Every Single Tom Clancy’s Ghost Recon Game, Ranked
The Tom Clancy’s Ghost Recon series by Ubisoft was awesome for the shooter genre. Here are the best games of the series.
The Tom Clancy’s Ghost Recon series by Ubisoft was a shot in the arm for the shooter genre and introduced tactical gameplay in a big way. Players loved the strategic requirements of controlling a squad rather than mindlessly shooting in first person and the games did Tom Clancy justice by having some very interesting storylines.
Nevertheless the series has seen some major ups and many major downs over the years and only recently seems to be recovering from a run of unpopular games with a promising title Tom Clancy's Ghost Recon: Breakpoint coming sometime this year.
11 Tom Clancy’s Ghost Recon: Commander
With the popularity of Facebook and the success some games were seeing on the platform it was only a matter of time before major game developers would test the waters with their own titles and Tom Clancy’s Ghost Recon: Commander was one such attempt that fell flat.
Admittedly comparing a free-to-play Facebook game with a console title is hardly fair, but even by Facebook’s standards it felt like just another simple clone of dozens of other games doing the same thing. In the end it was either a poor attempt at a cash grab or an interactive advertisement for the struggling franchise.
10 Tom Clancy’s Ghost Recon (Wii Version)
Yet another attempt by the series to break into a new medium, Tom Clancy’s Ghost Recon for the Wii could have been an interesting game but ended up feeling like a lazy port. The story seemed to be put together using pieces of other titles and the game failed to really take advantage of the motion detection technology utilized by the Wii.
RELATED: Ghost Recon Breakpoint To Have Multiple Endings, But Dialogue Choices Won’t Impact Them
With so many other more interesting and better made games on the Wii it quickly fell through the cracks. In the long run this lack of attention or praise led to many problems porting future titles to the Wii.
9 Tom Clancy’s Ghost Recon: Phantoms
Considering Tom Clancy’s Ghost Recon series is known for it’s interesting stories, it should have been a red flag that Tom Clancy’s Ghost Recon: Phantoms was doing away with it’s singleplayer campaign and focusing exclusively on free-to-play multiplayer-only gameplay.
It was very basic team-based shooting gameplay that seemed to have more and more dlc content for sale as time went by requiring hundreds of dollars to obtain all possible items in the game. The game finally went under after two years when Ubisoft admitted they couldn’t figure out how to keep the game profitable under the free-to-play model.
8 Tom Clancy’s Ghost Recon: Predator
Tom Clancy’s Ghost Recon: Predator was the series attempt to test the waters for the PSP. The game had a decent enough story, but the overall game was very short and many players struggled with the awkward controls on the PSP that bizarrely made aiming and moving separate actions that couldn't be performed simultaneously.
It was a decent game, but it seemed more like a port that was made by someone who hadn’t played the PSP before making it. For the players that could work around the clunky controls it was a fair game, but many players couldn’t which is why this game ranks so low.
7 Tom Clancy’s Ghost Recon: Shadow Wars
Tom Clancy’s Ghost Recon: Shadow Wars was Ubisoft’s attempt to create a game for the Nintendo 3DS. Unlike other games that were built for the Wii, Facebook, or PSP and ultimately failed, Shadow Wars actually did it right. The game was fun, the story was alright, and the gameplay actually felt solid.
RELATED: 23 Hidden Things Casual Players Still Haven’t Found In Ghost Recon: Wildlands
The reason it doesn’t rank higher is that being on the 3DS gave the game some limitations that made it feel more like something you’d play until you could get home and pull the console out for a real Ghost Recon experience.
6 Tom Clancy’s Ghost Recon: Future Soldier
Tom Clancy’s Ghost Recon: Future Soldier was a fun game that had a great multiplayer and a lengthy singleplayer campaign when compared to other games coming out that year. Many players loved the co-op campaign and the Guerilla game mode that had players survive wave after wave of enemies.
The only reason it doesn’t rank higher is that the game felt like it was built to attract a wider audience rather than appeal to its fan base. Much of the tactical requirements present in previous games were lacking and many felt the campaign was easier when compared to previous titles. It was a good game but it doesn’t rank higher because it took a few steps back from what made the series popular in the first place.
5 Tom Clancy’s Ghost Recon
The game that started it all, Tom Clancy’s Ghost Recon was a foray into a new way to play shooting games that paid off big time. Even though the game or the subsequent series was not based on any of Tom Clancy’s books, fans loved the story that felt Clancy-esque that even eerily coincided with real world events between Georgia and Russia that occurred after the game’s release.
It had great cutscenes for it’s time and was one of the first shooters where strategy was just as important as skill. It sits at the number five spot because while it took gaming in a wonderful new direction, it was a rough start and following games were able to polish the concept making it better with each new release.
4 Tom Clancy’s Ghost Recon 2
Tom Clancy’s Ghost Recon 2 took what made the first game great and improved upon it to create a great sequel. It expanded the multiplayer with a co-op campaign and several game modes that were fun to play and have become staples of later titles. This was also the first entrance of the character Captain Scott Mitchell. It even had a story that was so relevant to political tensions at the time that it ruffled North Korea’s feathers a little.
It doesn’t sit higher on the list simply because the other games were better and not because of any major flaws the game had.
3 Tom Clancy’s Ghost Recon: Advanced Warfighter
Tom Clancy’s Ghost Recon: Advanced Warfighter is a futuristic take on the original Ghost Recon and was the best place for the series to go. Whether it was to give players access to better tech for gameplay purposes or to avoid stepping on any toes with their politically charged stories, the game developers took players out of 2006 and gave a look at what they considered the high tech future of 2013.
RELATED: 30 Ridiculous Things Only Super Fans Know About In Ghost Recon: Wildlands
The game introduced a lot of weapons and had some incredible graphics that are even bearable when compared to today’s games. It took the foundation the first two games in the series had laid and gave it a sparkly finish.
2 Tom Clancy’s Ghost Recon: Advanced Warfighter 2
Perhaps the last game for a while that would do things right and be an improvement upon older games, Tom Clancy’s Ghost Recon: Advanced Warfighter 2 kept the train rolling with a great follow up to a great game. It beefed up the squads A.I., introduced highly effective and useful drones, and gave player’s an awesome gun that shot around corners.
Players and critics alike liked the game, although some Mexican politicians had issues with the nature of the plot and portraying Mexico and some of its cities as war torn areas full of problems. Nevertheless it was a great game and would be the last bright spot of the series for nearly a decade.
1 Tom Clancy’s Ghost Recon: Wildlands
After a decade of rough and poorly made games, Tom Clancy’s Ghost Recon: Widlands decided to return to its roots while simultaneously going in a bold new direction. That familiar tactical squad based shooting was brought back and the game was the first to introduce open world gameplay. Now players could tackle missions aggressively, stealthily, or a combination of the two in unique free form ways that weren’t possible in previous titles.
It was a great game with great nonlinear play that breathed life into a franchise that many saw dying a slow and painful death.
NEXT: Unlike Wildlands, Ghost Recon Breakpoint Will Require Always Online
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Looking for your favorite series of video games? Here is a list of Ghost Recon games that are part of a series. All games in this list are organized by release date order, so you can see new Ghost Recon games in the top of the list. If you have any information about the games in this series, not included in the list, you can let us know through the contact form - we will be grateful for any information.
Every Ghost Recon Game, Ranked According To Metacritic
Ghost Recon is a series that has been going on for quite a while. Here's a ranking of every one out there, according to Metacritic.
- Ubisoft's Ghost Recon franchise combines elements from various genres to create experimental wonders, providing both tactical gameplay and fast-paced action.
- The franchise's constantly changing formula results in hit-or-miss success on Metacritic with each installment, with some games receiving low scores due to repetitive gameplay and unintelligent AI.
- The highest-rated Ghost Recon game is Advanced Warfighter, praised for its integrated RTS elements and tactical gameplay, while other games in the franchise, such as Breakpoint, receive lower scores due to unclear direction and mixed user reviews.
Ubisoft's Ghost Recon franchise contains some of the best games the developer has rolled out. Aside from their successful Assassin's Creed and Far Cry series, Ghost Recon is up there with those two. The series incorporates elements from other genres such as RTS, RPG, Arcade, and recently, open-world into their otherwise tactical shooters to create experimental wonders .
5 Best Ubisoft Games (& 5 Worst), According To Metacritic
The franchise's games are known to be grueling methodical shooters that still accommodate gamers' desire for fast-paced action. However, the constantly changing formula of the franchise results in hit-or-miss success on Metacritic with every installment. This list will answer which are the best Ghost Recon games, according to critics, along with the worst.
Updated October 24, 2023 by Mark Sammut: The specifications of each Ghost Recon game have been added to the article, including their platforms and release dates.
15 Tom Clancy's Ghost Recon (2010) – 46
Tom Clancy's Ghost Recon (2010)
Just because Tom Clancy 's Ghost Recon has been a cornerstone of the action genre doesn't mean that the franchise hasn't thrown up a few disasters along the way.
Tom Clancy's Ghost Recon (2010) was released on the Nintendo Wii and attempted to utilize the Wii's motion controls to provide the most immersive Ghost Recon game yet. To be fair to Next Level Games, the motion controls were solid; but the game was let down by its repetitive gameplay and unintelligent A.I.
14 Tom Clancy's Ghost Recon: Predator – 54
Tom Clancy's Ghost Recon Predator
Released the same year as the aforementioned Nintendo Wii game, Tom Clancy's Ghost Recon: Predator hit stores in October exclusively on the PSP. The game's key selling point was that it allowed players to switch between any of the squad's three soldiers.
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Similar to the Wii game, Ghost Recon: Predator suffers from being too one-dimensional, with little emphasis on what makes the series so unique; its tactical and methodical gameplay. Another similarity is the lackluster A.I. which is more than enough of a reason for even the most die-hard Ghost Recon fan to skip this entry.
13 Tom Clancy's Ghost Recon: Breakpoint – 62
Ghost Recon: Breakpoint
Ghost Recon Breakpoint is the latest game in the Ghost Recon franchise. Following the events of Wildlands, the story focuses on callsign Nomad. Together with what's left of his team, he aims to take out opportunist Cole D. Walker-- a former ghost who overrode Auroa's advanced technology for his own abuses.
Aside from the open-world tactical shooter elements, the game also has RPG mechanics with different classes to choose from. Also, it has an Immersive Mode option that removes the hud and increases realism, bringing this game back to its tactical roots. Though it is fun, the direction the game wants to go to seems unclear. This earns it a low Metascore and a user score of only 2.5.
12 Tom Clancy's Ghost Recon: Wildlands – 76
Tom Clancy's Ghost Recon Wildlands
Ghost Recon Wildlands is the first open-world game in the franchise. This allows for various non-linear approaches to the story and side content, such as taking out convoys and enemy compounds. The game follows Nomad and his team of ghosts as they are deployed to Bolivia to dismantle the global-scale cocaine production and liberate the people.
Ghost Recon: Wildlands: 14 Vehicles That Make The Game Easier
The vast world, together with the tactical nature of the game, gives players heightened freedom that adds to the ghost experience. While not considered one of the best entries in the franchise, Wildlands is generally superior to its successor, Breakpoint .
11 Tom Clancy's Ghost Recon: Jungle Storm – 70
Tom Clancy's Ghost Recon: Jungle Storm
Released in 2004 on the PlayStation 2, Tom Clancy's Ghost Recon: Jungle Storm is an expansion of the original Ghost Recon. The game is best remembered for offering online multiplayer for the first time in the series.
Jungle Storm 's lackluster score predominantly comes from the fact that it was the final of three expansions to the game, and players were growing tired of waiting for Ghost Recon 2 . Despite making only minimal changes from the other expansions, the game provided an enjoyable experience that will have greatly appealed to die-hard fans of the series.
10 Tom Clancy's Ghost Recon Phantoms – 70
Tom Clancy's Ghost Recon Phantoms
Ghost Recon Phantoms was a fast-paced multiplayer game with some tactical elements. Similar to today's Rainbow Six: Siege , the game featured tons of variability with high-tech equipment and abilities in the game. From shields to intel grenades to optic camo, this game had enough tools to create different sorts of strategies and plays.
There were three classes in the game: assault, recon, and support, each with its own tools and usability. As fun and promising as Phantoms was, Ubisoft, unfortunately, shut down the servers due to a steady decline in users.
9 Tom Clancy's Ghost Recon: Future Soldier – 71
Tom Clancy's Ghost Recon Future Soldier
Ghost Recon: Future Soldier takes place in 2024, where military gear has shown significant improvements. The plot follows the squad under the callsign''Hunte'' through a series of international missions to dismantle the system from within. Future Soldier features a third-person cover-to-cover mechanic for a tactical approach to engagements.
The game also gives the players futuristic tools such as intel grenades to tag enemies behind cover. The user score for Future Soldier, however, is just 5.1. Lower than some of the previous entries on this list.
8 Tom Clancy's Ghost Recon: Shadow Wars – 77
Tom Clancy's Ghost Recon: Shadow Wars
Tom Clancy's Ghost Recon: Shadow Wars was released on the Nintendo 3DS in 2011 and compensated for the handheld console's limited hardware by offering players a complete change of genre from the norm.
The change of genre was an ambitious but welcome choice, as the turn-based tactics game provided a solid XCOM -like experience. Shadow Wars certainly didn't reach the heights of the XCOM franchise's most critically acclaimed entries, but it did provide an enjoyable campaign with decent tactical gameplay that will appeal to fans of both the Ghost Recon series and the turn-based tactics genre .
7 Tom Clancy's Ghost Recon – 80
Tom Clancy's Ghost Recon
Developed in 2001, Tom Clancy's Ghost Recon is the first Ghost Recon game ever made. This game is the most tactically unforgiving out of all the games in the franchise. A six-man squadron can be built from four available classes to choose from. Players have the ability to command their AI companions by tagging the path they should take.
Ghost Recon: Wildlands – 11 Best Mods
They are also given the function to alternate between who to control, giving them the role of both an on-the-ground soldier and a commander. Ghost Recon incorporated RTS elements into a tactical shooter to create one solid formula that soon became the heart of what the franchise would be.
6 Tom Clancy's Ghost Recon 2 – 80
Tom Clancy's Ghost Recon 2
Ghost Recon 2 is a console-exclusive game that improves on the previous Ghost Recon. Having modified in some areas, it didn't stray too far from its core mechanics. Releasing three years after the first game, this game upgraded its graphics and also humanized the characters more through dialogue interactions and cutscenes.
There are also some gameplay changes, such as the players' control being limited only to squadron leader Scott Mitchell, as opposed to the previous game allowing the player to alternately take control of multiple units. The players, however, may still command their squadron as they please. These improvements resulted in a higher User Score of 8.7.
5 Tom Clancy's Ghost Recon: Island Thunder – 82
Tom Clancy's Ghost Recon: Island Thunder
The Island Thunder expansion of Ghost Recon features a single-player campaign taking place in Cuba after the death of Fidel Castro. When democracy is threatened by the communist parties with violence, it's up to the special ops ghosts to dismantle their system and restore freedom to the people.
The expansion also features jungle maps that encourage players to approach the foliage-ridden environment with caution. Despite its decent Metascore, Island Thunder only has a User Score of 6.7. A bit higher than that of Wildlands.
4 Tom Clancy's Ghost Recon: Desert Siege – 82
Tom Clancy's Ghost Recon: Desert Siege
Another expansion of the original Ghost Recon , Red Strom Entertainment's Tom Clancy's Ghost Recon: Desert Siege, takes players to East Africa and tasks a team of U.S. Army Green Berets with intervening in a war between Ethiopia and Eritrea.
In contrast to the aforementioned Jungle Storm, which was likely docked points for being an unwanted third expansion, Desert Siege' s Metascore is helped by it being the first expansion and consequently still feeling fresh.
3 Tom Clancy's Ghost Recon 2: Summit Strike – 84
Tom Clancy's Ghost Recon 2: Summit Strike
Released in 2005, Summit Strike is a Ghost Recon 2 expansion that introduces new multiplayer modes, improved mechanics, and an additional story mode. The story revolves around Scott Mitchell and his team's pursuits in capturing Pakistani terrorist and arms dealer Asad Rehil-- a notorious threat to global welfare.
Ghost Recon Breakpoint: 10 Great Tips To Level Up Fast
The expansion also made missions harder and more challenging . This deepens the tactical elements of the game. The expansion features snowy environments, plus the option to re-do the missions in solo mode. This game has a solid User Score of 7.
2 Tom Clancy's Ghost Recon Advanced Warfighter 2 – 86
Tom Clancy's Ghost Recon Advanced Warfighter 2
Released in 2007, Advanced Warfighter 2 takes place in Mexico. A year after the events of Advanced Warfighter. Players take control of ghost leader Scott Mitchell as he leads his team through various missions. Players can see the bodycam feed of their squadmates, allowing for more effective reconnaissance.
They also have control of advanced military equipment such as a UAV that they can use to gather intel on enemy locations. On top of that, the command system is more fluently integrated with combat . Though this Xbox version of the game has an impressive Metascore with a User Rating of 7.7, the PC version is only rated 76. As for the PS3 version, 84.
1 Tom Clancy's Ghost Recon Advanced Warfighter – 90
Tom Clancy's Ghost Recon Advanced Warfighter
Developed in 2006, the Xbox version of Advanced Warfighter is the highest Metascore a Ghost Recon game has achieved. The game takes place after the events of Ghost Recon 2: Summit Strike. Scott Mitchell and his band of ghosts engage in a series of missions to protect and preserve the alliance of the US and Mexico.
Players once again take control of Scott as they lead their team by giving out orders. The integrated RTS elements of Advanced Warfighter, together with its tactical gameplay, encourage players to be methodical with their approach. Despite being the highest Metacritic-rated Ghost Recon game, that praise extends only to the Xbox 360 and, to a lesser extent, PC versions. In comparison, the PS2 release is only 44, while the Xbox iteration sits at 66. Still, many agree that, even to this day, Advanced Warfighter is the best Ghost Recon game .
MORE: The Best Tactical Shooters Of All Time, Ranked
A series of tactical shooter games inspired by author Tom Clancy, these games follow the exploits of Captain Scott Mitchell and Ghost Squad in modern or near future scenarios of global conflict.
Summary short summary describing this franchise..
Tom Clancy's Ghost Recon Breakpoint
The next entry in the Ghost Recon franchise takes the players to the fictional Auroa archipelago, where a rogue Ghost has formed his own private army.
Tom Clancy's Ghost Recon: Wildlands
Take on South American drug cartels in this open world entry in the Ghost Recon franchise.
Tom Clancy's Ghost Recon Phantoms
A free-to-download shooter on PC from Ubisoft which relies on a microtransaction-based pay system. A Wii U version was formally announced at E3 2011 but never materialized.
Tom Clancy's Ghost Recon Anthology
Two Ghost Recon titles on one disc for PlayStation 3.
Tom Clancy's Ghost Recon: Future Soldier
Future Soldier is the first in Ubisoft's long-running Ghost Recon series of tactical shooters to take place in the near-future.
Tom Clancy’s Rainbow Six: Vegas 2/Tom Clancy’s Ghost Recon: Advanced Warfighter 2
Tom Clancy's Ghost Recon: Shadow Wars
Tom Clancy's Ghost Recon: Shadow Wars is a turn based strategy game with strong role-playing elements. It is one of the western-developed launch titles for the Nintendo 3DS.
Tom Clancy's Ghost Recon
Two soldiers fight their way through the streets of a futuristic Northern Europe in this on rails, third person shooter for the Wii.
Tom Clancy's Ghost Recon: Predator
Ghost Recon's first PSP-exclusive game.
Tom Clancy's Ghost Recon: Advanced Warfighter 2
Tom Clancy's Ghost Recon: Advanced Warfighter 2 puts the player back into the action as a member of the Ghost squad as they try to stop prevent the Mexican Civil war from spilling over into the USA
Tom Clancy's Ghost Recon: Advanced Warfighter
The Ghost Recon team must enter Mexico City and prevent a coup d'état led by rebel Mexican forces.
Tom Clancy's Ghost Recon 2: Summit Strike
The Ghosts are sent into Kazakhstan to capture Rahil. While in process of destroying any resistance. Part three of the Ghost Recon 2 "trilogy".
Tom Clancy's Ghost Recon 2 - 2007: First Contact
Sequel to Tom Clancy's Ghost Recon; part one of the Ghost Recon 2 "trilogy".
Tom Clancy's Ghost Recon 2 - 2011: Final Assault
Part two of the Ghost Recon 2 trilogy. Takes place four years after the Gamecube/PS2 Ghost Recon 2.
Tom Clancy's Ghost Recon: Jungle Storm
Tom Clancy's Ghost Recon: Island Thunder
Deep in the heart of Cuba, The Ghosts battle a new enemy.
Tom Clancy's Ghost Recon: Desert Siege
The Ghost are sent back into action to spearhead a land invasion of Eritrea.
They are the tip of the spear. They strike... swiftly, silently, and invisibly. They call themselves... "The Ghosts."
Tom Clancy’s Ghost Recon Commander
A Ghost Recon game on Facebook
Tom Clancy's Ghost Recon Frontline
A free to play PVP shooter from Ubisoft Bucharest that was originally planned for PS5, PS4, Xbox Series X|S, Xbox One, and PC. It was canceled in July 2022, less than a year after being announced.
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- Ghost Recon Wildlands Organizations
- Ghost Recon Breakpoint Organizations
- View history
“ For one small group of elite soldiers, the war has already begun. The US Special Forces Group 5, 1st Battalion, D. Company, deployed on peacekeeping duty to the Republic of Georgia in the Caucasus. This handful of Green Berets represents the very tip of the spear, the first line of defense. Equipped with the latest battlefield technology, and trained in the latest techniques of covert warfare, they strike swiftly, silently, invisibly. They call themselves "the Ghosts." - Tom Clancy's Ghost Recon (Game) intro ”
Ghost Recon , also known as "The Ghosts" , formerly known as Delta Company, 1st Battalion, 5th Special Forces Group , is a Tier One Special Mission Unit of the United States Army , formerly a detachment of the Army Special Forces , colloquially known as the "Green Berets".
Similarly to all units operating under the Joint Special Operations Command (JSOC) , all military operations conducted by Ghost Recon are highly-classified. Nearly all Ghost Teams have multiple designations, but regardless, the covert unit is commanded and administrated by JSOC, often serving as the United States' first line of offense in terms of conducting highly classified covert operations .
Reorganized following the Russian Insurgency, Ghost Recon was split from the Green Berets, and stylized by the Department of Defense as the Group for Specialized Tactics.
With all Ghost operators conducting covert operations as Advanced Force Operations (AFO) teams, they are often assisted by elements of the Special Activities Center's Special Operations Group (SAC/SOG) of the Central Intelligence Agency (CIA) and occasionally with the National Security Agency (NSA) and the Defense Intelligence Agency (DIA) . Additionally, should Ghost operators encounter agents from the aforementioned organizations, said agents would be authorized to take control of the Ghost team should their missions fall under the same parameters.
- 2 Structure
- 5 Selection
- 7.1.1 First Korean War (2007 conflict)
- 7.1.2 2008 Russian War
- 7.1.3 Rescue in Waziristan
- 7.1.4 Eritrean-Ethiopian War
- 7.1.5 Intervention in Cuba
- 7.1.6 Conflict in Colombia
- 7.2.1 Second Korean War (2011)
- 7.3.1 Operation: Narco Road
- 7.3.2 Operation: Fallen Lord
- 7.4.1 Sri Lankan conflict
- 7.4.2 War against Artemis Global Security
- 7.4.3 Russian invasion of Norway & Rescue of David Crenshaw
- 7.4.4 Counter-Terrorism in Middle East
- 7.5 Raven's Rock Conflict
- 7.6 Operation Greenstone
- 7.7 Phantoms Conflict
- 7.8 Alternate Future (World War III)
- 8 Equipment
- 9 Notable Members
- 10 Ex-Ghost Recon Members
- 12 Appearances in Tom Clancy's Ghost Recon (media franchise)
Overview [ ]
Members of Alpha Team (2007-2011)
The Group for Specialized Tactics, also known as the Ghosts, is an elite Special Mission Unit within the US Army and JSOC and is located at Fort Bragg , North Carolina . The unit was established in 1994 and is a secretive special operations force.
In its old name, it is a company-sized reconnaissance unit within the 5th Special Forces Group's 1st Battalion of the Army Special Forces. However, in reality, it is the Army's crème of the crop Special Mission Unit whose operators are armed with state-of-the-art weapon systems and are trained in the best field and combat tactics. They are the most experienced, specialized, and qualified special operations force that JSOC has to offer. They operate first in and last out of the field, striking enemies at their most vulnerable swiftly, silently, and invisibly, hence their alias; the Ghosts. Ghost Recon teams specialize in both covert and clandestine operations within denied or politically-sensitive territory with little to no support. Most of their operations before 2011 were hidden in the information security (infosec) level between classified to top-secret and were only known by the Chief of Staff , the President and most of all; the CIA, NSA and DIA, until an American television series; Modern Heroes that aired after 2011, reviewed some of those details to the public. However, other sensitive documents about this unit are yet to be revealed, preventing anyone knowing too much about the Ghosts.
Essentially, the Ghosts operate as the POTUS’s private SMU, using their experience, teamwork with the latest technology to infiltrate and take down threats around the world without leaving any traces that they exist or were present at the time of the incident(s).
The primary role of the Ghosts appears to be conducting deniable Advance Force Operations which often involve:
- Asymmetric Warfare
- Direct Covert Action
- Special Reconnaissance
- Unconventional Warfare
Secondary roles historically have included:
- Executive Protection
- Foreign Internal Defense
- Guerrilla Warfare
- Personnel Recovery
As Special Operations soldiers, they are trained to execute Direct Action raids (focused, short-duration attacks). Typical missions include assassinate or kidnap High-Value Targets (HVTs) , secure or destroy sensitive documents and classified hardware, and sabotage or harassment of the enemy.
Like most special operations forces, the Ghosts are less formal than their conventional brothers in the US military, as are their relationships between officers and enlisted men. Due to the secret nature of their work, the members of the Ghosts socialize almost exclusively with one another.
Structure [ ]
Members of Alpha Team (2013)
During active deployments, Ghost operators are organized into fireteams of 4 to 6, often under the command of a temporary Ghost Lead for the duration of the mission/operation. Owing to its classified nature, the true strength of the elite unit remains unknown, however, estimates by both US and foreign intelligence services approximate the strength of the unit to be roughly that of a company, consisting of roughly 200-250 operators.
Additionally, owing to the consistent active deployments and limited manpower, Ghost operators are noted to occasionally conduct solo operations. Designated as "Lone Wolf", these operators are often selected for their uncanny ability to operate individually without support, and are often tasked with high-level operations that are too risky for the deployment of a fireteam.
Led by various commanders throughout its existence, the Ghosts initially operated under the command of the Green Berets, however, following the Russian Insurgency, the unit was reorganized into its own separate unit. Usually led by a Lt. Colonel, the Ghosts' first official commander was Lt. Colonel Harold "Buzz" Gordon, before being replaced by Lt. Colonel Susan Grey sometime in 2020. By 2025, Scott Mitchell was appointed head of the unit, and played a vital role during the events of the Raven's Rock coup in 2024 and the events and subsequent aftermath of Operation: Greenstone.
Classes [ ]
Ghost SF teams are organized into Advanced Force Operations (AFO) units:
Classes available in 2024 .
Frequently deployed into different teams, most Ghost Recon AFO units are not often permanent, with operators often rotating with different units depending on the mission requirements.
- AFO Team Alpha
- AFO Team Bravo
- AFO Team Charlie
- AFO Team Hunter
- AFO Team Kingslayer
- AFO Team Greenstone
- AFO Team Motherland
- AFO Team Predator
- AFO Team Yankee
- AFO Team RET
Post-Russian Insurgency, the team was reorganized into the Group for Specialized Tactics and given dedicated logistics support and air support. Also, around that time, the team was reorganized into three classes: Specialist , Assault , and Recon .
Selection [ ]
Owing to its secretive nature, the recruitment process for Ghost Recon is extremely stringent, with members required to have enlisted within the United States Armed Forces and proven themselves in active combat. Rarely, however, membership is offered to those from other nations whom have proven themselves among fellow Ghost operators. During the selection, all potential Ghost recruits are forced to participate in a rigorous psychological evaluation to test their perseverance and compatibility with fellow Ghost recruits.
Additionally, aside from a thorough psychological evaluation, all recruits are made partially aware of the unit's secretive nature, with many abiding by its covert nature, and understanding that unlike their brethren in other special forces units, their actions and successes would never become publicly acknowledged by the public and politicians. Despite this, the unit's psychological evaluations have occasionally failed to prepare future operators, resulting in several high-profile defections from the unit.
Regardless, should recruits successfully pass Phase I, they will be promptly inducted into Phase II of their training and will be promptly reassigned from their units.
Training [ ]
Phase - II involves advanced combat training, language learning and technical training. Candidates who successfully pass the second phase are commissioned as full-fledged Ghosts and are then assigned to either a team on training, a team on standby or a team that is ready for deployment. Moreover, training usually emphasizes on team coordination, technology usage, survival, stealth and direct combat with which involves no-less than 4 Ghosts as a 4 multi-gender fireteam against a huge group of hostiles. This training is reinforced with a basic medical aid requirement to complete the training, largely as most operators would be cut off from official support, hence the need to ensure that all wounded teammates remain active in the field.
Operating out of Fort Bragg in North Carolina, the Ghosts are often noted for their uncanny ability to rapidly deploy into conflict zones, often deploying within an 18-hour window upon request and approval. Additionally, in keeping with its rapid deployment nature, Ghost Recon units are often deployed via helicopter insertion. However, should the option become unavailable, the Ghosts are trained to infiltrate into hostile territory by other means, including High Altitude-Low Opening (HALO) jumps by aircraft and/or hijacking enemy and/or ally vehicles.
Often armed with a variety of lethal weapons from the U.S. military's standard-issue and from foreign nations and with experimental equipment, Ghost Recon's greatest tactical advantage comes from their state-of-the-art communications and reconnaissance equipment. Serving as the military's foremost elite reconnaissance unit, the Ghosts deployed in combat zones observe and report the often-volatile situations on the ground as commanders and politicians mull over decisions with potentially dire repercussions.
Owing to their elite nature, each member of Ghost Recon is equipped with the latest high-tech weaponry and communications equipment. Much of their gear are designed to be durable, reliable, modular, long-lasting and lightweight. This flexibility allows each operator to enter combat zones in a wide variety of environments without needing to carry cumbersome equipment. Additionally, trained in weaponry ranging from both standard-issue and experimental weaponry, the Ghosts are also taught by retired special forces instructors in different close-quarter combat techniques (CQC). Honing their skills, Ghost operators are additionally trained with different types of melee weapons, including combat blades and other unarmed non-lethal techniques. This extreme conditioning allows Ghost Recon units to preserve against overwhelming odds during combat.
In an effort to stay ahead of their enemies, the Ghosts often readily embrace and utilize a large variety of intelligence-gathering devices and advanced technology, with the resulting technologies developed by 2024 essentially allowing the elite operators to engage their opponents without needing to physically see them. By the events of the Raven Rock coup, this is reinforced by the frequent utilization and deployment of Sensors and miniature UAV Drones, allowing Ghost Teams to keep track of enemy movements during firefights; any enemy tagged are displayed as silhouettes on the Ghosts' heads-up displays. Additionally, prior to 2009, Ghost Recon operators utilized a variety of optical devices that allowed Ghost units to spot enemies through dense smoke, dark environments, fogs and even thick pieces of cover. This was later supplemented by the introduction of the CROSS-COM system issued sometime in early 2009, granting each operator the ability of relaying crucial intelligence and information to their teammates. Initially developed as a form of lens, the system was radically redeveloped and upgraded by 2024 as a pair of sunglasses through which Ghost Recon operators could interface with heavy munitions and drones such as the Warhound drone in Russia.
However, despite their superior training and equipment, should friendly support become available, Ghost operators are authorized to seek and utilize friendly armored and air units to support their operation. This support, however, is ultimately limited largely owing to the unit's covert nature. Due to this, most Ghosts tend to avoid participating in open conflict, often ensuring that extensive surveillance and intelligence gathering is conducted prior to the initiation of the operation. Hence, most Ghosts operate under the idea of reconnaissance, observation and planning. Should lethal action be required, Ghost operators often gain the upper hand by both marking targets and initiating synchronized shots to simultaneously neutralize multiple targets.
With the increasing prevalence of terrorist attacks in major cities in the 21st century, Ghost Recon began re-training their operators, with many forced to become accustomed to urban environments. As a result, later training placed a heavier emphasis on constant CQC training to navigate the often cramped alleyways and streets, as operators were similarly forced to avoid both detection and heavy collateral damage. However, it is noted that while Ghosts maintain a strict "no-killing" civilians policy, units cut off from official support are given partial leeway with regards to collateral damage, depending on the stability in the region. Additionally, consistent with the prevalence of urban operations, intense room-clearing techniques were frequently conducted during training exercises, in which detailed planning, speed, expert marksmanship, element of surprise and violence of action were leveraged to overwhelm hostile forces and conduct VIP rescue.
In operations conducted in outside environments, Ghost Recon uniforms were often equipped with a variety of camouflaged patterns depending on the environment. In operations conducted in forests or jungles, these teams would be provided ghillie suits to reduce visibility among enemy forces. By 2019, in conjunction with Skell Tech, Ghost Recon operators were provided and equipped with prototype optical camouflage gear. The successful deployment of the prototype camouflage equipment during the events of Operation: Silent Spade in Bolivia resulted in the mass-production of said units, with the optical camouflage becoming standard-issue equipment provided to all Ghost Recon operators by 2024.
Overall, heavily revered among the United States Special Operations community for their unnatural composure during combat, these military operators serve as the first line of offense against enemy forces of the United States. Their exceptional success rate has established their position as the country's foremost special forces unit with their ability to recover actionable intelligence playing a vital role in forming policy decisions and future military actions. Owing to their secrecy, many Ghost operators have trouble forming relations with other fellow servicemen, however, during active combat, the Ghosts have been known to readily cooperate and assist their infantry counterparts and allies. These overall factors have resulted in little equal opposition against the Ghosts, with only the Russian Bodark unit known to be roughly equal to their American counterparts.
Timeline [ ]
With little records of their missions available prior to the 2000s, the responsibilities and operations conducted by Ghost Recon expanded heavily throughout the 21st century, with most missions consisting of unconventional warfare and counter-terrorism operations.
2002-2010 [ ]
Mitchell around 2007.
The Ghosts were in active service as of August 2002. Several were present at then-Master Sergeant Scott Mitchell 's Silver Star medal ceremony.
First Korean War (2007 conflict) [ ]
In 2007, following the sinking of the USS Clarence E. Walsh by a North Korean missile on patrol in the South China Sea, President David Bowers sought to retaliate against the rogue General Paik. Deploying Ghost Recon, the unit spearheaded the assault against North Korean forces, eventually forcing them to withdraw from the conflict. Humiliated at the defeat, months later, General Paik mobilizes his nuclear arsenal, before being killed by a Ghost Recon team led by Mitchell and ending the war. Throughout the conflict, Ghost Recon units worked extensively alongside Third Echelon, and their cooperation was paramount to the success of the United States.
2008 Russian War [ ]
In 2008, following a coup by Russian Ultranationalists, conflicts in Georgia began escalating following the South Ossetia War. Suspecting the involvement of the Russians, Ghost Recon units were deployed to Georgia to assist them in stamping our further rebellion to prevent a casus belli for Russian annexation.
Despite their best efforts, Russian forces nevertheless began their invasion of Georgia. With little active resistance, most of the Georgian government fled into exile as Russia annexed Georgia and forcibly inducted it into the Russian Democratic Union. Condemning the invasion, the United States re-deployed Ghost Recon forces to the Latvian border, shortly after discovering the increased Russian presence near it. Once again, despite their best efforts, the Russians began their invasion of the Baltic states roughly three days earlier than anticipated. Scrambling their military forces, a United Nations task force was able to blunt the Russian advance, forcing it to withdraw back into Latvia. Shortly after, the Ghosts were tasked with hostage rescues in a nearby POW camp where a senator's son had been placed 10 days after his capture.
Ghosts in Cuban Conflict , 2010.
With the withdrawal of Russian forces from the Baltic, civil war erupted in Russia between the Centrists and the Ultranationalists. In the midst of the chaos, the Ghosts were order to increase confusion and sow discord among the military and civilian population. This confusion was further enforced when the Ghosts sunk two subs at the Murmansk Naval Base. Eventually, with the war reaching its climax, acting Prime Minister Karpin privately requested a NATO force to help the loyal Russian troops crush the coup. Readily agreeing, NATO finally broke through the lines of Ultranationalist forces, securing the Kremlin by November 10th and ending the war.
Rescue in Waziristan [ ]
Sometime in January 2009, members of the United States Special Forces linked up with their CIA contacts to report further Taliban movements at the border of Afghanistan and Pakistan. However, having caught wind of the exchange, Taliban forces ambushed the group and promptly wiped out most of the group, capturing at least three survivors. In response, the U.S. military deployed undercover Ghost Recon operatives into the area to search for the captured survivors.
Upon discovering the location of the captives, Mitchell and his team stormed the Taliban safe house before proceeding to the extraction point. Unfortunately, their extraction went awry when they were ambushed by swarms of Taliban fighters emerging from the tunnel complex. Forced to flee the site, Mitchell and fellow operator Alicia Diaz were narrowly able to reach the secondary extraction point before further Taliban reinforcements arrived.
Returning to mainland, Mitchell received criticism from Major Susan Grey for his decisions during extraction. However, Lt. Colonel Gordon, having overseen the operation, grew impressed with Mitchell's skills during combat, requested Mitchell join the peacekeeping force set to depart to Eritrea.
Eritrean-Ethiopian War [ ]
In late May 2009, shortly after the major upheaval in Russia, a series of brushfire wars erupted. Among the conflicts erupted included the decades-long conflict between Eritrea and Ethiopia shortly after a violent military coup in Ethiopia. Supplied by vast amounts of Russian equipment, the invasion was conducted by rogue Ethiopian general Tesfaye Wolde , the initial invasion proved successful as Ethiopian forces reach the Eritrean coast in a matter of days. The disorganized Eritrean military are forced into staggered retreat as they are unable to mount effective resistance against the invaders.
With disruptions in shipping in the Red Sea following the invasion, vital relief efforts were unable to arrive into the continent. With a dire humanitarian crisis looming in Africa, the United Nations decided to deploy a military task force to expel the Ethiopian invaders. Deployed as the spearhead of the international task force, Ghost Recon units arrived in Eritrea on 16th May, successfully establishing a beachhead and seizing a nearby radio tower. Shortly after, the Ghosts neutralized a major staging point in a train station, disrupting local operations for Ethiopian forces.
As the UN task force began making their way inland, Ethiopian forces retreated and initiated a scorched-earth policy. During one such operation, the Ghosts were narrowly able to save a key oil refinery from Ethiopian forces, allowing UN forces to progress unhindered. Over the course of the war, the Ghosts continued playing a vital role in ensuring that Ethiopian forces were repeatedly harassed, allowing UN forces to rapidly recapture large swaths of the country. Eventually, by 25th June, with the Ethiopian front on the verge of collapse, Wolde attempted to rally his troops, before being captured by Ghost Recon operators and ending the war.
Intervention in Cuba [ ]
By 2010, owing to economic sanctions placed by the United States, the Communist Party in Cuba grew increasingly unpopular among the Cuban population. This resulted in a popular uprising that toppled the Communist Party and paved the way for democratic elections to take place. Appointed as interim president, Pedro Ebana sought to ensure free and fair elections, and requested assistance from the international community to safeguard the polling centers. However, with a violent revolution brewing in Western Cuba, the United States readily offered to deploy peacekeepers into the country, having already deployed Ghost Recon to seek out and suppress the violence in the western regions perpetuated by the People's Democratic Front .
Identifying Ariel Priego as the major threat towards the elections, but unable to eliminate him owing to his candidacy, the Ghosts instead sought to eliminate his ability to strong-arm voters by targeting his major allies and drug trafficking agents. Their efforts prove relatively successful as election day arrived, Ghost units were able to protect a major polling center from men loyal to Priego who attempted to kidnap hostages and seize control of the building. Having lost the election in a major landslide, the ever-desperate Priego requested aid from his FARC backers in Colombia, who deployed hired soldiers to take Cuba by force. However, having been intercepted by elements of the United States military, most of the hired soldiers are eliminated and FARC opts to cut their losses.
Fleeing to a hillside mansion, the Ghosts were ordered to capture Priego alive, with the new government aware that his death could turn him into a martyr. Succeeding in their objectives, the Ghosts were able to prevent Priego's escape attempt and return him to the mainland for his arrest.
Conflict in Colombia [ ]
Following the successful democratization in Cuba, the newly elected Cuban President offered amnesty towards members of the former FDG. With nearly all members readily accepting, the revelations of the now-defunct organizations ties towards Colombia's narco-terrorist organizations was exposed. With this new knowledge, Cuban and Colombian intelligence services begin a joint-investigation into the narcos influence in South America. Their cooperation is further expanded upon shortly after a series of devastating attacks is conducted on Colombian cities by both guerrilla and right-wing paramilitaries groups following the collapse of their precarious ceasefire.
With government forces seemingly unable to contain the violence, the Colombian government requested aid from the United Nations, whom readily agree to deploy a peacekeeping task force shortly after declaring a humanitarian crisis. With most peacekeeping units tasked with safeguarding major cities, transportation centers and ensuring stability in populated areas, Ghost Recon is covertly deployed to investigate the sudden rash of violence, eventually discovering a major conspiracy within Cuba by members of the same drug cartel that had previously funded Priego's election campaign. Alongside the threat of the cartel, the Ghosts discover that the newly-formed MFLC's chaos threaten the stability of both Ecuador and Peru, and have worked in conjunction with FARC to establish major sleeper cells in Cuba, threatening violence in the fledgling democracy should the UN task force remain in Colombia.
With new orders to prevent their activation, the Ghosts begin launching surgical strikes against the MFLC, finally targeting their major stronghold in the hills bearing a large radio tower. The destruction of the facility resulted in the shutdown of all sleeper cells still in Cuba, resulting in the collapse of the MFLC and ending the conflict in Colombia.
2011-2019 [ ]
Ghosts during Kazakhstan conflict .
Second Korean War (2011) [ ]
By 2011, North Korea was in the midst of a major famine and political turmoil, having poured too much of its funding into the military. In an attempt to alleviate the damage of the famine, much of its funding to the military is cut off. Incensed, the North Korean military mobilizes against its government, under the command of rogue General Jung Chong-Sun . Blaming other nations for North Korea's plight, Jung mobilizes the military and its nuclear arsenal for war against surrounding Asian countries.
In response to the threat, the United States mobilizes its NATO allies to shut down Jung's operations before he destabilizes the Korean Peninsula. With the Ghosts leading the fray, the NATO task force is able to hamper Jung's plans and cripple many of his operations. In response to each attack, Jung grows even more desperate, resulting in the transportation of three nuclear warheads to major population centers. With the North Korean front on the verge of collapse, Jung launches a last-ditch effort to eliminate NATO forces. Invading a nearby dam, Jung intended to detonate a nuclear device in it, potentially resulting in the deaths of thousands. Despite his desperate attempt, the Ghosts under the command of Captain Scott Mitchell successfully disarms the warhead and kills the rogue general as he attempts to flee via helicopter.
Shortly after the conflict ended, Mitchell's efforts was documented on the Military Channel's show Modern Heroes after 2011. The episode included interviews with members of Alpha Team, finally revealing the existence of Ghost Recon to the public.
In 2012, the Ghosts conducted Operation War Wraith in China, along with eliminating Asad Rahil , the coup master in Kazakhstan.
Ghosts in Mexico , 2014.
Mitchell also led Alpha Team during the Mexican upheavals, first stopping Ontiveros ' coup and then stopping a weapon of mass destruction (WMD) attack during Juan de la Barrera 's rebellion .
During this time, they were deployed to Afghanistan solely to eliminate the Taliban leader, Zahed. They encountered extreme difficulties and resistance from inside the US intelligence community.
In 2014, the Ghosts were the subject of a briefing for General Keyes about the future of warfare.
Operation: Kingslayer [ ]
A Ghost Team in Operation Kingslayer .
In 2019, shortly after the bombing of the US Embassy in Bolivia that left two Marine guards injured and the kidnapping of an DEA agent, the United States government opted to deploy a Ghost Recon fireteam under the command of Major Anthony "Nomad" Perryman. Launching Operation: Kingslayer, the operation was jointly led by the CIA, DEA and the Joint Special Operations Command (JSOC). With orders primarily for revenge, the team was ordered to link up with CIA Case Officer Karen Bowman and assist the embattled Kataris 26 rebellion against both the Santa Blanca Cartel and the corrupt Bolivia La Unidad.
Over the course of the operation, the Kingslayer Team successfully eliminated and crippled large swaths of the Santa Blanca leadership. Discovering that at least three members of the cartel leadership were Americans, the team was sanctioned by the US Government to eliminate the collaborators. Eventually, the team was able to capture and negotiate a deal with Unidad's top military general Baro, in exchange for a truce between both factions, the Ghosts would keep their chaos and destruction to a minimum.
Eventually, as the Ghosts captured two of the four Cartel buchon heads, El Sueño, head of the Santa Blanca Cartel propositioned the team, to which they firmly rejected his offer and continued their operations against the remaining buchon heads. With the elimination of the remaining cartel leadership, the Kingslayer Team was betrayed by their Kataris 26 allies, whom intended to take sole credit for the downfall of the Santa Blanca Cartel. Unfortunately, El Sueño overpowered Pac Katari, the head of Kataris 26 and brutally decapitated him. Arriving at their location, before the Ghosts could arrest El Sueño, Bowman and the team discovered that he had made a deal with the Department of Justice. With orders to take him back to the United States, the Kingslayer Team soon discovered that Ricky Sandoval, the DEA Agent captured by Santa Blanca was the true mastermind behind the bombing of the US Embassy in La Paz. Disturbed by this information, the Kingslayer Team eventually left Bolivia, having achieved their objectives in eliminating the Santa Blanca Drug Cartel.
Operation: Narco Road [ ]
Operation: fallen lord [ ], early 2020s [ ], sri lankan conflict [ ].
A Ghost Team in Sri Lankan conflict .
In 2020, shortly after the massacre of the crews of several US-mining vessels, Ghost Teams Alpha and Bravo were deployed to Sri Lanka to further investigate the situation. Allying with Ranjit Hisan and his non-political Mumpuri Guard, the Ghosts began acting upon intelligence from the CIA informant Dilip Khan and began striking at the Activists, eventually crippling their operations and successfully removing their leader Kumara Fazal .
Shortly after the collapse of the Activists, the Ghost Recon teams were ambushed by the Loyalists, forcing the Mumpuri Guard to rescue them. After the ambush, the Ghosts continued their operations in Sri Lanka, rescuing Lt. Colonel Mitchell from captivity after his helicopter was shot down. Eventually discovering that their CIA informant was a Loyalist double agent, the teams learned that the massacres were false-flag operations conducted by the Loyalists in an effort to allow the group to absorb the remnants of the Activists.
With this new knowledge, the Ghosts successfully capture Khan and forced him to make a public confession, resulting in open conflict between the Loyalists and Activists. Using this conflict as cover, the Ghosts teams were able to infiltrate the Loyalist headquarters and rescue the captured Sri Lankan President from captivity. During the rescue, the Ghosts recovered intel that revealed the leader of the Loyalists as the Minister of Energy, Sunil Ranga . Launching a raid on his mansion estate, the Ghosts kill Ranga upon his resisting arrest resulting in a cessation of hostilities. With further fighting quelled, the Ghosts were thanked by Hisan for their actions, to which the teams denied their involvement in the conflict and departed Sri Lanka.
The future of the Ghosts.
War against Artemis Global Security [ ]
In 2021, during the war between the United States and Artemis Global Security, the Ghosts were deployed to key military installations around the country. However, having been caught off-guard by the sudden attack, scattered Ghost units were unable to mount a proper defense, resulting in the capture of twelve nuclear warheads from the Norfolk Naval Base in Virginia.
Under the threat of a nuclear attack, US forces were finally able to re-establish communications nationwide shortly after the destruction of the jamming device in Chicago. This allowed Ghost Recon units to re-organize and mount a devastating campaign against occupying Artemis PMC forces. With support from the Air Force's H.A.W.X Squadron, Ghost units under the command of Mitchell were finally able to repair the badly damaged Space, Land, Air Missile Shield and sabotage Artemis's satellite launch.
With its operation against the United States collapsing rapidly, remaining Artemis forces consolidated in the Nevada Desert, hoping to prevent US military forces from recovering the nuclear devices, however, their efforts were once again thwarted by both the H.A.W.X. squadron and Ghost Recon. In spite of the total collapse of nearly all Artemis forces in the United States, members of Artemis' leadership sought to smuggle a previously unrecovered nuclear device into Los Angeles in a last ditch effort against the country. Scrambling to locate the device, Ghost units were deployed on the ground to search the city, with their assistance proving vital in allowing the H.A.W.X Squadron to finally locate and destroy the nuclear device.
Russian invasion of Norway & Rescue of David Crenshaw [ ]
Sometime after the war against Artemis, Russian ultranationalist military units seized upon the United States' inability to respond to international threats, and invaded Norway. With most major military units still battered following the conflict, the United States opted to deploy a single Ghost fireteam into the country, conducting an amphibious operation into the country. Concurrently, Bravo Team discovered that ultranationalist General Maxim Cherskiy had conducted the operation, and with orders to eliminate him, Bravo Team assisted their allies in Moscow. Concurrently, a Ghost Lead had worked with members of H.A.W.X. Squadron to recover their captured commander David Crenshaw. Shortly after, he assisted elements of the Royal Navy during the NATO-led Operation Triton resulting in the collapse and subsequent withdrawal of all Russian forces in Norway. Taking advantage of the chaos, Bravo Team successfully located and neutralized the rogue Russian general and assisted Loyalist forces in re-taking Moscow, with assistance from elements of the H.A.W.X. squadron.
The Ghosts during the hunt for a nuclear weapon.
Counter-Terrorism in Middle East [ ]
Ghosts in the Middle-East.
By 2022, Ghost Recon units had returned to the Middle East, working alongside other elements of JSOC to launch counter-terrorism operations. Among the operators deployed included then-Major Anthony "Nomad" Perryman, Josiah Hill and Cole D. Walker. During these operations, the trio operated under the command of Vaughan , often frustrating the trio with his incompetence. In one such operation, Nomad had been badly wounded during an ambush by hostile militia units, before being rescued by Walker, as the duo held off the enemy units long enough for reinforcements to arrive and rescue the duo.
Over the course of the deployment, tensions between Walker and Vaughan rapidly grew as Walker grew increasingly insubordinate. This eventually came to a head when Vaughan accidentally killed a civilian woman in an allied village. Concerned over the potential backlash US military units would face, Walker and Nomad attempted to detain the panicking Vaughan who had attempted to frame the woman. Blaming Walker for his actions, Vaughan attempted to shoot Walker before being disarmed by Nomad. Angered, Walker promptly executed Vaughan, to the disbelief of Nomad.
Recalled to the United States, Walker grew angered at the perceived incompetence and politicization of the military and was forcibly discharged from the Ghosts. With discontent brewing within its ranks, Ghost Recon promptly recalled its units back to the mainland, and initiated a company-wide stand-down order as it sought to quell further discontent.
By 2023, with most major tensions simmering, the Ghosts were redeployed overseas as Russian ultranationalists began making a resurgence. With the unit redesignated as the Group for Specialized Tactics, the Ghosts launched Operation "Take Down Overlord" in an effort to disrupt cooperation between Raven's Rock and local ultranationalist forces. With orders to eliminate Ivan Illitch Kerenski , head of the local ultranationalist forces, the Ghosts quickly eliminated him and destroyed a prototype Russian UGCV Drone before departing from the area. Shortly after the operation, the Ghosts discovered that the rogue Russian general Sokolov had agreed to sell multiple RSM-56 Bulava nuclear missiles to Chevchenko, a major arms dealer. With its target still unknown, the Ghosts were sent to disarm the warheads, however, the team was soon intercepted by Russian Bodark forces, during which Ghost operator Chuck was killed attempting to disarm the warheads. Eventually, despite eliminating the Bodark units, the Ghosts were unable to prevent the Russians from capturing the nuke.
Raven's Rock Conflict [ ]
Members of Hunter Team .
In 2024, Predator Team led by Master Sergeant Jose Ramirez was killed by the remote detonation of a nuclear warhead after they stopped a convoy transporting it in Nicaragua. Then, Mitchell decided to launch an investigation into their deaths by having Hunter Team led by Captain Cedric Ferguson to follow possible leads. The team was deployed to Bolivia, Zambia, Nigeria, Pakistan, Georgian border and Russia during the time of the Raven's Rock coup and discovered that Raven's Rock was responsible for killing Predator Team, Hunter then tracked down their leaders and eliminated all of them in Russia.
Later on, members of Hunter Team also helped track down a rogue CIA agent. At one point, the Ghosts assisted a rebellion in Nicaragua against President Raphael Rivera .
Operation Greenstone [ ]
Ghosts in Operation Greenstone.
In 2025, the Ghosts conducted Operation Greenstone under the supervision of Colonel Mitchell , as they are deployed for a reconnaissance mission at Skell Tech's new headquarters in Auroa after the U.S. government loses contact with the island and the company's CEO Jace Skell . Four teams of 32 Ghosts were taken out by experimental Legion drone swarms even before they could be deployed for the operation. Most of the Ghosts, other than Nomad , Holt , Midas , Fury , Vasily , Fixit and 2 male Ghosts were killed in action in an attack by the Wolves , a group of rogue military specialists and former Ghosts, led by former Ghost and Nomad's ex-brother-in-arms Walker .
After surviving the attack, the remaining Ghosts find out that the Wolves have not only taken over the island's security and hired a private military contractor, Sentinel , to guard it, but they have also taken over the automated drone production facilities and are planning to unleash their " Wonderland " upon the world by releasing experimental military drones via a submarine at key targets in order to enforce peace.
The Ghosts now not only have to complete the operation without support, but also at the same time, they have to survive and take down both Wolves and Sentinel troops. They later find out that they were set up by CIA Deputy Director Peter Miles , who is working with Walker and Trey Stone, Sentinel's CEO and founder, who is a former Ghost. Nomad managed to take out Walker, who was hiding at his base of operations and destroy the submarine before it could leave Auroa.
Later, Nomad is contacted by Mitchell, who tells him that FSB has informed him that Trey Stone is conspiring with Raven's Rock to launch a chemical terrorist attack into the United States. Nomad is tasked by Mitchell to locate and eliminate key individuals involved in this conspiracy. After successfully killing all targets, including Pyotr Bukharov and Trey Stone , all evidence are transferred to the FSB and Peter Miles is arrested. Nomad and the remaining Ghosts are instructed to be on standby for extraction.
Three months after closure of Operation Greenstone, the island of Auroa is under the threat of being taken again as several nations race to capture the advanced technology left on the Island behind by Skell Tech. Because of this, the US Army was unable to set foot on the Island and the US Navy had to set up a blockade to prevent the island from being taken over.
Therefore, the CIA decide to launch Operation Motherland and aid the Outcasts to retake the Island and declare Auroa an independent sovereign nation. Karen Bowman is tasked as the Case Officer and Nomad, Vasily, Fury and Fixit are redeployed on the island once again. However, they discover that the Bodarks have taken over the Island and are working with the remnants of Sentinel Corp and Wolves to maintain control on the Island.
The Team also eliminates key Bodark Lieutenants and Commanders to find out that the Bodarks are framing Russia by developing weapons and killing civilians so that the world turns against Russia. The Team tracks down the leader to Golem Island with a Kill/Capture Order. Nomad can either capture Katya Maksimova and surrender her to the Outcasts or kill her as ordered by Bowman.
Phantoms Conflict [ ]
Roughly 20 years after the events of Operation: Greenstone, the Ghosts entered into a conflict with an organization known as the Phantoms. Consisting of primarily ex-Ghosts, the Phantoms sought to end the United States' hegemonic imperialism. Deploying Yankee Team to investigate a break-in at ATHENA Corp. in Taiwan, the Ghosts skirmished with the Phantoms, eventually successfully capturing an operative and forcing the rest to withdraw. Upon interrogation, the Ghosts were provided false information, during which Yankee Team was caught in an ambush in Pakistan, and narrowly survive the trap. Despite the efforts of the Phantoms, the Ghosts were able to recover intelligence in Pakistan.
Ghosts fighting the Phantoms.
Following up on the intelligence, Yankee Team was captured by Omega Company, a noted high-tech PMC that had ties with both the Phantoms and Ghosts. The team was eventually broken out by Phantom Bard and his Shadow Team from Omega's facility in Singapore. With the revelation of Omega Company and the escalation of attacks on both Phantoms and Ghost Recon, both teams decided to form a temporary alliance against the company. This led to the discovery of Omega's then-unknown link to ATHENA Corp. during which, the Phantoms and Ghosts decided to launch a raid against ATHENA.
Alternate Future (World War III) [ ]
In an alternate future of 2020, The Ghosts continued their operations during World War III .
The Ghosts also fought in England and Dubai during the hunt for the “ Snow Maiden .” Three teams were on the ground during the Russian invasion of Poland, and they were saved by a Joint Strike Force gunship pilot. After the brainwashed Major Alice Dennison disappeared, General Mitchell deployed Ghost teams to look for her. Mitchell himself oversaw the assault on the Spetsnaz headquarters at Fort Levski.
Equipment [ ]
The Ghosts use a variety of weapons and equipment at this chart:
The classes in Ghost Recon Online : Recon, Assault, Support
Recently, the Ghosts have started to make use of the Integrated Warfighter System, which includes the CROSS-COM , under version of 1.0 & 2.0 systems in the 2010s and 3.0 versions in the 2020s. They also use high-tech gadgets like the UAV Drone from Skell Technology and the Warhound . The Ghosts also have a set of uniforms , which changed over the years since their founding.
Notable Members [ ]
Ex-ghost recon members [ ].
- The Ghosts' logo during the 2000s has a D CO. 1ST BN. 5TH SFG on the top of the black yellow patch, while the GHOST RECON is located at the bottom of the patch. The top middle a skull is wearing a gray green beret with a black 5th SFG flash issued from 1961 to 1964 and 1985 to 2010. It has two lightning bolts on both sides and a yellow XM29 OICW (Objective Individual Combat Weapon) at the bottom, but above GHOST RECON.
- The multiplayer classes in Future Soldier are Rifleman , Engineer , and Scout .
- Andrew Ross , Nick Salvatore , Weaver and Fury are the only 4 operators within Ghost Recon that were in other branches of the U.S. Armed Forces prior to the Army transition, with Ross, Weaver and Fury being part of the Navy SEALs (Weaver and Fury specifically hailing from DEVGRU ) and Salvatore being part of the Marine Corps Force Recon prior to the Ghosts.
- The Ghosts of Delta Company are entirely fictional, as Army SF battalions currently only support 3 companies (A, B and C).
- In Tom Clancy's EndWar, the american Joint Strike Force riflemen units are called Ghosts, in reference to the Ghost Recon Unit.
Appearances in Tom Clancy's Ghost Recon (media franchise) [ ]
- Tom Clancy's Ghost Recon novel
- Tom Clancy's Ghost Recon (First appearance)
- Tom Clancy's Ghost Recon: Desert Siege
- Tom Clancy's Ghost Recon: Island Thunder
- Tom Clancy's Ghost Recon: Jungle Storm
- Tom Clancy's Ghost Recon 2 (Both versions)
- Tom Clancy's Splinter Cell: Chaos Theory (brief crossover)
- Tom Clancy's Ghost Recon 2: Summit Strike
- Tom Clancy's Ghost Recon: Advanced Warfighter
- Tom Clancy's Ghost Recon: Advanced Warfighter 2
- " The End Begins: Ghost Recon " (Mentioned only)
- Tom Clancy's Ghost Recon: Combat Ops
- Tom Clancy's Ghost Recon: Predator
- Tom Clancy's H.A.W.X.
- Tom Clancy's EndWar: The Hunted
- Tom Clancy's EndWar: The Missing (Mentioned only)
- Ghost Recon: ALPHA
- Tom Clancy's Ghost Recon: Future Soldier
- Ghost Recon Commander
- Tom Clancy's Ghost Recon: Choke Point
- Tom Clancy's Ghost Recon: Shadow Wars
- Ghost Recon Future Soldier: Future War
- Tom Clancy's Ghost Recon Wii
- Tom Clancy's H.A.W.X. 2 (Console version, 8-bit game)
- Ghost Recon Phantoms Webcomic
- Tom Clancy's Ghost Recon Phantoms
- Tom Clancy's Ghost Recon Wildlands
- Tom Clancy's Ghost Recon Breakpoint
- Tom Clancy’s Ghost Recon Breakpoint: Blind Prophets
- 2 Tom Clancy's Ghost Recon Breakpoint
- 3 Tomb Raider: Relics of the Ancients
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The Ubisoft Strategic Innovation Lab’s new initiative is coming to Tom Clancy Ghost Recon® Breakpoint Ubisoft Connect PC, read the full article for more information!
Tom Clancy’s Ghost Recon Breakpoint: Free Weekend Trailer | Ubisoft
Twitch Drops: Operation Motherland
Read the details on Tom Clancy’s Ghost Recon® Breakpoint’s Twitch Drops and Redeem Codes program for Operation Motherland, lasting from November 2–¬8!
TOM CLANCY’S GHOST RECON® BREAKPOINT – PATCH NOTES TITLE UPDATE 4.1.0
Check out the new content coming to Tom Clancy’s Ghost Recon® Breakpoint, include a new game mode, new enemy faction (The Bodark), upgradable Optical Camo, increased max level cap, weapon mastery system, and more!
TOM CLANCY’S GHOST RECON BREAKPOINT – MAJOR BUG FIXES COMING TO TU 4.1.0
Discover the list of major bug fixes and general game improvements coming alongside the release of Operation Motherland, aka Title Update 4.1.0 .
Tom Clancy’s Ghost Recon Breakpoint: Operation Motherland Launch Trailer | Ubisoft
TU410 Ghost Recon Operation Motherland Update
Ghosts, we are very excited to announce Operation Motherland and the new Conquest mode, coming to Tom Clancy’s Ghost Recon® Breakpoint on November 2. Let’s jump right in to what players can expect from this exciting new mission.
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About This Game
Mature content description.
The developers describe the content like this:
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit versions only)
- Processor: AMD Ryzen 3 1200 @3.1 GHz, Intel Core i5 4460 @ 3.2 GHz, or better
- Memory: 8 GB RAM
- Graphics: AMD Radeon R9 280X or NVIDIA GeForce GTX 960 (4 GB VRAM with Shader Model 5.0 or better)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 67 GB available space
- Additional Notes: originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS
- Processor: AMD Ryzen 5 1600 @3.2 GHz, Intel Core i7 6700K @4.0 GHz, or better
- Graphics: AMD Radeon RX 480 or NVIDIA GeForce GTX 1060 (6 GB VRAM with Shader Model 5.0 or better)
© 2019 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.
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The Best Tom Clancy Games, Ranked
- Ubisoft's Tom Clancy games have become iconic, with series like Rainbow Six , Ghost Recon , and Splinter Cell .
- The Tom Clancy games offer variety in terms of artistic expression, combat mechanics, and story.
- Exciting developments are on the way for the Tom Clancy series, including a Splinter Cell remake and new additions to The Division .
Ubisoft has been making games under the Tom Clancy moniker since the 1990s, which has led to a multitude of iconic series including Rainbow Six , Ghost Recon , and Splinter Cell . The initial inspiration for most of the Tom Clancy games is taken from books, including some written under the pseudonym David Micheals.
The Best Tactical Shooters Of All Time, Ranked
There are a ton of different incredible games under the Tom Clancy umbrella, but also a few mediocre titles in the mid to late 2010s. Despite this, it is pretty apparent that most of the Tom Clancy games are remarkable. Be it the Ghost Recon games, or the infamous Splinter Cell games that players always want more of, there’s a lot of variety in these titles in terms of artistic expression, combat mechanics, and story.
Updated on January 8, 2024, by Musaab Ahmed: Under Ubisoft's umbrella, the Tom Clancy series of video games has become a household name. Whilst there hasn't been a ton of new Tom Clancy games recently, 2024 and beyond promises to be an exciting time for fans of the moniker. There are plans for a remake of the original Splinter Cell game and two new additions to The Division series are in the works too; a new mobile game, and a free-to-play version for most platforms. With these major developments in mind, now is the best time to revisit a comprehensive ranking of the best Tom Clancy games out there.
Tom Clancy’s EndWar
Metascore: 77, tom clancy's endwar.
Platform(s) Microsoft Windows, PSP, Xbox 360, Nintendo DS, PlayStation 3
Developer(s) Ubisoft Shanghai
Genre(s) Real-Time Strategy, Tactical, Strategy
EndWar is one of the most unique Tom Clancy games out there. It’s a real-time strategy game with integrated voice decisions. Players can use their voices to command their forces and take certain actions. While it’s pretty hit or miss, it stands out as a cool and innovative mechanic.
The gameplay in Tom Clancy's EndWar is solid and features a basic rock/paper/scissor and develop armies premise. The story is set around World War 3 and the fallout of a nuclear attack on Saudi Arabia. It’s a fun game, albeit a little simple. It remains to be seen if it ever gets a sequel.
Tom Clancy's The Division
Metascore: 80, tom clancys the division.
Platform(s) PS4, PC, Xbox One
Developer(s) Massive Entertainment
Genre(s) Third-Person Shooter, Open-World
The Division was an extremely ambitious title. It met most expectations, but it did have a few disappointing aspects. The gunplay was a little basic, and there was a stark lack of big in-game events like most other games of the sort.
Despite these shortcomings, The Division was a solid part RPG, part shooting game with bits of MMO and multiplayer co-op sprinkled in. It was a unique game with an interesting setting. The Division had different zones for PvP and PvE, tons of looting, and a dynamic weather system. All of these aspects made it a fun and immersive game. What really stood out, however, was the team or party-centric themes it had, which made playing together with friends or in a voice party very engaging. The sequel built on the game's strengths, with a third game seemingly on the way .
Splinter Cell: Conviction
Metascore:85, tom clancy's splinter cell: conviction.
Platform(s) Xbox 360, PC, iOS, Android
Developer(s) Ubisoft Montreal
Genre(s) Third-Person Shooter, Stealth
Splinter Cell: Conviction is one of the more underrated Tom Clancy games. Conviction isn't as pure a stealth game as some others in the series, but it balances stealth with combat and other gameplay features really well. The gun-play feels very slick and the new interrogation feature was very well received. On top of the polished and cohesive gameplay, this game lets players play with each other in different multiplayer modes involving competitions around stealth and combat.
Conviction also follows Sam Fischer's missions around Washington DC, as he tackles espionage and fights to protect the President of the United States from an assassination attempt. Conviction pushed the limits of a stealth game, it made the combat more intuitive and the game more accessible whilst retaining the Splinter Cell identity, pushing forward the narrative and keeping fans engaged. Overall, it is an impressive game and worth a playthrough.
Tom Clancy's Ghost Recon Wildlands
Developer(s) Ubisoft Paris, Ubisoft Milan
Genre(s) Tactical, Shooter
Ghost Recon Wildlands is a tactical third-person shooter where players take control of a squad of four members of a Ghost Recon team. The game is set in Bolivia and features the player's squad slowly defeating different members of a huge drug cartel, liberating their territory through quests and battles, and eventually dismantling the entire operation. The game features a rich and diverse environment, tons of different weapons and attachments, and a traversal system. Using vehicles is quite fun as well.
6 Best Solo Co-Op Games That Have Great Partner AI
Players have a variety of ways to approach any given mission, be it stealth, using their teammates effectively, or just blowing everything up. Additionally, the graphics are pretty great, and the progression isn’t linear. Players can choose which cartel boss to deal with. While the story is fairly cookie-cutter, overall, Wildlands is a fun game with tons of different co-op shenanigans available.
Tom Clancy's Rainbow Six Vegas
Metascore: 88, tom clancy's rainbow six: vegas.
Platform(s) PSP, PS3, PS2, Xbox (Original), Xbox 360, PC
Genre(s) Tactical, FPS
Tom Clancy's Rainbow Six Vegas is nearly twenty years old now, but it still holds up as a genre-defining first-person shooter. It introduced some of the franchise staples, such as the different field of view for corner fire, the player health bar regeneration out of combat, and the pivot in gameplay style. Rainbow Six Vegas made enemies a lot more difficult to kill, not only was this unique in fps games, it sets the franchise apart to this date. The gun-play felt challenging and rewarding, and the customization was great for its time.
This game follows the story of Logan Keller, as his team hunts down a terrorist leader whilst freeing hostages. The campaign wasn't too long and didn't feel like an afterthought order. Coupled with this is how well Rainbow Six Vegas worked on Xbox Live. Overall, this was a great game, and while not the best in the series in a vacuum. Its importance lies in the foundations it laid for future games in the Rainbow Six series to expand upon. The current unique multiplayer and combat can be traced back to Rainbow Six Vegas and, nearly twenty years on, it is still one of the best Tom Clancy games out there.
Tom Clancy's Rainbow Six Siege
Metascore: 73, rainbow six: siege.
Platform(s) Xbox Series S, Xbox Series X, Amazon Luna, PS5, PS4, PC, Stadia, Xbox One
Rainbow Six Siege started out with a lot of criticism and a lack of popular support. It didn’t have a ton of content or any engaging progression, despite the solid gunplay. However, the game was supported by the developers for years, and it eventually became one of the biggest online shooting games of the decade. It is still popular to this date and stands proudly in a storied game series .
Siege is a competitive tactical shooter game based entirely on PvP combat. The game features multiple rounds, with each being only a couple of minutes long. The game focuses heavily on strategy, communication, and taking advantage of surroundings. It has very good core mechanics, the central gameplay loop is really fun, and the game feels rewarding, leading to its massive success.
Tom Clancy's Ghost Recon Advanced Warfighter
Platform(s) PS2, Xbox (Original), Xbox 360, PC
Developer(s) Red Storm Entertainment, Ubisoft Paris
Advanced Warfighter is considered the epitome of tactical shooters. Players take their team through a variety of missions, be it rescues, hostage situations, or tactical attacks on military strongholds. The game features a ton of different guns, and they all feel fun to use. Advanced Warfighter isn’t an easy game either ; players can't heal during missions and bullets actually do deal damage.
Whilst the story isn’t anything special, the quality of gameplay is incredible. The enemy A.I. is impressive, and missions are well-designed and thought out. Moreover, there’s tons of variety in terms of combat and how to approach an objective. All in all, this is a very solid game with barely any flaws.
Tom Clancy's Splinter Cell: Chaos Theory
Platform(s) Nintendo GameCube, PS3, PS2, Xbox (Original), Xbox 360, PC, Nintendo DS, Xbox One
Developer(s) Ubisoft Annecy, Ubisoft Montreal
Genre(s) Stealth, Action
The Splinter Cell series is the crown jewel of the Tom Clancy moniker to this date. Despite the lack of new releases, it still stands out as one of Ubisoft’s most successful and critically acclaimed franchises ever . Almost every game in the franchise is great, but Splinter Cell: Chaos Theory is easily the best game in the franchise and one of the best in the genre.
The Best Ubisoft Games Ever, Ranked
Chaos Theory is a stealth game, featuring some degree of close-quarters combat as well. In this title, players take control of Sam Fischer as he navigates through drama, espionage, and a looming global conflict. The narrative is exciting and well-written; it doesn’t feel like a formality at all. Overall, this game has some of the best stealth gameplay out there, with slick mechanics, solid enemy A.I., and unique missions with a lot of creativity on display.
MORE: Best Open-World Stealth Games, Ranked
All Persona 3 Reload ghost story answers for Yukari
8th Feb 2024 16:35
As Yukari conducts her investigation into the school rumour, you'll be tasked with gathering the right ghosty story answers in this Persona 3 Reload guide - found by chatting with various students at Gekkoukan High School.
However, as long as you use the right ghost story answers listed below, you won't even need to spend time asking kids around the school; you'll even get an extra reward to boot.
Persona 3 Reload ghost story answers
All ghost story answers for Yukari's investigation questions in Persona 3 Reload are in the above table in order.
After you go over all of the facts you, Junpei, and Yukari herself will agree to next go to the alley behind Port Island Station to get more details about the supposed ghost.
P3R rewards for knowing the ghost story answers
As a reward for getting all the answers right in the ghost story investigation, Yukari will give you a Cielo Mist - a consumable item with restores 10HP to one ally in Persona 3 Reload's battles against the Shadows.
The story will still progress in the game even if you don't get any of the answers right, but having an extra healing item can always be handy no matter how small.
For more from the game, check out all romance options in Persona 3 Reload or the Chubby Student Gourmet Quiz answers to unlock the Moon Social Link. Alternatively, head over to our P3R guides homepage for even more essential tips on getting the best from your playthrough right here at GGRecon.
About the author
Ben is a Senior Guides Writer at GGRecon. Alongside his BA (Hons) in Business Management is a wealth of gaming and entertainment writing experience, having previously occupied roles as a Copywriter in e-commerce at Overclockers and Guides & SEO Writer at GameByte and FragHero. When not whipping up guides and reviews, Ben’ll be off playing the latest Pokemon games, Overwatch 2, Spider-Man, The Witcher, and Final Fantasy - all before reading manga and listening to Ice Nine Kills.
All Banishers Ghosts of New Eden difficulty levels explained
Banishers Ghosts of New Eden has several difficulty levels to choose from, helping you set the challenge
There are five Banishers Ghosts of New Eden difficulty levels to pick from, letting you choose which aspects of the action RPG you want to focus on. If you want to stick with Don't Nod's Life is Strange-style morally thought-provoking narrative, then Story will be the best option for you. Conversely, if you want to come up against plenty of combat challenges, you'll want to pick either of the hard modes. I've explained all the difficulty levels in Banishers Ghosts of New Eden below and what you can expect from each one.
Difficulty levels in Banishers Ghosts of New Eden
Banishers Ghosts of New Eden rituals Banishers Ghosts of New Eden Landfall Banishers Ghosts of New Eden Jacob or Benedict choice Banishers Ghosts of New Eden Ascend or Resurrection oath
There are five levels of difficulty to choose from in Banishers Ghosts of New Eden, ranging from an easy-going story mode to a significantly tougher mode. Banishers also clearly explains that difficulty specifically affects enemy damage and health, decoction recovery after combat, and exploration puzzle timings. Furthermore, all these difficulty levels can be picked when starting a new game, and you can change your chosen difficulty at any time via the 'gameplay' tab with the options menu.
Here's what every Banishers Ghosts of New Eden difficulty level means:
- Story: The easiest difficulty level allowing for full focus on the story. Enemies are easy to defeat and deal little damage, you'll recover a couple of healing decoctions after combat encounters, and puzzle timing is very lenient.
- Easy: Combat is a little tougher than Story mode but still forgiving with weak enemies, letting you keep focused on the narrative.
- Normal: A balanced mode where combat can keep you on your toes but isn't brutally difficult. Enemies deal average damage and have average health, and you'll usually recover one decoction after major combat encounters.
- Hard: A tougher challenge where enemies hit hard and are hard to defeat. Mastering combat techniques such as parrying and Perfect Switches will help a lot. These harder difficulties will have a significant impact on how long it takes to beat Banishers Ghosts of New Eden .
- Very Hard: A challenging experience that will necessitate combat mastery and exploration to find good gear and resources. Enemies deal significant damage and have lots of health, you'll recover few – if any – decoctions after combat encounters, and puzzle timing is strict.
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