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Do you know what you are, capsuleer? The truth will not comfort you. You are a frightened child running headfirst towards oblivion. And I? I am the only one who tried to stop you. I am the Messiah that you turned against. You persecuted me, hunted my children. Vowed to burn my Promised Land to ash. Now I have returned, and I know you better than you know yourself. I will vanquish your fear, and commute your flesh to dust. - Sansha Kuvakei
- 1 Special Abilities
- 2 Shield Statistics
- 3 Armor Statistics
- 4 Structure Statistics
- 5 Capacitor Statistics
- 6 Drone Statistics
- 7 Targetting
- 8 Other Ship Statistics
- 9 Skill Requirements
Special Abilities [ ]
100% bonus to fighter, fighter-bomber damage and hitpoints Amarr Carrier Skill Bonuses: 10% bonus to fighter and fighter-bomber max velocity per level Can fit 1 additional Warfare Link module per level Caldari Carrier Skill Bonuses: 50% bonus to Capital Energy and Shield transfer range per level Can deploy 1 additional Fighters or Fighter Bombers or Drones per level Role Bonuses: 99% reduction in CPU need for Warfare Link modules Can fit Projected Electronic Counter Measures 200% bonus to Fighter or Fighter Bomber control range Immune to all forms of Electronic Warfare
Shield Statistics [ ]
- Shield Capacity - 1000000 HP
- Shield EM Damage Resistance - 0 %
- Shield Explosive Damage Resistance - 50 %
- Shield Kinetic Damage Resistance - 40 %
- Shield Thermal Damage Resistance - 20 %
- Shield recharge time - 39200 s
Armor Statistics [ ]
- Armor Capacity - 590000 HP
- Armor EM Damage Resistance - 50 %
- Armor Explosive Damage Resistance - 20 %
- Armor Kinetic Damage Resistance - 25 %
- Armor Thermal Damage Resistance - 35 %
Structure Statistics [ ]
- Structure Capacity - 560000 HP
- Structure EM Damage Resistance - 0 %
- Structure Explosive Damage Resistance - 0 %
- Structure Kinetic Damage Resistance - 0 %
- Structure Thermal Damage Resistance - 0 %
Capacitor Statistics [ ]
- Capacitor Recharge Time - 5362.5 s
- Capacitor Capacity - 82500 Gj
Drone Statistics [ ]
- Drone Bay Capacity - 200000 m3
- Drone Bandwidth - 7500 Mbit/sec
Targetting [ ]
- Maximum Targeting Range - 184 000 m
- Max Locked Targets - 6
- Radar Sensor Strength - 165 points
- Signature Radius - 11 870 m
- Scan Resolution - 45 mm
Other Ship Statistics [ ]
- Max Velocity - 60 m/sec
- Inertia Modifier - 0.04
- Cargo Capacity - 1405 m3
- Corporate Hangar Capacity - 50000 m3
- Fuel Bay Capacity - 5000 m3
- Ship Maintenance Bay Capacity - 2500000 m3
- Mass - 1 546 875 000 kg
- Volume - 62 000 000 m3
- Warp Speed - 1.0 AU/s
- Jump Drive Maximum Range - 5 ly
- Jump Drive Fuel Need - Helium Isotope
- Jump Drive Capacitor Need - 95%
Skill Requirements [ ]
- 2 Pyroxeres
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Revenant (Sansha's Nation Supercarrier)
- Sansha's Nation
- 10% bonus to Fighter and Fighter Bomber max velocity
- Can fit 1 additional Warfare Link module
- 50% bonus to Capital Remote Capacitor Transmitter and Capital Remote Shield Booster range
- 10% reduction in Fighter and Fighter Bomber signature radius
- 200% bonus to Fighter and Fighter Bomber control range
- 300% bonus to Fighter, Fighter Bomber hitpoints and damage
- Can fit Remote ECM Burst
- Immune to all forms of Electronic Warfare
* Threshold below which damage starts "bleeding" through to the lower level
- Armor Reinforcement
- Armored Command Bursts
- Capital Shield Tanking
- Core Spaceship Operation
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Rare Revenant-Class Supercarrier Downed in Impass
Impass - In the outlying regions of 0.0 capsuleers make a hobby of obtaining and flying the most valuable or 'shiny' ships they can possibly find. Among the vast archives of possible targets these pirates search for, none is more shiny then the Revenant-class Supercarrier , designed by Sansha's Nation to lead major incursions into Empire space. Before now it is believed that only two Capsuleer-piloted Revenants have ever been destroyed, until the recent loss of Ingeneer’s Revenant in Impass.
Ingeneer , the capsuleer piloting the Revenant, had an associate positioned on a Wormhole leading to Thera as bait for the battle-hungry wormhole residents. When the would-be marauders arrived on the other side expecting a simple Archon and a support fleet at best, they received a face full of assigned Einherji's. Normally this would mean that more than one carrier was in system assigning to the Archon, but while reviewing the killboards for that day, members of Pandemic Legion noticed that there was a Revenant appearing on a number of kills in one system. Over the course of the next two months they began planning the destruction of this rarest of motherships.
While scanning out a chain of Wormhole systems, a Pandemic Legion scout discovered the system the Revenant had been in. A few PL scouts spread out around the system, where they discovered the Archon sitting off a wormhole, but could not pin down the Revenant until a scout positioned on top of one of the towers in system saw the Revenant decloak and enter warp. Expecting the Revenant to return, PL began to theorize exactly what they would need to destroy the Supercarrier before it escaped.
While the Fleet Commanders went to work discussing the tactics of the trap, the fleet members mobilized Heavy Interdiction Cruisers, Interdictors and even Titans.
"We were timing this down to the milliseconds." stated CaptainNighthawk, a capsuleer piloting a Ragnarok-class Titan. "We had titans ready, fit for max locking."
Approximately half an hour after the Revenant’s partner Archon arrived, the call went out that the Revenant had returned from deadspace and was in warp back to its position outside the tower. While the Revenant was still in warp, PL called for their Heavy Interdiction Cruisers to return from deadspace as well. Cynosural fields went up where the Revenant would land and the Titans began to appear in the system, Doomsdays already warming up.
It took a mere 2 doomsday weapons to destroy the Revenant, which was fit entirely for damage output with its tank still in the cargo.
penifSMASH, the coordinator of this operation says "It was a great team effort. Everyone did their part perfectly, and im glad i had fellow nerds who were willing to stay up through the night waiting for him to [wake up]." The members of Pandemic Legion and Sniggwaffe who took part in what they called "Operation Mondodweeb" will be the capsuleers known to have destroyed the third recorded capsuleer piloted Revenant in New Eden's history to date.
Ingeneer, the Revenant pilot, told the IC he had a few beers and moved on from the loss.
“Respect to Pandemic Legion,” he said, “Good job!”
Revenant Down in Aunenen
At roughly 12:35 on 12th of November, YC119, a Revenant super carrier was spotted warping to a safe spot from the Aunenen free port citadel. Soon after, the Revenant was scanned down and destroyed.
The Revenant is a rare vessel as it is a supercarrier never designed or built by any of the four major factions in New Eden. Capsuleers who set their sights on obtaining one would have to pit themselves against the True Sansha incursions that specifically target lowsec space and hope to pick up a blueprint copy dropped from a destroyed mothership. Because of this, the Revenant had become an extremely attractive ship often costing as much as a titan, with one recently being sold for 85-90 billion ISK. With the true number of those in existence remaining unknown, we believe that a total of only fourteen have ever been destroyed.
Noticing the Revenant's movement from the station, Guillejejeje XDD used his Onyx to combat scan the Revenant as it was exiting warp. When he warped to the Revenant's location he decloaked it and immediately tackled it. Attempts were made to ransom the Revenant as well as an offer of safe passage if the pilot ejected. In a defiant move, VANO DERR, the Revenant pilot initiated self destruct, showing he would not be ransomed. As soon as the cynosural field went up, several super carriers and carriers jumped to the beacon and applied their formidable damage to the stricken Revenant. The Revenant was using a travel fit and had not even been outfitted with heavy fighters.. there was no possibility of escape.
The attackers suffered no losses while the Revenant loss was valued at around 101 billion ISK.
Sansha's Nation is a rogue state that occupies the Stain region. It was founded over a hundred years ago by Sansha Kuvakei, who wished to create a "utopian" society based around the exploitation of brainwashed slave labor by a small, cybernetically enhanced elite. The Nation, as it is called by its citizens, was destroyed by a CONCORD -led coalition of the empires in YC 37, leaving only remnants. However, the survivors managed to band together and re-emerged in YC105, gradually restoring its power and eventually launching a series of invasions into empire space in YC112.
- 2 Sansha's Nation in PvE
- 3 Faction ships
- 4 Further Reading
Sansha's Nation is a dictatorship where the majority of citizens are "True Slaves" being controlled by brain implants. The "True Citizens" retain their free will, though they also have the same implants.
The Sansha's Nation was once one of the strongest empires in New Eden . But in YC37 the truth of Kuvakei's intentions and his enslavement technology came out, and a CONCORD-led coalition of the five empires, including the Jove , destroyed the nation and killed Kuvakei.
The Nation was thought to be gone, but in YC112 the Nation re-emerged. Nowadays, the Nation has sovereignty in the region of Stain and regularly stages Incursions into empire space.
Sansha's Nation is one of the most technologically-advanced groups in New Eden. They have particular mastery of wormhole generation.
Sansha's Nation in PvE
Sansha's Nation rats are found in eastern Amarr Empire regions, Ammatar Mandate controlled regions, and regions south of them. In these regions, you can encounter Sansha ships in asteroid belts and Sansha combat sites spawn. Sansha ships are also present in missions.
Sansha's Nation rats deal EM and thermal damage with an emphasis on EM damage. They are weakest against EM damage with thermal being the second best damage to use. They are armor-tanked and will actively repair their armor.
The EWAR of choice for Sansha ships is tracking disruption. For drone and missile ships this has no impact, but turret-using ships will suffer reduced ranges and reduced tracking speeds when fighting the Nation.
In Incursions, the Sansha use completely different kinds of ships. Incursion ships deal omni damage, do not have weaknesses to any particular damage type, and do not use tracking disruptors.
Many of the Sansha's Nation ships are available for capsuleer use. These ships use laser turrets and have a strong bonus to afterburner speed which lets them essentially use afterburners to get the effect of microwarpdrives without the signature radius bloom caused by MWDs.
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EVE Online: The Most Expensive Ships And How Much They Cost
EVE Online features space vehicles with fluctuating prices, but these particular ships are consistently the most expensive in the game.
Given the fickle economy of Eve Online , determining the cost of a ship is no small feat. The price of any given ship is determined by the fluctuating cost of materials, hanger rent, tax, usefulness in battle, and popularity. A ship could be worth billions one month only to drop to millions the next, usually thanks to a patch.
That being said, there are some ships that consistently remain expensive to buy or build. It could be because of how rare they are, the length of time it takes to build them, or the fact that they’re flying bait for zealous Killboard climbers. The costs in this list are estimates based on various sources and do not include any rare or limited edition ships such as the Gold Magnate or Cockroach.
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Updated on October 31, 2021, by Jeff Drake: The old saying, "You get what you pay for", is just as true in the Eve Online universe. Sure, there are some great ships that can be gotten on the cheap. However, if you want to fly with the eagles, you can't surround yourself with Kestrels. The ships on this list are gigantic apex predators with absolutely no fear of encountering a hostile ship they can't defeat - mainly because many players rarely deploy their best ships for fear of losing them, and the resources spent obtaining them. With so many ships in Eve Online, limiting this list to ten entries seems... well limiting. So, this update will add additional entries.
15 Rhea - 2.3 Billion ISK
The Rhea is not built for war or exploration - it's a Jump Freighter class ship. As you might expect for a freighter of this cost, it can carry a tremendous amount of goods. The Rhea has a cargo capacity of 144000 meters cubed. The next ship on this is a Supercarrier, and has a cargo capacity of only 1740 meters cubed. Even Titan class ships usually only have about 10000 meters cubed of cargo space.
The drawback here is that this ship is only minimally capable of defending itself. It's probably better to use smaller freighters to mitigate any loss should the ship get destroyed.
14 Wyvern - 14 Billion ISK
The Wyvern is the Caldari State's Supercarrier. A Supercarrier is a superior ship for deploying Fighters, Heavy Fighters, and Bombers. Supercarriers can carry three Fighter squadrons and four Heavy Fighter squadrons; they have five Squadron Launch Tubes. These carry enough Fighters to make it worthwhile to use them as a primary weapon.
Supercarriers also give a hefty bonus to the damage and hit points of the Fighters it deploys. All Supercarriers are immune to all forms of electronic warfare. The Wyvern has a bonus to Shield Resistances that other Supercarriers don't get, five percent per skill level.
13 Hel - 14.2 Billion ISK
The Hel is a Supercarrier deployed by the Minmatar Republic. Developed in secret, and designed to resemble a saw-toothed shark, the Hel is a powerful Supercarrier that gets bonuses to remote shield restoration and armor repair. In addition to this, the Hel gets the standard bonuses inherent to all Supercarriers - like a bonus to the range, hit points, and damage of the Fighters it deploys.
The Hel's bonuses are great for a Supercarrier. Once it deploys its Fighters and Bombers it can focus on keeping the other ships in the fleet in working condition.
12 Aeon - 14.6 Billion ISK
The Aeon is used as a Supercarrier by the Amarr Empire. The Aeon is a sleek ship that gets a bonus to its defensive capabilities - a five percent bonus to all armor resistances per skill level. After a few skill levels this bonus, when added to the Aeon's base resistances, can get the armor resistances close to 50 percent.
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Fighters don't destroy enemy ships as quickly as beam weapons and missiles can. It takes a while to deploy your squadrons and then it takes the Fighters time to get to the target; this makes having a strong defense is a must. The Aeon also gets a 50 percent bonus to its Capital Remote Capacitor Transmitter per skill level.
11 Nyx - 15.8 Billion ISK
The Nyx is the Gallente Federation's Supercarrier. This ship was designed to resemble the scepter of Doule dos Rouvenor III, a Gallente king who was beloved by the people. This technologically advanced ship, along with the Erebus, is meant to be the tip of the spear that is the Gallente fleet.
Its bonuses are similar to the other factions' Supercarriers with one exception - the Nyx's Fighters and Heavy Fighters get a five percent bonus to damage per skill level . This bonus to damage potentially makes the Nyx the hardest-hitting of the Supercarriers. This helps the Nyx counter the defensive bonuses of the Aeon.
10 Revenant – 27 Billion ISK
The Revenant is a Supercarrier belonging to the pirate faction Sansha’s Nation. The only way to build one is from an extremely rare BPC that drops from the Sansha’s Nation Motherships. Because of this and the cost to build not many players in the game have these in hangers.
There’s also the factor that Supercarriers, in general, are hot items in the Eve Online universe. These are the monsters in Null Sec making boatloads of money ratting pirates AFK. Combining these two elements is a ship that often goes for around 27 billion ISK on the rare occasions it appears for sale.
9 Leviathan – 40 Billion ISK
The Leviathan is the Titan class ship of the Caldari State. It is one of the largest ships in the galaxy and its Doomsday weapon makes it extremely powerful. For the most part Titans in Eve Online are interchangeable save for a few differences in armor, shields, and low-level weaponry.
The Leviathan is one of the lesser popular Titans at the moment due to armor over shield metas, though this is changing with the popularity of Force Auxiliaries. While 40 billion ISK may seem like a lot they used to sell for 150 billion ISK on average. The lower price is likely due to the market finding ways to produce them cheaper and more frequently.
8 Ragnarok – 40 Billion ISK
The Ragnarok is the Titan belonging to the fierce Minmatar Republic. This ship is a symbol of independence for a nation that has seen hard times in the game’s lore. On paper, the Ragnarok is the fastest titan in the game and has the best Doomsday device.
Unfortunately, it’s a bit of a glass cannon compared to other Titans and often gets prioritized first in battles. This makes the ship less popular resulting in a price tag of 40 Billion ISK whenever one is put up for sale.
7 Loggerhead – 46 Billion ISK
The Loggerhead is the Force Auxiliary ship of the Guristas, a pirate nation that uses smuggling, raids, and illegal currency exchanges to make their wealth. The Loggerhead is their pride and joy and offers incredible bonuses to any fleet attached to it.
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The Loggerhead is similar to the Revenant in that it rare drops from specific Gurista ships. This is considered the backbone of many powerful fleets of the largest alliances and is very much in demand. On the rare occasions it’s publicly sold, it easily sells for around 46 Billion ISK.
6 Erebus – 50 Billion ISK
The Erebus is the pride and joy of the Gallente Federation. The warriors of freedom constructed a dark and brooding Titan class ship that boasts powerful armor and weaponry. The only reason it isn’t the most popular Titan in the galaxy is that the Avatar has just a bit more armor.
Still the Erebus is in demand with many corporations and alliances and sees plenty of use in battle. Some players also prefer the darker ship to the golden Avatar. These ships often sell on the low side of 50 billion ISK.
5 Avatar – 50 Billion ISK
The Avatar is the Titan ship of the Amarr Empire . These religious zealots believe it's their sacred destiny to conquer and dominate all life in the universe. The Avatar was constructed to assist with that purpose and serves well in that role.
Avatars are very popular as they can fit the most armor making them the de facto tanks among Titans. Many players are also drawn to their unique design and golden hulls. While they were once worth more than 150 Billion ISK they’ve seen a price drop with players selling them for around 50 Billion ISK in recent years.
4 Vendetta – 160 Billion ISK
The Vendetta is the twist on the popular Nyx ship by the Serpentis pirate faction. These drug runners have enhanced and altered the Supercarrier using Minmatar technology to be a fearsome fighter. The result is a stronger more resilient ship.
Because of how popular Nyx ships are for ratting in Null Sec the Vendetta is far more valuable. It gives alliances a slight edge in battle when thrown into combat. Of course, the downside is the ship has a rare BPC that only drops from certain Serpentis Shipyards. This rarity, usefulness, and popularity result in a ship worth 160 billion ISK.
3 Vanquisher - 240 Billion ISK
The Vanquisher is the enhanced version of the Erebus by the Serpentis pirates. With their vast wealth and resources, they’ve enhanced the already devastating Titan into something even more fearsome. Supposedly it was created with the intention of sowing even more chaos in the open world.
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It’s a Titan ship that can only be obtained under very rare circumstances and requires the resources of an alliance of player corporations. If these stars align it results in the creation of a very in-demand and popular ship . These ships are estimated to be worth something north of 240 Billion ISK.
2 Komodo- 400 Billion ISK
The Komodo is the Gurista pirate's twist on the Leviathan. These greedy criminals have utilized their wealth and black market tech to combine the Caldari Titan with Gallente tech. The result is a brutal fighter that can easily tackle standard Titans.
For players wanting the missile and drone Titan, it takes considerable effort. The BPC only drops from Gurista Shipyards and very rarely at that. Then there’s the task of constructing one safely. Once all is said and done is a ship that’s worth about 400 Billion ISK if it ever hits the market.
1 Molok - 500 Billion ISK
By far the most valuable in-game ship that isn’t something used by CCP developers is the Molok. It’s the Avatar built and modified by the blood-drinking Blood Raiders. True to their dark nature the ship is a master at draining energy from opponents and can hold thousands of corpses on board.
Thanks to its energy-draining powers and better tank ability than the Avatar the Molok is in high demand. The BPC can only be obtained from Blood Raider Shipyards which are in the heart of Delve the current seat of the most powerful player-led faction in the game, the Goonswarm. This is an incredibly rare ship that makes headlines whenever one appears in battle or is destroyed. If a Molok is ever sold to the public players will happily pay at least 500 billion ISK for it.
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EVE Online – Black Legion. Kills First Revenant
PL is well known as a capable heavyweight in the NullSec space. They’re also known for a few other things, like “fishing” for high-end kills. This is typically a tactic where a Heavy Interdiction ship will be sent into a system that has been pre-scouted to contain some high-value target. Once the HIC locks the Super or other target on a grid, the full might of a Supercapital fleet will drop on the target and then exfiltrate. Under nominal conditions, this goes off without a hitch and PL can secure their quarry without loss. That assumes there’s not a spy involved, enter Bandwidthh.
Here’s What Happened
Verge of Collapse placed the spy, Bandwidthh , with an Aeon Supercarrier into Pandemic Legion. He laid low for some time, before springing a trap on the fishing fleet. He saw the opportunity to use the complaceny of Pandemic Legion against them, and concocted a plan with Black Legion. This involved setting up a Black Legion ambush in a remote LowSec system, and driving their long-time enemy right into it.
The ping, or general call on comms, went out and the fishing fleet was formed by PL super pilots to go hunting. The fleet included 15 Pandemic Legion Supercarriers, including one of the three extant Revenants in the game, and they began to make preparations to move on a target that Bandwidthh had provided.
Only the target was never there, and after a couple of jumps, Pandemic Legion found themselves staring down a manned Black Legion. POS (Player Owned Starbase) and a large fleet enemy intent on blowing them out of the sky. The fleet was formed out of Black Legion. and various LowSec entities and they had one mission, kill everything in sight. And as the Revenant was cap fit—meaning it was fit to maximize capacitor recharge time to minimize time between jumps—it had no serious tanking potential beyond the hull, and melted quickly.
There was one saving grace though, as the LowSec alliances working with Black Legion. had to jump in extra support mid fight, rather than having the support already on standby to pounce on the Pandemic Legion fleet. This meant that once the tackle was cleared using fighters, Pandemic Legion had a window to escape and took it.
So this is the first ever Revenant to be lost in EVE Online while piloted by a player. It is only available from very rare BPC drops from Sansha’s Nation motherships in incursions in low security space. This, combined the material components to produce a ship of this scale, makes it very expensive. It’s a status symbol, and now Black Legion. killed it.
Bandwidthh left the following message for Pandemic Legion, explaining himself:
PL Leadership, Not really going to go in depth on today, for what is the point, but a few necessities to get off the burden. 1) I didn’t steal anything from assets or any of that shit so all this is safe. Didn’t invade your forums or jabber security (I know nothing of the tech sorts) 2) It was a creation between myself and an old 3-Gun member. The old boys of the nomads didn’t know anything about it (Gwhyte/Meat/Fear). I hope you guys don’t purge or attack them for any reason, they are good guys and knew nothing about it. Fear even gave me 5 bill to purchase my first Aeon, which I am still going to pay him back and very grateful for. They are some real cool bro’s and it would be an ultimate travesty to scew their fun over. 3) I will also be paying back the 5 bill some nice chap had given me for my aeon fit in PL. Since I was such a poor peasant prior, and PL apparently “ran out of super support money,” he was nice enough to help me out for free. Must find his name in wallet. 4) There is no reason for me to explain things of why/when/how. It was very much a spur of the moment thing. I never joined as a spy, this or that. Just ended up evolving into today towards the end. 5) I may also be returning some of the loot from the super kills to their original owners. Some of them were ship of the line bro’s. 6) I didn’t leak the sound cloud to the eve press. My laptop barely is able to run multiple Eve clients let alone fraps and record soundclouds are the like. So you had someoen else on comms with malicious intent. From, Band
Surinea, a source close to Bandwidthh, interviewed him for additional information about his motives. Here are the details:
Bandwidthh didn’t originally join PL as a spy, never wanted it to start with. He was CEO right after Starconquer was, back when we were still with Lost Obsession, and when the corp voted to decide where we were going (that being C0nvicted) he left the CEO position and left the corp, because he wasn’t a fan of how the CFC does things. From all the contact I had with him over his time in PL, he was having fun, but it wasn’t until the last couple of weeks that he even got this idea in his head at all. He had been talking to Starconquer, who knew that Bandwidthh was getting bored, and also that he was irritated that PL reneged on their promise to subsidize his supercarrier, and started suggesting that he “go out with a bang”. A couple weeks ago, they had an opportunity to get some of PL’s supercarriers, but Bandwidthh didn’t have a good feeling about the situation, and decided not to push it. At this point Elo was really pushing for them to get kills (as BL had been in on the planning as well) and was trying to bully Bandwidthh into lighting the cyno. Bandwidthh logged, and spent the next bit of time logging in and just thinking, and then the opportunity presented itself again yesterday. He was able to sell the idea to some of the super pilots that there were a couple of carriers repping a tower, but that it appeared to be offline, so they would easily be able to drop in and pop them. They had a midpoint set up (which also was in on the awoxing) and the destination, and Bandwidthh waited in his super along with others in HABIT. They made the jump, but as Bandwidthh stated “I was so nervous about getting the final cyno, and getting this done, that I forgot to check that I hadn’t refit for cap, and when I lit the cyno, I was still at 40%” Bandwidthh said he didn’t even realize it until the end that there was a Revenant that had even been in the fight, as he had been in the HABIT tower, and not with the pilot of the Revenant. One of the first things that Bandwidthh said [during the interview], that was reiterated at this point was that “I joined this game on the story of the BoB collapse, and I always wanted to be known for something.”
Being such a historic moment in EVE Online , there’s plenty of videos of the event.
And of course, there’s a major amount of salt to be mined here. The video below contains the immediate aftermath on Pandemic Legion comms from the Revenant loss. Fair warning though, this contains a fair amount of vulgar language and rage.
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Ship destroyed in EVE Online worth approximately $8,000
It's really hard to get your hands on a Revenant Supercarrier in EVE Online . Darn near impossible, in fact. The ship is worth around 300 billion ISK, coming out to about $8,000 in real currency. The ship is so potent that up until last night, there were thought to be no more than three in the entire game. As of last night, there were two . One of the Revenants was destroyed in a battle between Habitual Euthanasia and Black Legion. Habitual Euthanasia apparently responded to a call for help, fielding the carrier against Black Legion, leading to its destruction. Speculation about whether this was a trap to destroy something valuable or simply a lucky break for the opposing side is being flung around with no conclusive answers. The video recording the destruction is embedded after the cut, although it's zoomed out enough that you cannot enjoy a slow-motion replay of one of the rarest ships in EVE Online going up in flames like a cheap firecracker.
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Revenant BPC sales?
If you have any info on this! would love to know! as i need to source one for a build!
If I recall, that is one of the rarest ships in the game, so be ready to spend your life savings on it, if anyone will sell it at all
BPCs are usually sold via Contracts. Set a fixed price, or do a silent auction with or without a buyout price (ebay style). (Not sure if I understood the question really-- OP, you’re selling?)
Thanks for all your help guys
Whatever you do, don’t fit it like this https://zkillboard.com/kill/44917133/
they are rare, but not that rare. Pretty sure I’ve seen them on contracts for 100b or so. zkillboard lists them as 100b so it checks out, and the last few in the sell orders forum were going around there.
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$8000 ship destroyed in eve online leads to gaming's best recorded meltdown.
Last week, a ship was destroyed in Eve Online that had an estimated value of $8,000. And we're not talking about 8,000 Eve World Wacky Funbucks either, but real, honest to goodness money that you can use to buy love and friendship (unless you are the kind of person that has a ship that expensive in Eve Online, at which point the going rate for love increases exponentially). Eve Online not only has its own in-game currency known as Interstellar Kredits, or ISK, but a real world exchange rate that allows an actual dollar value to be fixed to ships in Eve Online. The large Revenant that wandered into an ambush last week was worth enough ISK to be valued at just shy of $10,000 real dollars. Now, you can't just cash in your ship with the game and wait for a check in the mail, but you can get some real world items with ISK and it isn't unheard of for people to sell in-game items for insanely high real world prices . And of course, when other gamers see you flying around in one of these rare, extremely valuable ships, their immediate gut reaction is to try and blow it up just so they can taste your sweet, salty tears.
How the Revenant was destroyed really wasn't much of a mystery. It belonged to a member of the Pandemic Legion and he flew it right into enemy airspace with only a handful of friends. Oops. It turns out he was lead there by a traitor, and the Pandemic Legion lost the Revenant and nine other supercarriers in a matter of minutes thanks to the huge ambush set up by a number of Verge of Collapse dreadnaughts and supercarriers. The domination was so intense that it even made mainstream news. Think about the worst loss you ever suffered in a video game. Now consider how much worse it would have to be for Yahoo to pick it up and go, "Hey everybody! Come over here and watch how badly this guy lost!" Do you know how bad you have to lose at something for a reporter to come by and do a story on it?
Forbes claimed this was a, "a massive battle marked by intrigue on a Shakesperean level." Oh man, Shakesperean levels of intrigue? This has got to be good. I wonder what drove the traitor over the edge. Was he spurned by a female gamer in the same group? Was he a plant by a rival faction that slowly cultivated trust before ultimately leading them to their doom? Well, Forbes could have ignored all this guessing if they would have just read the article they link to in their own article, which has snippets of an interview with the traitor himself. Going by the name of Bandwidth, he very clearly explains that he didn't join as a spy and just sort of became one because, well, why don't we let the person who talked to him explain it.
"From all the contact I had with him over his time in PL, he was having fun, but it wasn't until the last couple of weeks that he even got this idea in his head at all. He had been talking to Starconquer, who knew that Bandwidth was getting bored, and also that he was irritated that PL reneged on their promise to subsidize his supercarrier , and started suggesting that he 'go out with a bang'."
Wow. This is every bit as intriguing and amazing as Forbes built it up to be. It reminds me of that most classic of all Shakesperean betrayals, where Julius Caeser is getting stabbed by all the senators of Rome and they are shouting out "FOR THE REPUBLIC!" and "TYRANNY IS DEAD!" and they get to Brutus and he is like, "Are we sure there wasn't anything else on television?" As is almost everything in online gaming, this was less Shakesperean intrigue and more for the lulz.
Of course, due to the suave maneuvering of master spy Bandwidth, Pandemic Legion could do nothing but tip their caps. They lost ten ships and were made to look like fools by a rival faction, so they really only had two options. They could handle it with dignity and maturity, laughing off what was a substantial loss with good humor and vowing to learn from their mistakes. Or they could throw a fit, tie up their dignity, stuff it in the back of their trunk and drive screaming like a deranged lunatic over the nearest cliff. To be fair, the majority of the Pandemic Legoin actually seemed to handle the loss well, and were more shocked and confused than enraged. That sort of reaction is totally boring and reasonable, so we don't want to talk about that. What we do want to talk about is one special individual that goes by the name of Grath who went on an irate rant because we all know how important imaginary spaceships are. Someone from Pandemic Legion (maybe even Grath himself) realized what a legendary meltdown they were witnessing and uploaded the whole thing to soundcloud for your listening pleasure and believe me when I say the rage here is absolutely delicious. Stop what you're doing right now and check that link out, at least the first six or seven minutes. I promise that you'll thank us later. What that link contains is one of the single greatest meltdowns and hissy fits in the history of gaming, and you are doing yourself a disservice by not reveling in every minute of it.
For those of you that hate good things, let me at least summarize all the best bits below. Things start out surprisingly calm, as only the more level headed members of the Pandemic Legion have shown up to try and deal with the crisis. None of these individuals seem to have actually lost their ships as they weren't stupid enough to fall for this, but they are trying to recover the ships of their friends that are still stuck out there. Of course, we do hear some disappointment. And some adult language. And situations. If it wasn't clear already, little kids should probably not be reading this.
"Uaaaaaaaaaaaahhhh [guttural Arnold Schwarzenegger noise] ...no mad. But we just-[hysterical laughter]-lost the first Revenant!" "Just chill, Jeff." "Yeah, yeah. I am chill. I'm calm as fucking bomb."
Good man, Jeff. This is how a man reacts to defeat. No mad. Not even a little mad. He's calm as fucking bomb. I don't know what that means, but he seems able to laugh the whole situation off. He even tries to help the couple of guys that are still stuck there get away in some fashion that involves them leaving in as many pieces as they arrived. BORING. Who wants to hear this guy be all reasonable? Luckily, Grath shows up at this point and cranks the crazy up to eleven. I've bolded all of Grath's dialogue, but you could've easily figured out which was his yourself by just following the crazy.
"I want 'em all out. I want every dead mother fucker out of the alliance." "No, no, no..." "Every fucking one!" "Bro..." "FUCK YOU! BRO! YOU PIECE OF SHIT!" "That's not fair, Grath. I'm not a piece of shit, Grath."
I don't know who the second guy is talking to Grath, but I love his response. Hey man, that isn't fair that you are verbally berating me. Why don't we calm down and talk about this like reasonable adults and oh God you're now strangling me with my own shirt. It's like a human being is trying to have a conversation with a boulder that is slowly crushing him and I don't know who comes off crazier in this exchange. Unfortunately, that Jeff guy returns and tries to get Grath to calm down until they manage to get everyone out. Once that's over though, he finally lets go of the leash and Grath breaks it down for every one.
Insurgencies Intensify - Havoc Update
The Havoc expansion for EVE Online was introduced last November, and has been a big hit with capsuleers, introducing the chance to align with pirates or fight against them, in a gripping struggle between suppression and corruption. Nothing is static in New Eden, including Havoc, and the first update of the new year is now live, bringing adjustments to Pirate Insurgencies, graphical updates, certain NPCs respecting pirate alignment, and more.
Modify your ambitions
Among the things announced on stage at Fanfest 2023, when the Havoc expansion was revealed, was the inclusion of an Ambition Modifier, which adjusts the number of points needed to win an Insurgency. The Ambition Modifier has now been implemented in Havoc, and it will affect the side that regularly wins Insurgencies by requiring more system wins for subsequent victories. In effect, this means that the more victorious one side is, the more it will take to keep the winning streak going. This will make the struggle between suppression and corruption more balanced, the fight more gripping, and the achievement of victory all the sweeter.
Capsuleers now have improved oversight when it comes to the status of systems, as a filter can be applied to the new and classic star maps to view corruption and suppression in Insurgency systems. Additionally, the pirate FOB in the main Insurgency system now visually displays the level of corruption or suppression, as well as the current Ambition Modifier level, making it a lot easier to see the system’s status at a glance. Also, stargates and selected stations in corrupted systems now fly pirate banners, giving a better feel for pirate-affected space by setting the tone immediately upon entry. All of this combines to bring added quality of life to pilots involved in the struggle between pirates and militias, help capsuleers strategize more effectively, and add to the immersion in affected systems.
Honor among thieves
Since the introduction of Havoc, countless capsuleers have seized the opportunity to align with the Angel Cartel or the Guristas to bring corruption to various systems around New Eden. Impressed with the performance of capsuleer insurgents, Esri Hakuzosu of the Guristas Pirates has issued new orders to roaming patrols in the system of H-PA29 - they will now no longer fire upon those capsuleers enlisted with the Commado Guri. Rafik Zohar has relayed similar orders to Angel Cartel forces in G-0Q86 and Turnur, such that roaming patrols will not attack those who have pledged their support to the Malakim Zealots.
The chaos continues
It has been a wild time in New Eden, and the Havoc continues. Capsuleers keep spreading chaos throughout the cluster, altering the shape of space. Omega players will get another chance to try out an early version of EVE Vanguard on 25-29 January , and every month for the first half of the year. Also, if you act quickly, you can get your hands on value-filled EVE Online Starter Packs in the EVE Store for up to 50% off – but only until midnight tonight! More updates are coming to EVE Online, fun-filled events throughout the year, and much more, so stay tuned.
- # expansion
- # new-features
- # balance-changes
- # development-updates
Havoc update: set goals, pull off heists, havoc updates, vanguard news.
Patch Notes - Version 21.05 # 2
New Titan, Battlecruisers & Destroyers
Pirate Insurgencies & Alignment
Zarzakh and The Deathless