all of the corpses left in the wake of the battle. As he walks back towards the Osprey, he thinks to himself that Templar was right, and that "There's nothing here but ghosts."
Some time later, Ghost is shown to be part of Task Force 141 alongside Captain Price, Alex, Charly and Gaz , heading to Lisbon to liberate a group of hostages supposedly held by Nikto. Price asks if Ghost knows Nikto, he confirms that he does as he and Nikto worked together taking apart the Five Knights. Price affirms that he did it after he killed Templar, though Ghost insists that he did what was necessary. Price asks if that's going to be a problem, which Ghost denies. The group eventually splits, with Charly, Gaz and Alex on one end and Ghost with Price on the other.
Unknown to Ghost, his teammates, especially Charly, begin to distrust Ghost as she knows everyone who trusted him ended up paying for it.
Ghost and Price infiltrate the building's atrium and neutralize the guards, but find no trace of the hostages, nor Nikto, which they find concerning. Charly's team have secured the garage but also find nothing. They do, however, find a load of explosives in an elevator, forcing them to get clear. Meanwhile, Ghost and Price head down a lower level, where Ghost is then ambushed by Cipher .
Price attempts to help Ghost but has his gun kicked away. While Ghost duels Cipher, he tells Price to go find Nikto, which Price initially refuses, believing Ghost to have gotten a death wish from Templar. But Ghost is adamant, so Price reluctantly leaves. Cipher declares Ghost will die there, but he doesn't think so.
Afterwards, when the building explodes, Ghost is shown carrying an unconscious Cipher on his shoulders. Unknown to him, Foxtrot has Ghost in her sights. Ghost realizes that he knows who Cipher is and that he should be dead; Foxtrot is also alarmed at the sight of this.
Ghost accompanies Price and his UAC convoy with Cipher in an ambulance to the hospital, with Foxtrot following close behind. In the meantime, Ghost tells Price about Cipher, he knew him but doesn't know what he is anymore, making Price wonder if there're other surprises in store. Upon reaching the hospital, Ghost is concerned about things happening that they can't see. Gaz tells them about a dozen bombings that have taken place recently, besides the one in Lisbon, and that they are being attributed to the "People's Covenant". Ghost believes Cipher is the key, and they need him alive, and cooperative.
Just then, suited UAC agents arrive at the hospital to collect Cipher. Although Ghost is skeptical, he is taken surprise by Cipher yet again, who has an orderly at knifepoint. The agents try to secure Cipher, but he fends them off. Ghost enters a standoff with Cipher, asking if he remembers him. Before Cipher can answer, he is struck by Price with a fire extinguisher. Foxtrot, disguised as a nurse, intervenes and injects Cipher with anesthesia, promising to "fix this". As the agents wheel away the unconscious Cipher on a gurney, Ghost insists he be allowed to follow them.
Ghost accompanies TF141 to the Figuig Desert black site in Morocco, with a comatose Cipher in tow. When the group arrives, they are denied escort by the on site agents, but are then greeted by Roach and Farah , who offer to do so. While Price is overjoyed to see Roach again, Ghost has a rather uneasy reunion with Roach.
While en route to the black site, the convoy comes under attack by Phantom as well as Spectre . While Foxtrot arrives to fight Phantom, Spectre swiftly kills all of the agents after ambushing them. Ghost is then ordered to secure a hill, while Roach accompanies Price and Gaz, along with Farah, request for backup and evac.
Ghost ventures alone, and soon encounters Foxtrot fighting Phantom. She kicks him down the hill they were fighting on, and Ghost catches Phantom before confronting Foxtrot. A short while later, he rendezvouses with Price, who is recovering from an attack by Spectre, notifying him of Foxtrot.
Ghost isn't seen until a long time later, where Sophia had been tracking him down to his apartment. She had set up a vantage point on an adjacent building with a sniper rifle at the ready, waiting for Ghost to appear. However, Ghost had been expecting her to do this, and he found her first in the same building. Sophia, rather than choosing to strike, chose to stand down and hear out what he had to say. He apologized to Sophia for abandoning her in Alaska, and that had he been in her place, he'd be looking for payback as well. But he told her something that hit her hard: vengeance is a dead-end street that won't bring her any peace. In addition to this, Ghost called himself a "weapon" used by others, and that if Sophia truly wanted to avenge her father's betrayal, she should find the one who wields the weapon.
Call of Duty: Modern Warfare 2
Modern Warfare 2: Ghost
Find Makarov: Operation Kingfish
Call of Duty Online
Call of Duty: Ghosts
Call of Duty: Infinite Warfare
- ↑ @craigfairbrass - "Just finished first session on CALL OF DUTY the new online game for Asia - GHOST is back!" https://twitter.com/craigfairbrass/status/255771589960929280
- ↑ http://gyazo.com/71f668ec8a77564ac51fdf0630da167d
- ↑ https://twitter.com/PlayCODMobile/status/1367172923090493444
- Call of Duty
- 2 Simon "Ghost" Riley
- 3 Call of Duty (series)
- American History
- Ancient History
10 of the Strangest Military Units in History
Since early man first fought side-by-side, he’s exploited every possible avenue to make sure he’s on the winning one. The most obvious relates to weaponry. From having longer, pointier sticks as hunter-gatherers to sharper, more durable blades in Antiquity and the Middle Ages right through to bigger, better and more numerous Dreadnoughts in the First World War, humans have done their utmost to make sure their group of combatants can outperform and outgun their rival group of combatants. But another vital strategy, lesser considered, is to change what constitutes a group of combatants and play around with different unit types.
Examples of different legionary groupings are, for want of a better word, legion. The Norsemen had blood-baying Berserkers who channeled their inner wolves (to the terror of their friends and foes alike). The Prussians of the late seventeenth century had their grenadiers recruited solely on the basis of their height and reserved for the king’s personal pleasure rather than for actual military encounters. Even today, the Israeli Defence Force has a modern reconnaissance unit made up of hyper-intelligent autism sufferers.
Though almost every conceivable variation of military unit has been tried and tested, the degrees of success have varied considerably. Yet between the successes and the failures, what remains consistent across all of military history, however, is the historical interest. So read on, and you’ll see that from modern bands of brothers to an ancient band of lovers, history is full of weird and wonderful military groupings.
The Sacred Band of Thebes
It goes without saying that the ancient world and the post-Christian world had wildly differing views on homosexuality. In ancient Greece sexual relationships between men were regarded as natural, even to be encouraged, in certain situations. Young boys and adolescents would exchange sexual favors for the education provided by their older tutors, and soldiers away on campaign would form close, sexual relationships with one another. Far from exclusive to classical Athens, this was a feature across many city-states: from the Spartans and the Thebans to the Macedonians of Alexander the Great.
Thebes provides perhaps the most famous example of institutionalized homosexuality in the army with its Sacred Band . Composed of 150 couples, an older erastês (lover) and a younger erômenos (beloved), this fearsome regiment fought in several pivotal fourth century BC battles, including the Battle of Tegyra and the Battle of Leuctra. At Leuctra, they were instrumental in achieving victory for the Theban general Epaminondas (who also fought, and was eventually buried, beside his male lovers), holding the Spartan infantry in place while the Theban infantry flanked and smashed their right-wing.
The Sacred Band was eventually annihilated by Philip II of Macedon and his teenage son, Alexander the Great, at the Battle of Chaeronea in 338 BC. But their idea lived on; not least in Plato’s Symposium . The short text is essentially about a group of the most prominent Athenians of the day (Socrates, Aristophanes, Alcibiades) getting together at a drinking party and deciding that, because they went so heavy the night before, they should lay off the drinking and discuss some philosophy.
The topic of their conversation of the nature of love, and has given us many terms we still use widely today. Finding your “other half”, for example, comes from Aristophanes’ comic suggestion that we used to be formed of two heads, four arms, four legs etc. and roll around everywhere. Then we got too arrogant and tried to scale Olympus, so to literally cut us down to size Zeus cleaved us in half. Thus we spend our lives searching for our natural companion “other half”.
The idea of the Sacred Band appears in a speech given by Phaedrus, who says that an army made of lovers and their favorites would be the most effective fighting unit of all. We don’t know if the Sacred Band was formed before or after Plato’s Symposium . But what matters is that Plato’s Symposium shows how widespread and accepted the idea of militarily institutionalized homosexuality was in ancient Greece.
Norse Berserkers and Wolfskins
They might look more at home in epic Norse sagas than in the realms of history, but the famously destructive Berserkers and Wolfskins belong firmly in the latter. These ferocious bear or wolf-pelt clad warriors, who felt no pain and made little differentiation in battle between friend and foe, were thought to be the warriors of Odin. And for the unfortunate coastal inhabitants of Northern Europe during the Early Middle Ages, they were the stuff of nightmares.
More than just setting them apart aesthetically, the animal pelts signified these warriors’ totem animals. The identification was more than just skin deep. They believed they were endowed with the spirit of the animal. This might explain their bloodlust and apparent lack of fear in the midst of battle. It might also go some way in explaining why when berserk they would howl like wolves.
As you might expect from Norsemen, the Berserkers were formidable marine fighters. They would often be stationed at the prow of a ship so they were the first to engage the enemy, like at the naval Battle of Hafrsfjord (c. 872) when Harald Hårfagre used berserkers as his marine shock troops. But they weren’t always so effective as part of a military force on land; stripped of their shields and armor and relying entirely on individual prowess and brute strength, they were infamous for breaking ranks and leaving gaps in the line.
We should be careful to separate the Berserkers themselves from the process of going “berserk.” At the Battle of Stamford Bridge in 1066, for example, the Danish king Harald Hardada “went berserk”. He wore no armor and abandoned his shield in favor of a longsword. It did him little good though; an arrow pierced his throat early in the battle, denting his men’s morale and contributing to their eventual defeat.
It was a grey area however. Berserkers needed to go berserk (or experience berserkergang as the early English and Danish word calls it) to be at their most effective. And going berserk was physically and emotionally exhausting: not only involving howling and battle frenzy but also biting into shields—something represented on a 12th-century chess piece found on the Outer Hebrides.
Countless theories have been proposed for what exactly it was that sent these Norsemen berserks. Hallucinogenic drugs, alcohol, and even the rubbing of henbane petals onto the body have all been suggested. One of the most popular modern theories however, which draws upon studies in contemporary psychology, is that the trance-like behavior they felt during and debilitating fatigue they felt after can be explained as the effects of post-traumatic stress .
The “Potsdam Giants” of Frederick I
He might have been portly, but the Prussian king Frederick I (1657 – 1713) liked his men tall. And in uniform. So much so, in fact, that he once confessed, “The most beautiful girl or woman in the world would be a matter of indifference to me, but tall soldiers they are my weakness.” To satisfy his penchant, the militarily obsessed Prussian monarch created an army of giants : the Grand Grenadiers of Potsdam.
These “Potsdam Giants” never actually saw action. Instead, they were put to ceremonial use to the gleeful delight of their paymaster. In fact, it seems Frederick relied on them a great deal for his emotional wellbeing. When he was particularly upset he would order a couple of hundred grenadiers to lead a bizarre procession around the palace—consisting of tall turbaned moors and an enormous tame bear—to cheer him up. And the taller the better; to show how much their appearance was valued, Frederick adjusted the soldiers’ pay scales according to their height.
Frederick went to extreme lengths to procure recruits. In 1730, the Prussian ambassador to London tricked his footman, Irishman James Kirkland, into boarding a ship bound for Prussia. Kirkland unwittingly went on to become the tallest member of the regiment. But he wasn’t the only one to be pressganged. The most sinister story comes from when the Prussian major general Baron von Hompesch spotted an enormous German carpenter in the German town of Jülich.
Hompesch ordered him to make a large packing crate measuring six-foot, six inches; the same height as the carpenter himself. When the job was complete, Hompesch refused to pay for it, saying the crate was too small. Desperate not to lose Hompesch’s custom, the carpenter climbed inside to prove the dimensions were correct at which point a couple of henchmen dashed in from outside and sealed the container shut with the carpenter inside. They forgot one small detail though: air holes. When the box was finally opened it transpired that the poor man had suffocated en route .
The Potsdam Giants didn’t enjoy the longest innings. No longer seeing the point in paying for the upkeep of a ceremonial regiment numbering 2,500 men, Frederick I’s son, Frederick the Great, dissolved the Potsdam Giants in 1805. The regiment’s lifespan may have been short. But as the product of Prussia’s first experiment with eugenics, they left a long historical shadow.
The US Army’s Mormon Battalion
As driven home in the remarkable story of Desmond Doss —recently immortalized in Mel Gibson’s film “Hackshaw Ridge”—internal religious conflict is nothing new in warfare. While Doss’s internal conflict brings him up against the institutional inflexibility of the US Army, however, almost a century earlier it was the Army that adapted to meet the needs of its soldiery, creating the only doctrinally selective regiment in US military history: the Mormon Unit.
Their acceptance into the US Army was far from an act of charity. In May 1846, a few days after US Senate had declared war on Mexico , Mormon Elder Jesse C. Little arrived in Washington to offer the government the support of his persecuted men if they would help them migrate west to the Rocky Mountains and Salt Lake Valley. President James K. Polk ultimately acquiesced, but his decision to incorporate them was conciliatory rather than voluntarily, making sure they didn’t join the war on Mexico’s side.
Bingham Young, the president of the Quorum of the Twelve Apostles, saw recruitment into the unit as a wonderful PR opportunity for the Latter-day Saints to prove their patriotism. Within three weeks, five companies had been raised consisting of over 500 men. But it wasn’t just male soldiers (aged between 14 – 67) who made up the motley band. Thirty-three women and 51 children also embarked on the 1,900-mile march west from Iowa to San Diego on July 16, 1846.
The Mormon Battalion only ever fought one battle. And it wasn’t, as you might expect, against Mexican forces, but against a rampaging herd of bulls. On their approach to the San Pedro River in modern-day Arizona, the Battalion was forced to engage the cattle as they ran amok amongst their wagons, destroying supplies and wounding two soldiers. The Mormons won. Obviously. The final death toll was 10 – 15 bulls. But the unit also indirectly helped prevent further bloodshed between Californios and Luiseño tribespeople by intervening after the Temecula Massacre and standing guard while the Luiseño collected their dead.
Of the 534 – 559 men who enlisted in the battalion, 22 died of disease during the campaign. All but 80 of the others were discharged in Los Angeles on July 16, 1847. In terms of their military legacy, the Mormon Battalion has left little trace. After all, their only military engagement was against wildlife. Instead, their main legacy is as pioneers for positive relationships between the US government and Mormon immigrants and as colonizers of California in the aftermath of the Mexican-American War .
The Soviet Army’s “Night Witches”
On the Eastern Front of the Second World War, there was a Soviet unit so fearsome that any German soldier who downed one of their planes would automatically be awarded the Iron Cross. Under the cover of darkness, its soldiers carried out continuous bombing missions—anywhere up to 18 in a single night amounting to 30,000 between 1942 and 1945. And all of their recruits were women volunteers in their late teens and early twenties who decorated their aircraft with flowers and used their navigation pencils as lip color.
For this all-female unit, silent but deadly was the order of the day. The aviators would idle the engines of their plywood and canvas Polikarpov Po-2 aircraft so they could operate under complete stealth as they dropped their bombs on the unsuspecting Germans. But try as they might, they couldn’t be completely silent. As the Germans noted, the swooshing sound of their plywood planes dipping down made the noise of a witch’s broomstick. Hence the name of the unit: the Nachthexen or “Night Witches.”
It may look like forward-thinking today, and to some extent Stalin’s decision to allow a total of three military units to be composed entirely of women was. But although the generalissimo’s decision was heavily influenced by Soviet aviation heroine Marina Raskova , putting it down to a drive for gender equality on Stalin’s part is a little too generous. The creation of these units is better understood as part of his policy to mobilize as many able-bodied Russians as possible in desperate defense of the Motherland.
Being made of plywood, their aircraft were particularly susceptible to tracer bullets and would go up in flames if hit by one. During missions bullets flew all around; as Nadezhda Popova , one of the regiment’s most famous members recalled, every mission was like “sailing through a wall of enemy fire.” And to compound things further, none of the women carried parachutes—owing to the weight of their bombs the altitude they were flying at was too low. Yet by Soviet standards, the Night Witches lost relatively few of its members. Thirty women were shot down from the skies: a remarkably small number given what they were up against.
The US Army’s “Ghost Army”
For over 40 years, the role of the 23 rd Headquarters Special Troops in the Second World War was shrouded in mystery, kept from the public as a matter of classified military intelligence. Then, in 1996, the unit’s story came to light, immortalizing the 1,100-man unit’s achievements and establishing them in the annals of military history as the “Ghost Army” that tricked Hitler, saved thousands of Allied lives and contributed to countless victories on the war’s Western Front.
The idea for the Ghost Army came from a trick the British played in 1942 in the prelude to the Battle of El Alamein in North Africa. In a deception mission, they called Operation Bertram, they used dummy tanks, fake munitions depots and false radio signals to trick the Germans into thinking they would mount an attack much further south than they actually did. In the short term, it was a roaring success. In the long term, it inspired the Americans to follow suit four years later.
Recruitment into the Ghost Army was unusual, to say the least. Rather than be pulled from military camps, they were sought out through ad agencies and art schools. Brain over brawn, it was creativity that was needed to hoodwink Hitler. And there was no shortage of that; it’s no coincidence that amongst their ranks were men who would go on to have outstanding careers in the art and fashion world: Art Kane, Bill Blass and Ellsworth Kelly just to name a few.
Much of the deception the Ghost Army used against the Germans was visual: achieved by poorly camouflaging inflatable tanks, transport vehicles and artillery pieces so they would be spotted by air reconnaissance or by parading them in the distance. It wasn’t just smoke and mirrors though. The Ghosters also poured resources into sonic deception. They armed themselves wire recorders, the most cutting-edge technology available at the time, to record the sounds of infantry and armored units before blasting them in the enemy’s direction from speakers and amplifiers mounted on half-tracks. Their range was phenomenal; the effects could be heard from up to 15 miles away.
But this wasn’t the only means of tricking the Germans through sound. The Ghosters also used what they called “spoof radio”, mimicking radio operators and sending Morse code to misdirect the enemy towards certain spots. On one occasion, they managed to convince Mildred Gillars—an American-born woman better known as Axis Sally who worked for the Axis as a radio propagandist—into falsely broadcasting the movements of an entire Allied division where there was in fact nothing.
The British Army’s Paradogs
In times of total war, deep in the heart of enemy territory, few comforts are available to man. The threat of capture, injury or death either of oneself or of one’s comrades lurks around every corner making home seem a world away. But at least the men of the 13 th Lancashire Parachute Battalion could say they had their best friends there with them. For in the lead-up to the Normandy landings of the Second World War, the British Army trained a unit of dogs that were to act as the eyes, ears (and tails) of the troops on the ground.
The training of these dogs was left to Lance Corporal Ken Bailey, a military man with a veterinary background. We are fortunate enough to have been left his official notes documenting how he went about doing this. These dog soldiers were taught to freeze if they heard loud sounds and were trained to familiarise themselves with the smell of the explosive powder, cordite. Before jumping, their food was considerably rationed so they would be hungrier than usual while up in the air. Then, once over the landing point, the men of the parachute division would jump out of the aircraft holding pieces of meat, leading their keen canine companions to throw themselves out after them.
“She looked somewhat bewildered but showed no sign of fear”, Bailey reported of one dog, Reena, who accompanied him down on a dummy run. Landing a few moments before Lance Corporal Bailey, she apparently made no attempt to resist the landing, rolling over once before getting to her feet, looking around, and wagging her tail. The real thing didn’t go quite so well. When Bailey landed in Normandy, he lost his Alsatian-Collie-cross, Bing, up a tree. Several soldiers of the regiment were needed to get him down.
The Paradogs fared better during Operation Varsity when the British landed over Germany. Sent to explore a house, Bing managed to alert British paratroopers to German soldiers within. Fortunately for bing, his valiant actions in Operation Varsity earned him a Dickin Medal: the canine equivalent of the Medal of Honour (or, in this case, Victoria Cross). Unfortunately for Bing, the medal wasn’t edible.
The US Army’s Tunnel Rats
When US ground troops arrived in Vietnam in the mid-sixties, they found a tunnel system stretching to around 250 kilometers. The Vietnamese had begun construction in anticipation of a Japanese invasion during the Second World War, and since then it had grown exponentially. It was an innovation that would force the US Army to adapt its style of warfare if it were to have any chance of taking on guerrilla forces in the Vietnamese jungles.
First, the US tried other tactics to target soldiers in these tunnels: sending in sniffer-dogs, carpet-bombing, flooding them with gas, and even flooding them with water in an attempt to either flush enemies out or entomb them within. As time went by, however, the US Army realized that in extreme circumstances more direct action was needed. So they called upon volunteers known as tunnel rats .
These men were tasked with entering these tunnels and pursuing that light at the end of it—normally a Viet Cong with a candle—hopefully leading to them locating and destroying the enemy’s resources and cutting off their supplies. Some of the things the tunnel rats came across were baffling. On one occasion they discovered an M-48 tank, buried six-feet underground and being used as a Viet Cong operations center.
The tunnel rats had to be brave, mad or a mixture of both. And small too, given the tunnels were designed by the shorter-on-average Vietnamese. They would often enter the tunnel in pairs so that if the man at the front triggered a mine or encountered an enemy the one behind would avoid the same fate. Or support him, depending on the lethality of the encounter.
Though rudimentary, the training tunnel rats received was designed to help them in these close quarters. This was especially the case with CEAIT—Combat Engineer Advanced Individual Training—which taught them how to use and detect explosives, identify booby traps (responsible for around 11 percent of US casualties during the Vietnam War ) and orientate themselves around these terrifying labyrinths.
A communist wasn’t the worst thing you could encounter in the tunnels. From fire ants to venomous snakes to giant rats, there was no shortage of terrifying Vietnamese wildlife and the Viet Cong exploited this well, priming booby traps that released creepy crawlies. One tunnel rat triggered a trap that released dozens of scorpions, damaging his morale so badly he refused to enter another tunnel. Another was bitten and strangled by an enormous snake; his violet-colored corpse dragged out by his traumatized partner.
The Israeli Defence Force’s Unit 9900
Otherwise known as the “Visual Intelligence Division”, the Israeli Defence Force’s Unit 9900 is unique amongst today’s military in that all of its recruits have autism . The unit specializes in aerial reconnaissance, scanning and analyzing high-resolution satellite images to identify anomalies and suspicious movements. And the fact that its members are gifted with exceptional capabilities when it comes to such visual analytics and attention to detail makes Unit 9900 remarkably effective.
Those that serve in the Unit have little difficulty analyzing what they see before them. Communicating it, however, can come as slightly more of a challenge. Recruitment into the unit is no small feat though; candidates must pass three phases—testing their abilities to analyze data, adjust to the IDF’s rigid structure and work in such a way that they pose no threat to either themselves or to the operation—before they are selected. Only 12 candidates out of several dozen who applied in 2016 made it into the unit.
But while those that make the cut don’t see any action on the frontline, they perform a vital role as the eyes of the troops on the ground—integral to ensuring the efficacy of sensitive operations . It’s vital that secrecy is kept with such operations, and to ensure it is the IDF has in place extensive training and support to ensure Unit 9900’s recruits don’t discuss any of their activities with those outside the army.
Part of the reason for the Unit 9900’s existence is that Israel implements mandatory military service for both men and women. Since 2008 this has also extended to those with autism, with potential recruits assigned roles on a case-by-case basis. In some cases, exemptions can be granted on the grounds of ethnicity, religion, or physical or mental health. But only in some cases. Unit 9900 can therefore be explained as a push to include as many of Israel’s population in the military as possible. The fact it enlists both male and female recruits suggests it’s doing just that.
Just as in the political and economic spheres of human civilization, warfare has always operated on the basis of supply and demand. As Western forces have ventured into the Middle East and come into contact with gender-constrictive cultures, they have had to adapt to make sure. In countries like Afghanistan, cultural taboos preventing women from talking with men have made it difficult for western male forces to foster good community relations with local inhabitants and nigh on impossible to obtain intelligence from only half the population. And so out of this demand came the supply: the Jegertroppen or “Hunter Troops”.
Formed in 2014, this elite Special Unit is formed only of women. As mentioned, it was born out of the need to integrate the military more into conservative societies. But the unit’s operational role is by no way limited to interacting with women and children and gathering intelligence. Its recruits are trained for an active role as combatants on the frontline. So as you’d expect, their training is just as rigid and demanding as anything a male Special Forces unit would be put through.
Recruits for the Jegertroppen are made to go on grueling marches, carrying their own body weight in supplies and equipment. As part of their survival training, they’re forced to kill (and survive on) animals. And, of course, they receive the essential training in close-quarters combat, parachuting behind enemy lines and offensive driving—the latter, by the sound of it, sounding like something most of us in Europe are already pretty good at.
Out of this rigorous process, soldiers of the Jegertroppen form particularly strong and close bonds—more so than their male counterparts, according to the officer in charge of the training program, Captain Ole Vidar. That Norway has recognized this gender-specific strength and capitalized on it should come as no surprise for such a forward-thinking country. Norway has gone further than any other in tearing down gender barriers for its military. The 1980s saw Norwegian women become eligible for all military roles (something the US only allowed in 2013 and the UK in 2016) while in 2016 the country extended conscription to its female population, becoming the first NATO country to do so.
Sources For Further Reading:
History Extra – The Truth About Viking Berserkers
Russia Beyond – How GIANT Russian Soldiers Served in Prussia
Medium – The King of Prussia Hired, Kidnapped and Bred Giant Soldiers
History – Meet the Night Witches, the Daring Female Pilots Who Bombed Nazis by Night
Medium – How U.S. Audio Engineers, Ad Agents, Set Designers, Film Directors, and Actors Outsmarted Adolf Hitler
The Independent – The Scottish Bagpiper, The Hollywood Celebrities and The Parachuting Dogs Who Took Part in The Normandy Landings
War History Online – 10 Important Facts About Operation Varsity – Crossing of the Rhine
History Collection – A Countdown Through History’s Most Elite and Deadly Warriors
- View history
The Ghosts have worn a variety of uniforms since their founding.
- 1.1 Battle Dress Uniforms
- 2.1 The Integrated Warfighter System (IWS)
- 3.1 The Integrated Warfighter System
- 4.1 Future Soldier
- 9 External links
2007-2012 [ ]
Battle dress uniforms [ ].
The Battle Dress Uniform (BDU) are camouflaged fatigues that were used by the United States Armed Forces as their standard combat uniform from the early 2000s to the mid-2000s. Since then, it has been replaced or supplanted in every branch of the U.S. Armed Forces.
The Ghosts wear the regular Army BDUs. Some of them had Land Warrior program equipment of the Future Force Warrior project mounted on their helmets.
The Integrated Warfighter System (IWS) [ ]
All members of the Ghost Recon team are equipped with the Integrated Warfighter System (IWS), the latest in military technology. This high-tech system provides all units in the battlefield with constant situational awareness updates, including reconnaissance, enemy positioning objectives, and status of friendly forces. The IWS helps you detect, monitor, and eliminate enemy forces, and it provides you with all the information you need to form attack strategies.
The Integrated Warfighter System [ ]
The suit contains a Warrior Physiological Status Monitoring System (WPSMS) which gives diastolic, systolic and heart rate info. This allows command and medical personnel to monitor the soldier’s health. The soldier carries a battlefield computer and long lasting liquid cell batteries to ensure that the soldier and command is informed of any difficulties or changes in temperature. This works in conjunction with the Artisent Inc. Fragmentation/Ballistic helmet which is capable of withstanding fragmentation, 9mm, 5.56mm, 7.62mm and has an integrated radio and antenna woven into helmet shell. It also has a High Definition digital camera, Integrated 3D audio sensor, enhanced night/thermal vision and a Laser target designator.
As Ghost Leader, you're in control of a variety of military support elements, all accessible through the CROSS-COM . This communications system links you to your team and all surrounding elements. Each unit in the CROSS-COM network is informed of all known intels, whether individual line of sight is established or not. This powerful system is extremely useful.
Future Soldier [ ]
The Ghosts use a variety of tactical clothing such as Crye G3 combat pants with optical camouflage , Ops Core FAST ballistic helmets , bandannas over their lower faces to conceal their identities, Oakley gloves, and plate carriers.
During Operation Greenstone , the Ghosts are survivors. After their 4 Gyps crash on Auroa , they don't have the luxury of matching uniforms or new gear. Wounded, with damaged and dirty clothes, they fix their gear and themselves with whatever they can find.
Mix of military, civilian clothes & no uniforms: After the crash, Ghosts will have to equip themselves with the gear they find on the island.
Wounds, blood & bandages: The Ghosts are hunted and wounded. Bandages are signs they’re still doing better than the other guy.
DIY repairs: Ghosts fix their equipment with what they have on hand.
Muddy, dirty & damaged clothes: Ghosts are facing a harsh environment, often traveling through mud and muck.
Gallery [ ]
- The futuristic Helmet was supposed to be in Tom Clancy's Ghost Recon: Future Soldier , but was tweaked to remove some of the more futuristic elements before its release in 2012. That said Helmet appeared in the live-action trailer Ghost Recon Future Soldier: Future War , Ghost Recon: ALPHA , and Tom Clancy's Ghost Recon Wii .
- The Heatgear hoods in both Advanced Warfighter games might be inspired by United States Marine Corps' Flame Resistant Organizational Gear .
External links [ ]
- http://static2.ubi.com/pxm/GRB/cosplay_guide.pdf - The official name of integrated warfighter system (2014) is Integrated warfighter system 2.0
- 2 Tom Clancy's Ghost Recon Breakpoint
- 3 Cole D. Walker
Ghost Army is unique among stores. We are a family owned business that has a long and proud history of having been in existence since 2001. We as a company have adapted our focus many times to suit market trends, needs of customers and the laws of the Commonwealth. Our storefront location has retail, a service center and a small museum.
Currently we specialize in providing FFL transfers and storage, firearms and accessory sales, and our pride and joy, the firearms coating and service department. The service department specializes in everything from minor cleanings and repairs to depot level maintenance and restoration. With over 20 years of firearms experience we pride ourselves on our customer service and expertise in restoration of both military and sporting firearms.
We offer a friendly, low stress and highly immersive environment that has no equal. Our goal is to educate on many different levels.
We chose the name Ghost Army because of the unique qualities that made up the 23rd Headquarters Special Troop. They were specialists, individualists, and artists. Men who may not have been the first picked for a sports team but who wanted to serve their country using their incredibly unique set of talents. They would use these talents to adapt and change situations on the battlefield to provide a tactical advantage for the Allied Forces.
From the beginning that has been the primary goal of Ghost Army. We have tried to never lose sight of who our customers are and what their needs may be. We have worn many different patches over the years and have adapted to meet the needs of our customers, as well as circumstances of the business battlefield. Now a far cry from where we were over a decade ago when our company started and sold military surplus, we find ourselves changing yet again. However our vision is still the same. Our goal is to work with the customer and provide the best service possible.
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